Nikink/BreathOfTheDesertNight

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Breath-Of-The-Desert-Night

Weightless and cool Moonsilver chain shirt, created in the South-East mountains by a Lunar No-Moon, One-Hundred-Weeks, during the Great Contagion.

Provides 8L/8B Soak with no Mobility or Fatigue penalties, and can be worn under other clothing, such is typical of the barbarians of the desert.

Perhaps more useful to those who live in the desert, it can triple normal movement speeds - a great aid to cover the increasingly large distances between Oases the further one travels South. It will also give comfort to those journeying too close to the Pole of Fire, as it always remains cool and light, providing a 4 dice bonus to all rolls to resist flames and heat effects, such as Endurance and Survival rolls in the Desert. Against heat related attacks the Armour subtracts 2 damage successes as the heat is doused by the cool glimmer of the Moonsilver links. (All such effects are activated together at 5 motes for a scene).

Unfortunately, the Southern Pole was too powerful to be thwarted completely by One-Hundred-Weeks, and any use of the Armour's Speed Bonus or Heat Defence, including the 4 bonus dice and the -2 damage causes a glimmer of Luna Dust to be left behind. For those who know what to look for, this Dust can act as an easy trail (Per+Awareness or Investigation at Dif. 4 to spot the Dust initially, if spotted grants a +4 Dice Tracking bonus).

Some whisper that One-Hundred-Weeks crafted this feature specifically. The rumours as to why vary as to the reasons, though. Some suggest that when wandering alone in the featureless desert, it is an advantage to be easily found, others say that it is the perfect tool for a trailblazer, who can scout ahead at speed and be sure that his tribe can follow, and still more claim that the No-Moon was yet young and inexperienced at her craft and the dust a side-effect of poorly controlled sorceries! But the majority of tales claim that the Dust is too subtle to be of use as a signal or marker, and yet too precise to be an indication of sorcery awry... no, they assert that the Dust effect was built for the purpose of tracking down those who wear it, crafted by a No-Moon who wished to find those who, perhaps, stole her belongings with ease...