MoStunt

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Cool people do not get more dice. Fortune does not favor the bold, unless you buy it as a merit. Brilliant descriptions do not help to ensure success. However, they do make a good game, and stunts give us an opportunity to make an interesting system that actually works within the setting. Here's how I'd do it.


Well described and amazing feats grant the person performing them one Mote of essence. Very amazing feats grant 2 Motes of essence. Feats the likes of which the ST has never seen grant 3. If the character is performing them in front of mortals who are incredibly astounded and numbering at least the character's Essence cubed, then she regains an additional mote.

The rationale for this has something do to with the nature of essence, and the way it is attracted to people, and can be explained in-game by someone with adequate occult. Out of game, hopefully the players will attempt to recover their essence by describing their actions.

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