Nikink/HardLi

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Name:Hard Li
Aspect: Fire
Motivation: Rescue his father
Anima: Flames

Concept: Outclassed Hero

XP: Left/Total:
Inspirational Pics: (These are the entire family, to be reallocated once all collected)

http://idnar.deviantart.com/art/PT-Boy-7691951
http://minties.deviantart.com/art/Kayame-27074839
http://alpakey.deviantart.com/art/Bookcover5-39666766
http://roboto-kun.deviantart.com/art/Third-strike-fanart-Yang-34793589
http://erikvonlehmann.deviantart.com/art/Vero-Raith-38791215
http://risachantag.deviantart.com/art/Original-Shadow-37683740
http://lhs.deviantart.com/art/Greater-Cause-38212602
http://gotgituey.deviantart.com/art/Sketch-Daily-2006-10-02-40787008
http://deadxcross.deviantart.com/art/Madu-55792339


Attributes

Strength: 3, Dexterity: 5, Stamina: 2
Charisma: 2, Manipulation: 2, Appearance: 3
Perception: 3, Intelligence: 2, Wits: 4


Abilities

Archery: x, Athletics: x, Awareness: x, Bureaucracy x, Craft(): x, Dodge: 3+2(2bp), Integrity: x, Investigation: x, Larceny: x, Linguistics(): x, Lore: x, Martial Arts: 3+2(2bp), Medicine: x, Melee: x, Occult: x, Performance: x, Presence: x, Resistance: x, Ride: x, Sail: x, Socialize: x, Stealth: x, Survival: x, Thrown: x, War: x

Specialties

Languages

Backgrounds 1 left

Allies:
Artifact:
Backing ():
Bond:
Breeding:
Contacts ():
Cult:
Familiar:
Followers:
Influence ():
Manse:
Mentor:
Resources:

Virtues

Compassion: 2, Conviction: 2, Temperance: 1, Valor: 3+2(6bp)
Intimacies:
Virtue Flaw:

Willpower: 7
Essence: 3
Essence pool: x Personal / x Peripheral / x Committed

Health Levels -0/-1/-1/-2/-2/-4/Incap/Dying


Charms

The Art of Forceful Declaration
Stentorian Challenge (1m/Sup/Inst: +Val to Raw Dmg)
Challenge's Answer (3m/R(9)/Until next Action: Counterattack vs unsuccessfully parried or dodged attack, dice pool = Raw Dmg of attack (max pool =2x(MA+Specialty)) any given foe can only be countered once/duration, each counterattack applies -1DV)
Violently Advancing Theories (2m/R/Until next Action:Precede any attacks in Flurry with Move, at least half Move must be travelled, each Move must be followed by attack upon valid target)
Forceful Declaration Form (6m/Sim/Scene: +Val to all offensive actions, +val Bashing soak,deal lethal dmg, reduce wnd penalties by 1, add dif in Valor to DV if Valor of foe < Valor of me)
Rapid Rebuttal of the Harsh Tongue (7m/R(9)/Inst:Counterattack, respond to attack with two full dice pool attacks, second attack causes onslaught)
Ceaseless Progressive Arguments (4m1w/EA/Inst:If attack hits foe, make another attack at any foe in range, max attacks = Val+Ess, suffer -2DV, flurry ends when attack misses, not enough motes for combo, or max attacks)
Biting Remark (5m/Sup/Inst:Damage roll counts 10s as 2 sux, roll num sux as dice pool, if sux >= foe Ess then foe limb crippled)
Vituperative Account (2m[4m1w]/Sup/Inst:Flurry causes +1 Onslaught penalty, greater cost causes Agg dmg but must be Touch attack)
Wielding One's Tongue (3m1w/Sim/Scene:Use any weapon with MA and MA Charms except those requiring Touch, Acc and Def bonuses are ignored)

9 Charms, 11 to go

Combos

Combo Name
Combo Charms


Equipment

Combat

Join Battle: 0
Soak: B/L/A 0/0/0
DDV: 0
PDV: 0
DMDV: 0
PMDV:
Attacks:
Punch: Spd- 5, Acc- 0, Dmg- 0B, Def- +2, Rate- 3
Kick: Spd- 5, Acc- 0, Dmg- +2B, Def- -2 , Rate- 2
Clinch: Spd- 6, Acc- 0, Dmg- 0B, Def- N/A, Rate- 1

Movement

Move:
Dash:
Jump:
Jump:


Character Description

Expanded Backgrounds

History

Personality

Essence 5 Build