SilverMasks/Harm
Harm
Ox-Body Technique
Cost: None
Duration: Permanent
Type: Special
Minimum Stamina: 1
Minimum Essence: 1
Prerequisite Charms: None
The bodies of the Exalted are extremely durable, able to weather much more punishment than weak things such as mortals or castles. Every purchase of this Charm gives the Lunar additional Health Levels, and may be purchased multiple times, but no more than once per dot of Stamina the Lunar possesses. Each purchase of this Charm gives a Lunar two additional Dying Health levels, and a choice of the following:
- Two -1 Health Levels.
- Four -2 Health Levels.
Bruise-Relief Technique
Cost: 1 mote per Level
Duration: Instant
Type: Reflexive
Minimum Stamina: 2
Minimum Essence: 2
Prerequisite Charms: Ascendant Stamina
By expending essence to power this Charm, the Exalt can cause her malleable flesh to repair damage. To an observer, bruises and other superficial injurices simply fade away to leave umblemished skin. The Exalted can spend 1 mote to heal one level of Bashing damage to herself, but may not heal more bashing health levels with this Charm than her Stamina in any given turn. The Lunar may activate this Charm if she is unconcious. This Charm is a Gift and may be activated in when the Lunar shifts into a Hybrid Form. The Lunar may commit 2 motes to heal one Bashing Health Level per turn while in the Hybrid Form.
Halting the Scarlet Flow
Cost: 2 motes per Level
Duration: Instant
Type: Reflexive
Minimum Stamina: 3
Minimum Essence: 2
Prerequisite Charms: Bruise-Relief Technique
By exploiting his shapeshifting abilities, a Lunar Exalted is able to quickly deal with cuts and other wounds, causing flesh to around gashes to flow together ad broken bones to magically reknit. The Exalted can spend 2 motes to heal one level of lethal damage to herself, but may not heal more lethal health levels with this Charm than her Stamina in any given turn. Any bleeding wounds automatically close if even a mote is spent to power this Charm - observers see the blood flow cease, wounds knitting together, swelling subsiding. The Lunar may activate this Charm if she is unconcious, but not if she is actually dead. This Charm is a Gift and may be activated in when the Lunar shifts into a Hybrid Form. The Lunar may commit 4 motes to heal one Lethal Health Level per turn while in the Hybrid Form.
Endless Body
Cost: 6 motes, 1 willpower
Duration: One Scene
Type: Reflexive
Minimum Stamina: 5
Minimum Essence: 3
Prerequisite Charms: Halting the Scarlet Flow
The Lunar now possesses full authority over his shape. He can return nearly from ashes, and remake his flesh after being crushed by any and every thing. Cuts close instantly, the lost flesh is renewed, as the Lunar allows the endless possibility of his form allows him to generate more at his whim to replace what was lost. Using Endless Body allows the Lunar to heal 1 Lethal Health Level and a number of Bashing Health Levels equal to his Stamina every turn for the remainder of the Scene.
Lick Wound
Cost: 1 mote per die
Duration: Instant
Type: Simple
Minimum Stamina: 1
Minimum Essence: 1
Prerequisite Charms: Ascendant Stamina
Using this Charm while licking a subject's wounds or breathing vapors into her face allows the Lunar to use her own essence to fortify an ally's resistance to infection. The Lunar may add dice up to her stamina to a subject's efforts to resist poison and disease. This also allows an instant roll to get rid of any poison the victim may be suffering of, a stamina roll with a difficulty equal to the poison's normal one and with a pool that starts at 0 and with a number of dice equal to how many the Lunar can lend. If successful, the victim is healed of the poison, and all ill effects(including the damage dealt by poison) instantly vanish. It is a roll made by the subject, and thus the subject can spend willpower or channel virtues to it, but the Lunar herself cannot. The Lunar can, however, use charms that convert those dice in automatic successes as he lends them.
Mother's Touch
Cost: 4 motes, 1 Health Level
Duration: One Scene
Type: Simple
Minimum Stamina: 3
Minimum Essence: 3
Prerequisite Charms: Lick Wound, Halting the Scarlet Flow
The Lunar infuses his blood with essence, and lets droplets of it drop upon a subject. He is then able to shape the subject's body as if it was his own, applying the same principles that heal the Lunar's own body and instantly closing his wounds. Mother's touch allows the Lunar to apply his own Healing Charms, as well as Ascendant Stamina and Primal Stamina, to another as long as this other is not farther away from the Lunar than his Stamina in yards.
Shed the Ephemeral Skin
Cost: 3 motes, 1 health level
Duration: Instant
Type: Reflexive
Minimum Stamina: 5
Minimum Essence: 3
Prerequisite Charms: Lick Wound
As substances begin to taint the Lunar’s Essence, the Lunar simply expels the affected parts – a little bit of blood, a little bit of fur, strands of hair, little droplets of his protean form shine in multiple hues and disappear - and with ease, the substance and its maladies are gone. This Charm instantly breaks the effect of any poison, disease, or other substance that affects the Lunar's body. The Exalt can invoke this Charm reflexively to impede a poison, disease or similar substance on the moment it comes in contact with his body, and before it has any effect.
Inviolate Lunar Essence
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Stamina: 5
Minimum Essence: 4
Prerequisite Charms: Shed the Ephemeral Skin
Everything is Essence. Every breath, every body, every rock. Every shape the Lunar assumes is composed of Essence, and Shapeshifting is little more than changing the essence of the body in a myriad of different ways, well evidenced by silver tatoos that lock their Form, Caste and Exaltation. The Lunar that understands this has an incredible control over the geomancy of their own bodies, and just as he hardens his skin, can compress their essence and ingrain it on his flesh, reshaping it and making it inviolate. A Lunar's Essence is his body, and nothing may tamper with it. As the Lunar uses Inviolate Lunar Essence, any effect that drains, burns, taints or otherwise affects their Essence, Essence Pools and Charm uses is instantly broken. This is a Perfect Effect. This Charm is a Gift and may be activated in when the Lunar shifts into a Hybrid Form. The Lunar may commit 4 motes to make his Essence inviolate as long as he remains in Hybrid Form.
Scorpion and Toad Immunity
Cost: None
Duration: Permanent
Type: Special
Minimum Stamina: 4
Minimum Essence: 3
Prerequisite Charms: Lick Wound
Lunars do not fear what they have conquered. A character with this Charm becomes immune to any poison or disease she has experienced and survived. Once the foreign substance has run its course, it will never harm that character again. Exalted may make exceptions at will: A Lunar does not have to lose the ability to enjoy alcohol, quat or other recreational drug. Once a character becomes immune, however, she can never go back. This is instant and automatic for mundane poisons and diseases, but the Lunar must spend 1 experience point to make herself immune to supernatural poisons and diseases.