MartialArts/PathoftheUnseeingEye

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Background

This Art was developed by a blinded Solar warrior by the name of Smoke Tiger during the war between the gods and Primordials. It concentrates on speed of action, and awareness.


This Martial art and all it's charms are incompatible with armor.
This style uses the bow as a Martial Arts weapon Also when using a bow practitioners of this style gain a +1 bonus to Rate and Acc.


Charms

Sight Beyond Sight</b>
<b>Cost:
Ones natural vision. Usually the eyes are ritually burned away.
Duration: Permanent
Type: Special
Min. Martial Arts: 2
Min Essence: 1
Prereqs: None, besides getting rid of ones normal vision.
description: The exalt learns to perceive the world through its Essence flows granting him unique visual capability. Although since you do lose your eyes gaining this charm you no longer see colors, or 2D objects (i.e. drawings, writing, maps, etc...). When this charm is acquired the user gains the ability to perceive all solid objects, and spirits within ([permanent essence]10) yards from him in all directions granting 360* vision. This charm does not give the ability to see through walls, or any solid object. Also since the users "vision" is not dependant on light he may see in the dark, and is not blinded by bright light.


Fly Splitting Precision</b>
<b>Cost:
4 motes
Duration: Instant
Type: Simple
Min. Martial Arts: 3
Min Essence: 2
Prereqs: Sight Beyond Sight.
Description: The Bowman reaches forth with his essence borne awareness focusing on one target. Once the totality of his awareness is focused on the target he make one supremely accurate attack that will always connect unless it is deflected by another source, or the archer himself botches the shot. This charm allows the martial artist to make one attack using Perception + Martial Arts against one target. This attack may not be dodged, but other defenses are unhindered.


Eye of Calm</b>
<b>Cost:
2 Motes, 1 Willpower
Duration: Instant
Type: supplemental
Min. Martial Arts: 3
Min Essence: 2
Prereqs: Sight Beyond Sight
Description: Breathing slowly the exalt tunes out distractions focusing on his goal. The martial artist using this charm negates all die penalties from one source for one action. This action must be a martial arts or athletics action, or this charm provides no benefit.


Path of the Unseeing Eye Form</b>
<b>Cost :
6 Motes
Duration : One Scene
Type : Simple
Min. Martial Arts : 4
Min Essence : 3
Prereqs : Eye of Calm.
Description The Exalt has trained to the point that he knows there are several positions that are optimal to fire his bow from while still maintaining a low profile defensive posture. While this form is active the exalt has the following benefits:

 • Adds the users permanent essence to the difficulty to hit him.
 • Doubles the perception ranges of Sight Beyond Sight.
 • multiples the distance at which unarmed attacks can be made by 1.2.

This doesn't really affect unarmed combat much, but it does create cool visuals for stunting.


Blind Archers Dance</b>
<b>Cost :
3 Motes per attack,1 Willpower
Duration : Instant
Type : Extra Action
Min. Martial Arts : 4
Min Essence : 3
Prereqs : Path of the Unseeing Eye Form.
Description: Turning his perception towards the essence flows of Creation itself. The exalt learns to move along them with uncanny precision and grace. Granting him the ability to swiftly flit from one spot to the next landing long enough to make surprisingly accurate shots. The exalt gains a number of extra Martial Arts attacks Equal to their permanent Essence, each attack must target separate opponents. Also this charm allows the exalt to add their Martial Arts in yards to the distance they may move, and still attack for the turn. In addition anyone using this charm must move at least half of their maximum move, after being modified by this charm, or this charm fails.


Gentle Force Prana</b>
<b>Cost :
5 Motes, 1 Willpower
Duration : Instant.
Type : Supplemental
Min. Martial Arts : 4
Min Essence : 3
Prereqs :Path of the Unseeing Eye Form.
Description: For an instant the exalts eyes become swirling tempests the color of his anima, and his unarmed martial arts attacks become infused with his anima boiled down into pure destructive force. His strikes release this energy as small non-concussive explosions between the Martial artist and whatever he has struck. Attacks supplemented by this charm doubles their extra-successes for the purposes of damage. Furthermore blows enhanced by this charm cannot be parried.


One Thought, One-Thousand Arrows Technique</b>
<b>Cost :
4 motes, 1 Willpower.
Duration : One Turn.
Type : Simple
Min. Martial Arts : 5
Min Essence : 3
Prereqs : Blind Archers Dance
Description The exalt shudders as he channels essence through his minds eye into his body. His body becoming a blur of frenetic motion without moving from where he is standing. Arrow sized and shaped shafts of energy the color of the exalts anima streak from his hands, or bow bombarding an area. The martial artist makes a standard attack using Martial Arts applying the result to everyone within an area. The area assaulted by this charm takes the shape of a ([permanent essence]3) yards diameter sphere. Unless a defender has enough movement to exit this area s/he cannot dodge. Since this attack is so "telegraphed" it can be parried without a stunt at difficulty two unless the target('s) can normally parry projectiles/arrows then the difficulty is normal. If the martial artist channels this charm through his bow add the bows' bonuses as if this were a normal martial arts attack. For the exalt to channel this charm through his bow he must have at least one arrow which is consumed in the shot. This charm only uses one arrow no matter how many targets are struck.


Reflex Arrow Technique</b>
<b>Cost :
3 Motes, 1 Willpower
Duration : Instant
Type : Reflexive
Min. Martial Arts : 5
Min Essence : 3
Prereqs : Gentle Force Prana
Description: At this level of enlightenment the martial artist has heightened his reaction speed, and perception to beyond superhuman. With this charm he makes use of it. The exalt no longer needs to make the conscious decision to attack when danger is perceived. By means of this charm the exalt makes an attack using his Martial Arts + (relevant) Specialties as his die pool. This charm may only be used when Path of the Unseeing Eye Form is active.


Final Revelation</b>
<b>Cost :
3 Motes
Duration : Instant
Type : Supplemental
Min. Martial Arts : 5
Min Essence : 3
Prereqs : One Thought One-Thousand Arrows Technique, Reflex Arrow Technique. Description: The exalt wraps himself, and his Bow in his anima drawing on its primal power. This charm enables the martial artists attack to pierce the veil of worlds allowing him to attack dematerialized spirits. Any charm enhanced by this charm damages both material and dematerialized targets equally. If any spirit (including Ghosts) is "killed" by an attack powered by this charm are permanently destroyed.


One Shot, One Kill</b>
<b>Cost :
6 Motes, 1 Willpower
Duration : Instant
Type : Simple
Min. Martial Arts : 5
Min Essence : 4
Prereqs : Final Revelation.
Description: The exalt focuses his awareness to a target channeling his intent through himself to the target. As this happens the exalt strikes a blow following this flow of essence to it's end. This charm grants the user uncanny precision and power to the martial artists attack. The exalt makes an standard Martial Arts attack adding his permanent essence in auto successes to the roll. If the attack is successful it also adds the users martial arts in damage auto successes. Hardness has no effect on the damage auto successes caused by this charm.

Comments

Wow! Another really bad implementation of what i really wanted. Hmmm...It has to be fixed, but how? I think i'm going to scrap most of it, and start from the ground up.- Issaru ashamed that he created this monstrosity