SilverMasks/MightProwess

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Prowess

Feather-Weight Technique
Cost: 4 motes
Duration: One Scene
Type: Reflexive
Minimum Strength: 2
Minimum Essence: 2
Prerequisite Charms: None
Using her great strength, the Lunar makes an object she carries light as a feather and just as maneuverable. Trees become as nimble as staves, pillars simple as tetsubos, long steel rods as swords. They become as extensions of his body, conduits to his fury as perfect as his own fists! This Charm negates any negative rating of any weapon statistic, be it improvised or otherwise, for the remainder of the scene. Those are rest to +0, regardless of how penalizing they were before. The Lunar also ignores a number of points from Strength Requirements to lift objects - including weapons - equal to his Essence.

Yeddim's Back Method
Cost: 4 motes, 1 willpower
Duration: Indefinite
Type: Simple
Minimum Strength: 3
Minimum Essence: 3
Prerequisite Charms: Feather-Weight Technique
Lunar Exalted have endless might and endurance. Invoking this Charm allows the Lunar to lift objects as if her effective Strength+Athletics rating were doubled. She mantains this Superhuman might as long as the motes remain committed for this Charm, and for this duration, she suffers no fatigue from extreme lifting.

Become the Gigas
Cost: 14 motes, 1 Willpower
Duration: One Scene
Type: Simple
Minimum Strength: 5
Minimum Essence: 5
Prerequisite Charms: Yeddim's Back Method
There are legends of a time where beasts could reach to the sky. There are legends of a time even the lowliest of them was able to fight with Behemoths. Many of those Legends are creations of the Lunar Exalted, who can let the spark of the Incarna within them shine, and become great as the Celestial Body in the Night Sky. The Lunar touches the ground, absorbing power and might from their connection with Gaia... and they Become the Gigas. The shape the Lunar is currently transformed grows in height, becomes as great as a Warstrider. The Lunar may not shift his Shape until this Charm ends. But during this time, the Lunar...

  • ... doubles his -0 Health Levels.
  • ... doubles his -1 Health Levels.
  • ... add a number of -2 Health Levels equal to his Essence.
  • ... adds his Essence to his Strength and Stamina, which counts as Natural for the purpose of dice-adders.
  • ... ignores any and all damage that is less than half his Natural Soak.

While so enlarged, human-shaped targets receive 3 extra successes to strike the Lunar in close combat, and 2 if attacking the Lunar with ranged attacks. Moreover, the Lunar is akin to a Warstrider in all respects – he subtracts 2 successes from all attempts to strike targets smaller than 10 feet tall, and it becomes impossible for the Lunar to use Stealth or Survival without Charms – and even those begin their pool at 0. Tracking the Lunar does not even require a roll. Finally, he loses two dice on all awareness rolls to notice his surroundings, and a difficulty of 2 on all fine manipulation tasks.