The Black Huntress

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History

There was once a woman so skilled at the bow and hunting that she could track down even demons with her skill. She was a cold as the winter snows, as bitter as the bile that many of her enemies would spit out. For years, she was a tyrant to the kingdom around her, all afraid of her bow. People prayed for a miracle.

Her cruelty brought the woman to the attention of the Immaculate Order, who assumed, even if she was not an Anathema then, she would become one. They were correct when they attacked the woman. She exalted as a Solar during her stand against them and fled into the woods, and became, for once in her life, lost for five days... Until she found herself in Malfeas, in the silver and brass forests where the Black Boar stalked the lands. For months, she was hunted by demons, and began to argue with them to distract them long enough to run. And then something began to happen as they shouted back answers. She began to agree with them.

Finally, her stubborn survival brought her face to face with the Black Boar himself. She asked what he wanted, and she had a choice. Continue in her attempts to escape, or serve. She chose service.

Description

(Astra is being lazy with appearance.) Average height, pure black skin, green-gold eyes with no whites and double pupils in each eye. Dresses very, very conservatively, normally in the color of Creation's forests. If sure she won't be hunting, she wears courtier's garb, but always has her bow.

Stats


The Black Huntress (Sable Archer)
'Concept: Abuser Seeking Redemption
Yozi: The Black Boar That Twists the Sky
Caste: Infernal, Zenith
Motivation:
Intimacies: Life, Justice, her Master
Physical: Strength 3, Dexterity 6, Stamina 3
Social: Charsima 4, Manipulation 1, Appearance 4
Mental: Perception 6, Intelligence 3, Wits 4

Archery 6 (F)
Integrity 5 (C)
Performance 5 (C)
Presence 3 (C)
Resistance 5 (C)
Survival 5 (C)
Lore 3
Investigation 3 (F)
Occult 2 (F) (Divine Law +3)
Medicine 2
Athletics 3
Awareness 4
Stealth 4 (F)
Bureaucracy 2 (F) (Law +3)
Linguistics 2 (Old Realm, Skytongue, Riverspeak)

Backgrounds


Artifact 3 (Necklace of Solar Charisma)
Artifact 3 (Black Lead Long Powerbow)
Artifact 1 (Black Lead Chain Shirt (+1/1 soak +2/2 Hardness))
Resources 3
Demon Treasures 3
Artifact 2 (Orichalcum Hearthstone BracersThe_Black_Huntress/Gloves)
Manse 3 (Stone of Judgement)
Manse 3 (Gladestalker's Stone)
Familiar 4

Charms


Investigation: Second Investigation Excellency, Courtier's Eye Technique
Survival: Hardship-Surviving Mendicant Spirit, Friendship with Animals Approach
Resistance: Second Resistance Excellency, Immunity to Everything, Durability of Oak Meditation, Iron Skin Concentration, Spirit Strengthens the Skin, Adamant Skin Technique, Ox-body Technique
Archery: Second Archery Excellency, Trance of Unhesitating Speed, Essence Arrow Attack (Dazzling Flare), Phantom Arrow Technique, Rain of Feathered Death, Our Arrows Will Blot Out the Sun
Integrity: Second Integrity Excellency, Temptation-Resisting Stance, Elusive Dream Defense
Occult: Spirit Detecting Glance, Spirit Cutting Attack
Stealth: Easily Overlooked Presence Method

Virtues, Merits, Flaws and Essence


Compassion 3, Conviction 3, Temperance 3, Valor 3
Limit: Red Rage of Compassion
Flaws: Unusual Appearance (2), Enemy (2)
Combo: Creation's Rallying Retort (Our Arrows Will Blot Out the Sun + Essence Attack Attack
Willpower 7
Essence 5
Personal 22
Peripheral 35
Committed 12


Health Levels -0, -1x3, -2x4, -4, -X

Manses


Pool of Life
In the Northeast
Water Manse 3
Drawbacks: Maintenance 2 (monthly orgy, enough said), Fragility 1
Powers: Water Dragon's Nest (3), Iron Circle Freeback (3), Provider (3), Comfort Zone (1)
The Stalker's Grove
Deep East
Wood Manse 3
Temple Manse (3), Puzzle Manse (3)

Combat Stats


The Boar's Tusk
Speed 6, Accuracy 15, Damage 11L, Rate 3, Range 350, attune 6


8 Join Battle (wits + awareness)
Defense
7 Dodge DV [(dex + dodge + Essence)/2 - mobility penalty], round up, adding bracers
NThe_Black_Huntress/A Parry DV [(dex + ability + defense)/2], round up
Armor Penalties
-0 Mobility Penalty
0 Fatigue Value
Soak
7 Bashing (stamina + armor)
7 Lethal (1/2 stamina (round down) + armor)
6 Aggravated (armor)
Hardness
4 Bashing
4 Lethal
Move
6 Move (dex - mobility penalty yards/tick)
12 Dash (dex + 6 - mobility penalty)
6 Jump (strength + athletics - mobility penalty)
Social Defense Values
8 Dodge MDV [(Willpower + Integrity + specialty + Essence)/2], round down
6 Parry MDV [(Charisma or Manipulation) + Ability + speciality]/2, round up, artifact added

XP Spending


45 BP
47 (Flaw)
19 (Attributes)
6 (Favored Abilities)
4 (Specialities)
0 (Willpower)
2 (Flaw)
1 (Investigation)
0 (Speciality)


19
16 (Resources)
13 (Demon Treasures)
11 (Artifact 2)
8 (Manse 3)
5 (Manse 3)
0 (Familiar)


167
71 (Charms)
68 (Atheltics 1)
66 (Atheltics 2)
61 (Atheltics 3)
56 (Stealth 4)
40 (Lore 3)
41 (Awareness 1)
39 (Awareness 2)
35 (Awareness 3)
29 (Temperance 3)
23 (Valor 3)
17 (Conviction 3)
10 (Combo)
4 (Awareness 4)
3 (Bureaucracy 2)
2 (Occult 2)