StarJaunter/NWODLunarDexterity

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Lunar Dexterity

Balance and Grace Charms

Graceful Crane Stance
Cost: 1m
Mins: Dexterity 2, Essence 1
Type: Reflexive
Keywords: Combo-OK
Duration: One Scene
Prerequisites: none

This charm is identical to the Solar one of the same name.

Light-Footed Mountain Goat Stance
Cost: 1m
Mins: Dexterity 3, Essence 1
Type: Reflexive
Keywords: Combo-OK
Duration: One Scene
Prerequisites: Graceful Crane Stance

Stewards do not Fall and make slogging through the muck look elegant. Graceful Crane stance may
keep an Exalt standing but bad weather and difficult terrain can still slow them down. With this
charm a Lunar can ignore their Dexterity score in penalties due to such conditions. As a special
feature, this charm may be activated at the same time as Graceful Crane Stance without a combo.

Cat-Falling Attitude
Cost: 1m
Mins: Dexterity 3, Essence 1
Type: Reflexive
Keywords: none
Duration: One Fall
Prerequisites: Graceful Crane Stance

Height presents no Danger to a Steward. The Chosen of Luna can adapt and twist their bodies to slow
a fall and take the landing as well as possible. If this charm is activated at anytime in a fall before
the Lunar hits they will not take Lethal Damage just from falling at terminal Velocity. They also times
the 3 yards per level of damage by their Dexterity. So a Lunar with 4 Dexterity would have to fall 12
yards per level of Bashing Damage. The Lunar will also land on their feet and ready for action, not prone.

Crafting Charms

Clay-Wetting Practice
Cost: 1m
Mins: Dexterity 4, Essence 2
Type: Simple
Keywords: Combo-OK, Obvious, Touch
Duration: One Scene
Prerequisites: any Dexterity Excellency

The Lunar can infuse an Object with Wyld-Bearing Essence to make it more Malleable. When Invoking this
charm the Lunar picks any object of Mundane materials (no magical materials or artifacts) and for the
rest of the scene the Lunar can reshape the object with the lightest brush. The object remains just as
durable for everyone else though. While this can be used to shape materials that cannot be shaped normally
the effect can never be exceptional. When used to damage an object the Lunar can ignore levels of Durability
equal to 2 times their Dexterity.

Tool Shaping Method
Cost: 1m, 1wp
Mins: Dexterity 4, Essence 2
Type: Simple
Keywords: Combo-OK, obvious
Duration: One Scene
Prerequisites: Clay Wetting Practice

Although anything can be a weapon in a Lunar's hands this charm makes it true. While this charm is running
a Lunar can change any unowned object of mundane material into anything else, usually a weapon. The objects
last only seconds after the Lunar lets go, just enough time for a thrown or bullet weapon to reach its target.
Magical Materials cannot be affected in this way. Truly complicated objects may require special rolls and
extra time. Making a sword is instinctive and takes one turn. Making a working computer can take Intelligence
+ Computer rolls once a minute until five successes are achieved. The Lunar may only shift a mass she is
capable of lifting.

Lunar Blade Reconfiguration
Cost: 1m
Mins: Dexterity 4, Essence 3
Type: Simple
Keywords: Combo-OK, obvious
Duration: One Scene
Prerequisites: Clay Wetting Practice

Moonsilver is a gift from Lunar and this charm enhances that gift. This charm may be used on any attuned
moonsilver artifact weapon. Once per turn the Lunar may reflexively change their weapon into any artifact
weapon of an equal or lesser value, including normal weapons with Moonsilver material bonus. The artifact
retains all the same powers it had before unless the power in question was dependent on the weapons form.
The artifact gains no new powers unless they are solely the result to the weapons form.

Defensive Charms

Secure Cat Stepping
Cost: 1m
Mins: Dexterity 3, Essence 1
Type: Supplemental
Keywords: Combo-OK, Fury-OK, stackable
Duration: instant
Prerequisites: any Dexterity Excellency

Stewards can be cautious when called to. This charm supplements any action that would strip the Exalt of their
defense. Activating this charm replaces the need to sacrifice defense and the action so supplemented can be
activated even if the Steward's defense has been used already. This charm can be used multiple times per turn
allowing a charge attack, that is also all-out, that is also a defense stripping Style Maneuver. As long as
the Exalt can keep activating the charm they can keep "sacrificing" defense, note the Fury version of this
charm only allows one use per turn, using more than once per turn would require using the charm.

Finding the Needle's Eye
Cost: 1m
Mins: Dexterity 4, Essence 1
Type: Reflexive
Keywords: Combo-OK
Duration: instant
Prerequisites: any Dexterity Excellency

The Lunar stops an attack before it gets near them. Invoked against an attack the Lunar sacrifices their
defense to attack the attack itself. The Lunar rolls an attack against their attack, each of the Steward's
successes stripping a success from the attack. Ranged attacks, like thrown items and arrow shafts, might
be destroyed short of reaching the successes on attack roll, in which case the attack is completely stopped.
Used against a hand to hand attack this does not cause damage to attacker. By spending an extra mote
this may be used to deflect an attack made on another. The target's defense is still applied to attacker in
this case.

Primal Guard Technique
Cost: 1m
Mins: Dexterity 2, Essence 1
Type: Reflexive
Keywords: Combo-OK, Gift-OK
Duration: scene
Prerequisites: none

The Lunar can tap into the primal instincts of their spirit form to gain the lack of hesitation found in
animal defenses. With this activated the Lunar uses the higher of Wits or Dexterity to determine their
basic Defense. This also means only one excellency is needed to raise their defense. When used as a gift
it works as normal but only until they change forms.


Golden Tiger Stance
Cost: 1m
Mins: Dexterity 3, Essence 1
Type: Reflexive
Keywords: Combo-OK, Fury-OK
Duration: one turn
Prerequisites: any Dexterity Excellency

From the Lunar's flawless position, nothing can hinder his defenses. When this charm is active all penalties
to the Steward's defense score are reduced by their Dexterity. When used as a fury charm penalties against
Defense are reduced by (dexterity/2) until the fury ends.


Unmoving Bear Defense
Cost: 1m
Mins: Dexterity 4, Essence 1
Type: Reflexive
Keywords: Combo-OK, Fury-OK, Obvious
Duration: one dodge action
Prerequisites: Golden Tiger Stance

A stalwart Lunar may defend himself even with his back against the wall. This charm allows the lunar to make
a full dodge action even if circumstance might prevent the use of defense, such as being grappled or in tight
quarters. This charm also adds the Lunar's Essence score to the Dodge and no amount of penalties can lower
their defense below the lunar's essence score. This essence bonus does count as dice from a charm though.


Bowing Reed Technique

Cost: 1m
Mins: Dexterity 4, Essence 2
Type: Reflexive
Keywords: Combo-OK, Fury-OK, Extra Action
Duration: instant
Prerequisites: Unmoving Bear Defense

A supple Lunar can face attack after attack with a calm stance. This charm allows the Lunar to buy an Extra
action which can only be used to give the Lunar a full dodge. This may be used as part of a fury but remember
that only one type of extra action may apply per turn.


Wary Swallow's Method
Cost: 1m
Mins: Dexterity 3, Essence 1
Type: Reflexive
Keywords: Combo-OK
Duration: instant
Prerequisites: Golden Tiger Stance

Wise Lunars are always ready for an attack by sensing the reaction plants, animals, and essence itself reacts.
If an attack comes in that would be unexpected this charm activates, letting the Exalt use his defenses.

Wind Dancing Method
Cost: 1m
Mins: Dexterity 4, Essence 1
Type: Reflexive
Keywords: Combo-OK, counter-attack
Duration: instant
Prerequisites: Golden Tiger Stance

Stewards are always where they need to be, nowhere else. When activating in reaction to an attack that their
Defense was applied to, whether it hits or not, the Exalt may move 2 x Dexterity Yards in any direction away
from the attacker. As a counter attack this follows those rules, meaning it can't be used against a counter
attack.

Flowing Body Evasion
Cost: 1m
Mins: Dexterity 5, Essence 2
Type: Reflexive
Keywords: Combo-OK, obvious
Duration: instant
Prerequisites: Wary Swallow Method, Wind-Dancing Method

Lunar Warriors move like the wind, impossible to catch and futile to cut. This acts as a perfect defense
against any one attack, even one that ignores defense. It is subject to one of the flaws of invulnerability.

Dexterity Enhancement Charms

Impressions of Dexterity
Cost: 1m
Mins: Dexterity 4, Essence 1
Type: Supplemental
Keywords: Combo-OK, Fury-OK
Duration: Instant
Prerequisites: any Dexterity Excellency

The lunar possesses unparalleled raw agility. The lunar learns one of these edges on buying this
charm and may purchase more, for two experience points each. The lunar may activate Essence - 1
number of edges, or one edge multiple times, each costing one mote. When used with a Fury the
chosen edge works on all appropriate actions until fury ends. They can of course activate one
edge with this charm, even at Essence 1. A starting Character may use merit dots to start with
extra edges. The bonuses of these charms do not count against excellency die pools.

Puma's Amazing Grace: Gain 9-again on a dexterity roll, 8-again if chosen twice, or rote-action thrice.
Unmoving Target Stance: Reduce a target's defense or durability by two versus your dexterity.
Undeniable Grace: Gain an extra success on any dexterity roll, as long as one success was achieved
Athletic Touch: A Lunar rolls twice and may choose the best roll as their result.
Speedy Mouse Practice: The Lunar achieves an exceptional result on dexterity roll with only 3 successes.