ThatWhichMoves

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That Which Moves

This is... it is.

Brad Shorts. I use "FruityLoops" software to produce, by myself, the sounds of 4 musical projects, two with the same name: Aelin Reg, Aelin Reg, 4D442D303030332E38, and Methanol. Methanol is dead, 4D442D303030332E38 is on hold, the less ambient Aelin Reg is dead (produced a SINGLE SONG), and dark ambient project Aelin Reg is ongoing, with a second demo, "grow_die" in the works.

Exalted was introduced to me by an Exalted fanatic who has become one of my best friends. I know little about the game, haven't played, and likely never will, but I so enjoy using things from it. I mainly use various concepts in forum RP (including my friend's idea, the absolutely massive moonsilver alchemical known as Luna's Kiss, melted down and bottled in wine bottles after an attempt to devour the moon) and come in the search of more such concepts.

Below are short written backgrounds for all of my musical projects, in lieu of a real website.

Aelin Reg

A dark ambient project, the name derived from Tolkien's elf speak: Aelin Reg means Pool of Thorns in Sindarin. At times harsh, at times soothing, always with a disturbed aesthetic. The older songs relied more heavily on long periods of droning pink noise, with random sounds slipped in. Those were decidedly of lower quality, and heavily repetitive, to the point of being somewhat boring. Only 3 of those songs were produced and released on one demo, "Pool of Thorns", with three remixes, before I moved on to attempt a new single, Silent White. Only one song, Black Sun (Evershine), was produced before the release was stopped by lack of required instrumentation, and I will re-record and release it at a later date. grow_die, the new demo, will have one track worked with -- in name -- by the now defunct project Methanol, and currently has a full 3 tracks completed. More to be announced on the state of the new demo, including a new, complete tracklisting.

Discography

  • Pool of Thorns
  • Demo 2004
      • Notes: None.
    • 01 -- Exploring the Depths of Insanity
    • 02 -- Nothing
    • 03 -- 12:00 AM
    • 04 -- 12:00 AM (Tension Remix by 4D442D303030332E38)
    • 05 -- Exploring the Depths of Insanity (Underwater Remix by 4D442D303030332E38)
    • 06 -- Exploring the Depths of Insanity (Ambient Remix by 4D442D303030332E38)
  • grow_die
  • Demo 2005
      • Notes: This tracklisting is not definate.
    • 01 -- Halls
    • 02 -- grow_die
    • 03 -- The Orchestrators

Aelin Reg

This project began as a desire to make truly disturbed music. Taking the idea of EBM vocal distortion and putting it to off beat electronica, I eventually got the resulting song "Madness of the Elder Spawn". While perhaps the best work I had ever done, the distortion was far too complicated, and involved the insane use of a BeepMap, not to mention that it was difficult to produce a drumbeat odd enough to turn heads while still keeping pace. Thus, this project was dead as soon as it started.

4D442D303030332E38

This started out as a collaboration with me and Dana Vinter called S3. I can't recall what is stood for, but it was some slavic language, three words began with S and meant Black Terror Switch. I think it was Svart Skrack Strombyart, or something along those lines. In any case, it stemmed from a desire to make extreme music from drums alone. S3 was a nightmare. Every song was terrible. We produced a full demo, but neither of us were very good at the program back then, so we scrapped it without releasing it. Almost 3 years later, I dug it back up, listened, and was inspired. THIS one was crap, but I could make a new one, much better. Enter 4D442D303030332E38. Through the use of my newly acquired knowledge of working the program, distortion, and gratuitous electronic samples, I achieved aural perfection. This project is currently on hold.

Discography

      • Notes: None.

Methanol

An accidental project. While I was messing with stuff for the original Aelin Reg, I turned up a strange bass sound that I couldn't replicate afterwards. When I finally came close, I realized that it could only be good in another project all together. Methanol was born. Acoustic synth guitars, flanged to no end, disturbing bass, and either totally messed drum patterns or totally mundane ones. I produced four songs out of a proposed 8 for a demo, one sounding entirely different from the rest. Unfortunately, after that, I was forced to reformat, and lost the sound files.