OhJames/TheViciousRiver

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The Vicious River, Pack

These three, relatively young Lunars are all members of the Society of the Moon. They claim a modest, heavily forested, swampy territory approximately halfway between Nexus and Larjyn. Normally, they are content to tend their communal Manse, hunt the raksha and the dead, and recruit followers from the various tribes, willingly or not.

Dark Eyes, the leader of the pack and a No Moon, is a diminutive woman, standing just barely five feet from the ground, with black hair that cascades to touch the very backs of her heels. As per the traditions of her birth tribe, she wears the voluminous white robes of a seer, along with the emerald veil of a shaman at all times. She believes that this aids her in her congress with the spirit world. Though young, she is an accomplished sorceress and is hungry for new knowledge. She despises demons, however, and refuses to perform magic that might call them up from their prison. She is of two minds regarding the returned Solars; while she recognizes the ancient ties that bind her people to theirs, she has no desire to submit to anyone who does not earn her respect. Dark Eyes is a witty person with a keen eye for black comedy and tends toward the cynical.

Mykyr Esos is a Changing Moon and the second member of the Vicious River. He is tall and willowy, with the tawny complexion of a Southeasterner. He wears very little, so as to ensure his freedom of movement, and does not carry weapons under normal circumstances. Normally, his wardrobe consists of a pair of deerskin pants and little else. He is primarily a scout and observer; he enjoys sneaking and has some voyeuristic tendencies. Though morbid and quiet around strangers, he is, if not cheerful, then certainly friendly with those he considers in his confidences. He views the return of the Solars with unabated interest and a considerable desire to find out all he can about their powers and viewpoints.

Bright Orchid, a Full Moon, is the third member of the Vicious River. She is a beautiful woman with hair so blonde that it shimmers sea-green in the light. Her eyes, the color of burgundy wine, are piercing and entrancing and many find it difficult to avoid her gaze. She is something of a mediator between the reserved Mykryr and the scathingly cynical Dark Eyes; her personality is calm, but pleasant. She is quite charismatic and often serves as the pack's outward face. She is, however, a talented duelist and does not hesitate to use violence if the circumstance warrants. The return of the Solars holds little interest in her mind and she has yet to form an opinion.

Statistics

Dark Eyes
Caste: No Moon
Totem: Screech Owl
Nature: Savant
FaceOhJames/Rank: Nain-ya
Concept: Darkly cynical sorceress
Tell: Owl feathers in her hair

Strength 3, Dexterity 4, Stamina 3, Charisma 2, Manipulation 3, Appearance 3, Perception 4, Intelligence 5, Wits 4

  • Archery 4, *Awareness 2, Craft (Fletching) 3, Dodge 3, Endurance 2, *Lore 4, *Occult 4, Presence 2, Resistance 2, *Survival 3

Backgrounds: Contacts (barbarians and traders) 3, Followers (beastman children) 2, Heart's Blood 2

Virtues: Compassion 2, Temperance 3, Conviction 3, Valor 2

Charms: Finding the Spirit's Shape (124), Deadly Beastman Transformation (124), Eagle Eye Advantage (156), Nature's Harmony Advantage (156), Wolf Eye Advantage (160), Bowing Reed Technique (163), Beast Instinct Method (168), Sense-Sharpening Change (174), Spirit-Scenting Technique (191) Terrestrial Circle Sorcery: Emerald Countermagic, Becoming the Wood Friend (SS 101), Flying Guillotine (SS 107)

Essence 3: 15 Personal, 36 Peripheral
Willpower 6

-0, -1, -1, -2, -2, -4, incap.
Soak: 4B/4L (Chain shirt 3L/1B)

DBT: Strength 4, Dexterity 6, Stamina 3. Gifts: Fluttering Wings, Soaring Pinions.

Equipment: Long Bow (Acc+1OhJames/Rng200), Knife (Spd+0OhJames/Acc+1/+2LOhJames/Def-2OhJames/Rate4) Chain Shirt (3L/1B/-0/0)
Bonus points: virtues - 3, favored abilities - 4, caste attribute - 3, caste charm - 5
XP (48): Essence - 18, spells - 30


Mykyr Esos
Caste: Changing Moon
Totem: Wildcat
Nature: Caregiver
FaceOhJames/Rank: Nain-ya
Concept: Voyeuristic scout
Tell: Reflective eyes

Strength 2, Dexterity 4, Stamina 2, Charisma 4, Manipulation 4, Appearance 2, Perception 5, Intelligence 3, Wits 4

  • Athletics 4, *Awareness 4, Brawl 3, Dodge 2, *Larceny 3, Lore 1, Occult 2, Performance 2, *Stealth 4, *Survival 4

Backgrounds: Artifact 2, Heart's Blood 3, Manse 2

Virtues: Compassion 3, Temperance 3, Conviction 2, Valor 2

Charms: Finding the Spirit's Shape (124), Humble Mouse Shape (128), Shaping the Ideal Form (128), Many-Faced Moon Transformation (128), Prey's Skin Disguise (129), Rat-Head Technique (132), Ox-Body Technique (132), Body Weapon Technique (136), Sense-Sharpening Change (174), Heightened Hearing and Touch (174)

Essence 3: 15 Personal, 32/36 Peripheral, 4 Committed
Willpower 6

-0, -1, -1, -2, -2, -4, incap.
Soak: 3B/6L (Chain shirt 3L/1B, Hearthstone Bracers 2L)

Equipment: Hearthstone Bracers (+2L, +3Dodge, Gem of Tears to Poison), Knife (Spd+0OhJames/Acc+1/+2LOhJames/Def-2OhJames/Rate4), Chain Shirt (3L/1B/-0/0)
Bonus points: virtues - 3, favored abilities - 7, caste charms 5
XP (30): Essence - 18, favored charms - 12


Bright Orchid
Caste: Full Moon
Totem: Cobra
Nature: Gallant
FaceOhJames/Rank: Nain-ya
Concept: Charismatic fighter
Tell: Long, hollow canines

Strength 3, Dexterity 5, Stamina 4, Charisma 3, Manipulation 3, Appearance 4, Perception 2, Intelligence 2, Wits 4

Athletics 2, Brawl 2, *Dodge 4, Lore 1, *Melee 4, Occult 1, Performance 3, *Presence 3, *Socialize 2, Stealth 2 *Survival 4

Backgrounds: Artifact 1, Followers (barbarian warriors) 2, Heart's Blood 3, Mentor 1


Virtues: Compassion 2, Temperance 2, Conviction 4, Valor 3

Charms: Finding the Spirit's Shape (124), Shaping the Ideal Form (128), Predator Grace Method (134), Panther Stride Stance (134), Sensing the Deadly Flow (149), Knowing Weapon Technique (153), Steel Paw Style (161), Golden Tiger Block (162), Feline Guard Technique (162), Infection-Resisting Method (172), Bruise-Relief Technique (173)

Essence 3: 17 Personal, 39/42 Peripheral, 3 Committed
Willpower 7

-0, -1, -1, -2, -2, -4, incap.
Soak: 4B/6L (Breastplate 4L/2B)

Equipment: MS Short Daiklave "Falling Serpent Hood" (Spd+3OhJames/Acc+4/+4LOhJames/Def+1OhJames/Rate6), Knife (Spd+0OhJames/Acc+3/+2LOhJames/Def-2OhJames/Rate4), Breastplate (4L/2B/-1/1)
Bonus points: virtues - 6, favored abilities - 3, caste charm 5
XP (32): Essence - 18, favored charms - 15


The Seat of the Vicious River

This low-slung building sits half-way in the river and half-way on its bank. The Manse's entrance is an elegant door of green glass, which can become opaque or transparent at its owner's will, set in a front of immaculate white marble, untouched be mud or vegetation. A thin sheen of running water flows down its surface at all times, from the gently domed roof.

Inside, the foyer is tranquil and calming, with a floor of black marble set with tiny gemstones. The room is round and slightly narrow, leading visitors onward, toward the river. The passageway that leads underwater is made of the same black marble, lit by strange patterns of greenish light from the room beyond.

It is this final room that is the focal point of the Manse. It is fully submersed in the water and crafted entirely from green-tinted glass. The riverbed is plainly visible beneath one's feet. and in the center of the room, at a point that naturally draws the eye, there sits a delicate moonsilver fountain. It is apparent that something should rest in the fountain's center, but nothing does.


Dark Eyes' Owl-children Nature: Savant Concept: Eager scion of his mistress

Strength 3, Dexterity 3, Stamina 2, Charisma 2, Manipulation 3, Appearance 1, Perception 4, Intelligence 2, Wits 3

Athletics 2, Awareness 3, Brawl 3, Dodge 3, *Stealth 3, Survival 3 Lore 2, Occult 3

Compassion 1, Temperance 3, Conviction 2, Valor 3 Willpower 6 Mutations: Eye Color (night vision), Feathers, Gliding Wings, Talons (Spd+0OhJames/Acc+1/+4LOhJames/Def-1)

-0, -1, -1, -2, -2, -4, incap. Soak: 3B/2L (Feathers 1B/1L)