Nekomimi-Maiden/LunarCharisma

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Holy Charms

Moonlight Splits the Darkness
Cost: 2m, Mins: Charisma 5, Essence 3, Type: Reflexive (Step 9)
Keywords: Combo-OK, Holy, Obvious, Counterattack
Duration: Indefinite
Prerequisite Charms: Outworld-Forsaking Stance
Those who would harm the wards of the Stewards shall suffer such pains redoubled tenfold upon them. This charm may be activated in response to an attack made by a Creature of Darkness, upon the Lunar or anyone she does not consider an enemy - even if she is not the target of the attack. For as long as these motes are committed, the Lunar's attacks against them are Holy, dealing Aggravated damage. Additional Creatures of Darkness may be added as valid targets suffering her Holy wrath for a 0m charm activation when they attack her or her allies.

Interaction Charms

Natural Inspiration Presence
Cost: --(+1wp), Type: Permanent
Mins: Charisma 5, Ess 3
Keywords: None, Duration: Permanent
Prerequisites: Terrifying Lust Infliction or Perfect Fear Scent
A swan's grace inspires awe. A lion's roar chills the blood. A Steward creates any emotional response she desires. This charm permanently augments the Lunar's capabilities. The Lunar may increase the cost of Supplemental charm that creates an Emotional influence [such as Terrifying Lust Infliction, Perfect Fear Scent, or any similar charms created in this vein] by 1wp in order to change it into a Simple action (5 short ticks, DV -1); for as long as the motes are committed, she inspires this emotion in anyone who sees her, with a social attack equal to (Relevant Attribute)+(Essence/2) successes, round up, augmented by relative Appearance; thus a Lunar who just learned this charm might inflict a 7 success "Desire for companionship" in any witnesses. She can augment the successes for an instant by using an appropriate excellency, in order to attempt to ensnare those she failed to affect before, but those who have spent willpower to resist this use of the charm earlier in the scene remain immune.

Heartstring-Tugging Demeanor
Cost: (--), Mins: Charisma 5, Essence 3, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Perfect Fear Scent, Terrifying Lust Infliction
This charm permanently augments the Lunar's capabilities. Any Charm she uses which inflicts a specific type of emotional influence in a target, such as a "desire for X" or "fear of X" may inflict any sort of emotion. In addition, Perfect Fear Scent, Terrifying Lust Infliction, and any custom charms with similar mechanics, all work as the same charm - refunding any combos made redundant by this effect.

Military Unit Charms

Despite the title, these work primarily for small units rather than warfare; however, none of the other existing 'categories' fit.
Overwhelming Pack Methodology
Cost: 3m, Type: Supplemental
Mins: Charisma 3, Ess 2
Keywords: Combo-OK, Duration: Instant
Prerequisites: Any Charisma Excellency
The Stewards were most often seen fighting alongside their mates, their presence adding the ferocity of many warriors to the battle. This charm supplements the roll to make a coordinated attack; the Lunar may increase the effective number of participants by her Charisma, for the purposes of how effective a coordinated attack is. This does not increase the difficulty of the roll, only relax the limit on the maximum penalty the Lunar's coordination may impose.

Swarm Strikes as One
Cost: 2m per person, +1wp; Type: Simple (Speed 5, DV -2)
Mins: Charisma 3, Essence 3
Keywords: Combo-Basic, Obvious, Duration: Instant
Prerequisites: Overwhelming Pack Methodology
A Steward knows, the correct moment for an attack is now; encouraging allies and spurring them on, she may grant them a burst of swiftness for a single attack, though they may be exhausted by the effort.
This charm creates an instant opportunity for a coordinated attack, as if the Lunar had just completed the normal Speed 5 attack coordination action. She rolls Charisma+War against the difficulty as normal for the action and participants, spending 1wp, plus two motes for every ally who she invites to participate in the attack. All allies who join in the coordinated attack may make their attack immediately, as if a reflexive part of their current action. However, they increase the speed of their current action by their own weapon speed. This charm cannot affect an ally a second time until their DV has refreshed twice.

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