SilverMasks/HuntKilling

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Killing

Wind-Wings Carry Technique
Cost: 2 motes per increase
Duration: Instant
Type: Supplemental
Minimum Strength: 2
Minimum Essence: 2
Prerequisite Charms: Ascendant Strength
Some prey may move too fast, always a step away from the hunter, but the reach of a Lunar's attack is deceptive! Honing his senses to supernatural levels, the Exalt becomes able to see the flows of essence in the air, and to push his strikes through them, greatly increasing its range! Close Combat attacks have their range increased by a factor equal to the Lunar's Essence for every 2 motes spent, whereas Ranged Attacks have their range doubled for every 2 motes spent.

Eagle Eye Advantage
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 1
Minimum Essence: 1
Prerequisite Charms: None
The Lunar hones her senses and allows them to guide her strikes true! Careful observers (a Perception+Awareness roll at Difficulty 3) can notice the change as the Lunar's eyes take on an avian aspect although she is otherwise unchanged. This Charm adds +2 to the Accuracy of the Lunar's attack and allows her to substitute the Attribute used on the attack with her Perception. This Charm is a Gift and may be activated in when the Lunar shifts into a Hybrid Form. The Lunar commits 1 mote to have access to the accuracy bonus and to substitute Perception on all attacks and defenses for the duration.

Nature's Harmony Advantage
Cost: 2 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 1
Prerequisite Charms: Eagle Eye Advantage
Like Luna giving herself to Gaia the Lunar gives herself to the world and flows through it unhindered by rain or wind by fire or smoke. Attacks enhanced by this Charm ignore all enviromental and visibility penalties, although Cover penalties still apply. Attacks enhanced by this Charm can hurt immaterial Spirits. This Charm is a Rage and may be activated in tandem with Relentless Lunatic Fury for 2 motes giving its effects to all attacks performed by the Lunar for the duration of the Fury.

World Harmony Instinct
Cost: 5 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Perception: 3
Minimum Essence: 3
Prerequisite Charms: Nature's Harmony Advantage
Giving herself fully to Gaia the Lunar becomes as one with her surroundings - aware of every falling petal and every insect's wingbeat. For the remainder of the Scene the Lunar perceives any and all things that happen within her immediate surroundings. She cannot be ambused by material foes - not even those invisible or shapeshifted can escape the Lunar's notice (although effects that obscure their presence from the Lunar's mind rather than his senses will still work as written) - and adds a number of dice equal to half her Perception (rounded up) to all Physical actions she performs for the duration. Both this Charm and its prerequisite can be used outside of Creation - Lunar has traveled far and wide.

Knowing the Wind's Path
Cost: 1 motes
Duration: Instant
Type: Supplemental
Minimum Perception: 4
Minimum Essence: 2
Prerequisite Charms: Nature's Harmony Advantage, Wind-Wings Carry Technique
Like a bird leaving itself to the winds the Lunar flows with the world to strike, following currents of hidden air to flow wherever an opening allows!

Using this Charm te Lunar ignores all Cover penalties to her actions.

Riding the Secret Wind
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Perception: 4
Minimum Essence: 4
Prerequisite Charms: Knowing the Wind's Path
With the world as her witness the Lunar strikes a projectile throughout the hidden winds of Creation towards her foe! Even if there is no clear line of sight between the Lunar and the target the projectile will land. The usual range penalties apply to this attack, but the target receives no Cover penalties and will be caught unaware of the attack unless she suceeds in a Wits+Awareness roll with a difficulty equal to the Lunar's Perception. This Charm does not allow the projectile to run through solid objects but merely to slide through any openings and cut any corners between itself and its target!

The Lunar must be aware of the target's location to use this Charm.

Lunar Hunter's Eyes
Cost: 1 mote per soak reduction
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 1
Prerequisite Charms: Eagle Eye Advantage
A hunter knows by nature all of her prey's weakest spots and how to take advantage of them to end the hunt on a single strike! Using this Charm the Lunar reduces her opponent's Soak by 1B/1L per mote spent. This Soak can be of Armor, Natural, or of stranger sources still. The Lunar cannot spend more motes powering this Charm than her Perception score.

Deadly Wasp Strike
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 4
Minimum Essence: 2
Prerequisite Charms: Lunar Hunter's Eyes
Tapping into the predatory senses of insects and other creatures that know how to kill with swift stings, the Lunar's strike is so swift and precise that it strikes at vital points of a target. Attacks enhanced by this Charm are extremely deadly, much more than their wounds would suggest. The attack enhanced by this Charm deals Heroic Damage - counting all 10s rolled in the Damage Roll as two successes instead of one.

Artery-Severing Atemi
Cost: 3 motes
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 2
Prerequisite Charms: Lunar Hunter's Eyes
A hunter does not fight. A single leap and a single bite on the neck and it is all over. The hunter knows where to strike, where to sink his teeth to quickly dispatch his victim, and the Full Moon, the mightiest predators ever to walk on Creation, understand this to a preternatural level. For 3 motes the Lunar can ignore an ammount of his opponent's Soak of any origin equal to his Perception. Enemies dealt at least 1 Lethal Health Level of damage by this Charm also bleed even if Exalted - taking 1 Health Level of unavoidable Lethal Damage every turn until they receive medical attention(a dice action wits+medicine roll that has at least one success). Charms that heal Lethal Damage instantly staunch this bleeding.

Fang-Shattering Strike
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Perception: 4
Minimum Essence: 2
Prerequisite Charms: Lunar Hunter's Eyes
All those in the Hunt know that one must take away all of a prey's advantages before landing the killing strike. All of the prey's advantages must be shattered and neutralized - especially its ability to fight back! Enacting this Charm the Lunar makes an attack roll that deals no damage and halves the Defender's Parry and Dodge successes. Should the Lunar accumulate more successes striking her prey than it has dots in Wits it is instantly disarmed of any and all weapons and shields it carries.

Deadly Claw Blow
Cost: 1 mote per die
Duration: Instant
Type: Reflexive
Minimum Dexterity: 3
Minimum Essence: 2
Prerequisite Charms: None
This Charm allows the Lunar to harness his bestial prowess and become a veritable killing machine. Shifting his body for stronger strikes covered in a coruscating nimbus of silver-red Essence the Lunar enhances each strike for maximum effect! Attacks enhanced by this Charm convert one die into an automatic success per mote spent to a maximum of the Attribute used in the attack. Attacks made with Deadly Claw Blow deal Lethal Damage.

Crimson Claw Strike
Cost: None
Duration: Permanent
Type: Special
Minimum Dexterity: 3
Minimum Essence: 3
Prerequisite Charms: Deadly Claw Blow
The Lunar's bestial prowess is such that it rips through the spiritual veil and cuts even the mightiest gods!

This Charm enhances Deadly Claw Blow. Thereafter the Lunar's attacks enhanced by that Charm will be able to strike immaterial Spirits.

Blinding Claw Strike
Cost: 3 motes
Duration: Instant
Type: Supplemental
Minimum Dexterity: 4
Minimum Essence: 2
Prerequisite Charms: Deadly Claw Blow
To avoid an attack, the victim must see it coming. With this Charm, the Lunar moves faster than the eye can see, little more than stripes of sharp moonlight and shadow in the air as he comes upon the enemy from unexpected directions and with such a speed that it is very hard to make out his blows, much less to know where to move to avoid them. Attacks enhanced by this Charm halve their target's Dodge Successes (rounded down.)

Lighting Stroke Attack
Cost: 6 motes
Duration: Instant
Type: Supplemental
Minimum Dexterity: 4
Minimum Essence: 3
Prerequisite Charms: Blinding Claw Strike
Some strikes are so swift and powerful that the target does not even see it coming, and has no chance to avoid it. Unlookers are not even sure if the attack happenned at all as their eyes miss it completely. The attacks enhanced by this charm cannot be Parried nor Dodged. This Charm is a Rage and may be activated in tandem with Relentless Lunatic Fury for the cost of 2 motes, increasing the difficulty to parry and dodge all attacks by the frenzied Lunar by 2.