Nemo of Utopia: Chronicles/The Legend of the Rain King

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This chronicle posits the question: "What happens if someone who knows the Exalted setting intimately were given the power to profoundly alter it...?"

What is Known

This game takes place in an alternate setting of Exalted of my own devising, one far more similar to normal exalted than most of the “Shards of the Exalted Dream”, but, with certain key-and-distinct differences.

1st and foremost: There are, (for the moment), NO Abysals, OR Infernals, and when they DO emerge, they will be, in certain ways, profoundly altered from those of a normal game of Exalted. (Mostly in terms of their backstories/interactions with the setting, not mechanically, though the infernals will be mechanically altered slightly, as well…) That said: the Jade prison is BROKEN, and all 300 solar exaltations, are free, as Solars...

2: In two related notes: A: The current generally accepted date at the beginning of the chronicle is The 16th of Ascending Fire Year [5347 (Elder Reckoning / ER), 1472 (Year of the Shogunate / YotS: the most prevalent calendar in a majority of the Scavenger Lands), and 765 (Realm Years / RY / Year of the Reign of The Scarlet Empress) + other dates, in other systems, that will be added as necessary.] B: The Scarlet Empress disappeared during calibration five years ago, at roughly the same time the Jade Prison was shattered, analogous to what happened in the standard setting, but while she passed entirely outside of Fate, it was not into Malphias and she will not be marrying TED. (And the Yozi’s DO NOT have Lillun, either. “You ask ‘Why?’ Because I said ‘NO.’, I am the storyteller, it’s MY version of the world that you’re going to be playing in, and I hate child-molesters: that’s why…”)

3: This, in turn, has altered certain other setting elements, for example, the Tepet Legions have yet to have their little date with destiny because The Bull of the North has only very recently appeared and not quite even managed to unite the ice-walkers behind him just yet… (Many other setting elements have similarly changed, not all of which are fully known yet…)

4: In most games, throughout much of the threshold beyond the coastal states of the inner sea: and in the scavenger lands, especially: a Solar or Lunar can walk fairly open, with relatively little fear from the population and sometimes, even gratitude. That is NOT the case here. If you are any kind of Anthama, it is far safer to assume that all the people of the world, (realm, threshold, borderlands, it makes no difference), will fear, hate, and despise you if they know what you are until proven otherwise.

5: The biggest change, though, is it has been revealed, (in character), that incomprehensibly: there are genuinely NEW Exaltation-Shards abroad in creation: of Solars, Lunars, and Sidereals.

A dozen Little Pieces

There are several subsidiary parts which all take place in the same universe and Timeline that make-up the above chronicle.

1: "Exalted at the Rim of Creation" The Main "Mixed-Splat" chronicle.

2: "There and Back Again: A Solar Holiday" A CotI Solars-only Game.

3: "The Tale of Menemon's Children" A Dynastic Dragonblooded Chronicle centering around House Menemon's newest batch of heirs to come-of-age and the parts they will play in their ancestress play for her mother The Empress' vacated throne...

4: "In Capitalist Claslat, Bank Rob You!" Alchemical Chronicle focusing on the conflict between The Guild and the Auochthonians of the Eastern Conference.

5: "Dexter's Darkly Dreaming Daughters" A chronicle that starts off with a group of Ghost-Blooded mortals, then Eventually develops into something "More"... (This chronicle is set in the Henceintic League)

6: "Moonlight Reflecting On Water" This one is set in the West, focusing on Lavaithain and the western Silver-Pact's difficult road to recovery in the wake of the events of the rest of the chronicles.

7: "Ask Not For Whom The Bells Toll, They Toll For Thee." At the point where this chronicle enters rotation 'Chop-Shop Car-Jack' (Chejop Kejak), chair of the center convention, has died, and left an unimaginable power-vacuum in his wake in Heaven. A young circle of Sidereal exalted is left trying to pick up the pieces, or maybe just survive, in the aftermath of the passing of the oldest Exalt to ever live. (This chronicle is set in the south...)