SilverMasks/Empathy
Empathy
With many thanks to Nekira! *Nods*
Blood-Kin Sense
Cost: 4 motes
Duration: Instant
Type: Simple
Minimum Perception: 3
Minimum Essence: 2
Prerequisite Charms: None
Everyone carries traces from the people they care about, and the Lunars can detect them. Blood-Kin Sense allows the Lunar to detect the most important social tie the target has to another person. This is from the target’s perspective, which can change with time, and even with mood. The Lunar’s player rolls Perception+Investigation with a difficulty equal to the higher of Manipulation or Socialize of the target. Success on this roll reveals the information.
One success reveals a blood relative or spouse, three successes reveal a longtime friend or lover, and with five successes for a recent friend or bussiness assossiate, priest, commanding officer or other important person in the target’s life. The Lunar will instinctively know who the kin is if she is present, but otherwise, this Charm does not reveal names or descriptions of those important for the target, just that the connection is there. The Lunar can also, with five successes, simply name an individual, and know the named individual’s relation with his target, and the importance thereof. Tasting the target’s blood adds one success to this roll.
Pack-sensing Method
Cost: 6 motes
Duration: Instant
Type: Simple
Minimum Perception: 5
Minimum Essence: 3
Prerequisite Charms: Blood-Kin Sense
A keen animal does not only know its own pack. It learns to recognize other packs and those that are part of them. A Lunar with this charm draws on this sense. By focusing on a single creature, the Lunar may make a Preception+Investigation roll against a base difficulty of the targets permanent essence. This charm will not work on any being with a higher permanent essence than the Lunar. Every success that is scored above this reveals a single social group that that person affiliates with. This charm always shows them by the factors of proximity and depth of ties.
For example, using this charm on another Lunar will quickly reveal that they are part of the Silver Pact if the lunar themselves or even a single other one is present. However, if no others are present, then it might reveal what Tribe they hailed from originally. Usng this charm on a member of the Guild will tell the lunar that they are part of a Guild, but if used on a wayward devotee of a remote minor goddess, it will reveal the overall name for her church, even though the Lunar is unlikely to know it.
Emotion-Revealing Scent
Cost: 3 motes
Duration: Instant
Type: Simple
Minimum Perception: 4
Minimum Essence: 2
Prerequisite Charms: Blood-Kin Sense
Lunar Exalted have an incredible insight into the souls of others. Simply breathing in, a Lunar can learn much about those in front of her. The Lunar rolls Intelligence or Perception+Investigation at a difficulty equal to half his target’s Manipulation+Socialize, rounde down. On a success, the Lunar learns one of the following about the target, chosen by the character:
- Nature
- Primary Virtue
- A current intent, desire or emotion, including intent to attack someone.
The information reaches the Lunar instantly, and there is no evidence for the target that the Lunar is using any magic upon her.
Truth-Scenting Method
Cost: 3 motes
Duration: One Scene
Type: Simple
Minimum Perception: 4
Minimum Essence: 3
Prerequisite Charms: Emotion-Revealing Scent.
By oberving a target's responses, the Lunar may determine if a person is telling the Truth. The Lunar may observe a number of people in such a manner at once equal to his Perception. This Charm does not detect evasions of the truth, or statements the subject does not realise are not true. Only overt falsehoods can be unearthed with this Charm. To do so, a Lunar rolls his Intelligence or Perception+Investigation against the subject's Manipulation+Socialize or Performance whenever they try to tell a lie. If the Lunar is successful, he discovers what the subject is lying about.
Sensing the Hidden Remains
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Perception: 3
Minimum Essence: 3
Prerequisite Charms: Blood-Kin Sense
The Lunar focuses his senses on an area, and picks the scents of all who had been on the area before him. He may sense impressions of up to his Perception days past. Those might be obscured, however(by rain or heavy usage of heavy-scented substances in the area), increasing the difficulty. The Lunar rolls Perception+Investigation, with one success meaning he recognizes any scent he knows on the area, three allowing him to perceive emotions and vague happenings, and five allowing the Lunar to draw an accurate picture of at least partly violent scenes that happened on the area, due to minute changes brought by actions and scent brought by emotions. The Lunar can target items or people with this technique, and know who has touched them, or used them, before.
Bloodhound's Unfailingly Memory
Cost: None
Duration: Permanent
Type: Special
Minimum Perception: 5
Minimum Essence: 3
Prerequisite Charms: Sensing the Hidden Remains
Many hunters do not forget a scent, ever. And the scents they know, they are able to track anytime, anywhere. Using this Charm, the Lunar always commits the scent of a creature's or substance's to memory - thereafter, any time he has to roll to track or recognize the creature or substance, he receives a +3 specialty. Those do not count as Charm dice. There is no limit to how many scents a Lunar may commit to his memory. Although scent is the most common iteration of this Charm it may be brought as many times as the Lunar's Essence, with a new sense every time; the texture of their skin with touch, the sounds they make with hearing, and so on.
Instinctual Silver Recall
Cost: None
Duration: Permanent
Type: Special
Minimum Perception: 5
Minimum Essence: 4
Prerequisite Charms: Bloodhound's Unfailingly Memory.
One who tries to trick the hound may find that his very scent sells him away. This Charm instantly activates reflexively, with a cost of 1 mote, any time the Lunar meets a person or substance he can recognize as per Bloodhound's Unfailing Memory, but does not know he is before the creature or substance in question. One may try to disguise it by changing his scent(any Lunar with Shaping the Ideal Form can do so) or masking it, using perfumes or mixing a substance with others. This calls for a Perception+Awareness roll by the Lunar, with a difficulty set by the Storyteller(Usually the number of successes in the Larceny roll to conceal it).
This Charm also activates any time the Lunar tries to track things by scent, to tell the Lunar of vestigial impressions - the Lunar may find out by accident that one of his allies has met with an enemy, while trying to hunt another, for example. As with Bloodhound's Unfailingly Memory this Charm may be bought multiple times for multiple senses, and one may try to disguise them accordingly(shifting the texture of their skin, changing their voice and the beating of their heart.)