Miedvied/ShinzuiExtras

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Note: Not yet updated to match the new rules put forth in the Player's Guide. And I'm lazy, so they probably never will be. </b>

High Ranking Ghost Monk Warrior (Standard Sheet)

<b>Note: There's only about a half-dozen High Ranking ghost monk warriors in the temple, and about eighteen High Ranking mortals. These are exceptional, and thus written up as Heroic beings. They are never extras. Lower-Ranking monks are usually extras, ghost or not.

Attributes: Strength 3, Dexterity 4, Stamina 2, Charisma 3, Manipulation 2, Appearance 1, Intelligence 2, Wits 2, Perception 3. The ritual suicide always includes heavy scarification of the body, and the marks of tears running down from each eye. Thus, all ghosts have appearance 1.
Abilities: Athletics 2, Awareness 3, Dodge 2, Endurance 2, Martial Arts 5, Craft 2 (ice-sculpting is known by every member of the Shinzui temple), Stealth 3, Survival 3, Occult 2
Arcanoi: Snow Hunter Spirit, Arctic Dancer Technique, Azure Claw Strike, Snow Hunter Form, Spirit Catching Eye Technique, Soul Whispering Empathy Discipline, Skin Riding Prana, Six Demon Bag, Mortal Shadowing Method (Most high-ranking monks work towards nemissary status.)
Backgrounds: Ancestor Cult 3, Artifact 2 (Dual Ice Daggers), Resources 2, Followers 2
Essence: 2, Pool 47, Virtues: Compassion 3, Conviction 2, Valor 2, Temperance 2, Willpower 5

Passions:

  • Valor - Honor to the family line - 2
  • Conviction - Protect the temple - 2
  • Temperance - Cultivate true enlightenment - 2
  • Compassion - Protect villagers about the temple - 2
  • Compassion - watch over extant family - 1 (sometimes 0; transfer the 1 to protecting villagers.)

Fetters:

  • Shinzui Temple 3
  • Extant Family 1
  • Ritual Suicide Daggers 1


Notes: All artifacts borne by the monks are the same, be they mortal or ghost. They will be described at the end of the CS listing.

Also, this is a baseline sheet. Individual ghosts will have different passions and fetters, but the brainwashing and indoctrination of the temple more or less mandate the above, even if the numbers are lower to allow for the existence of other passions.

Low Ranking Ghost Monk Warrior (Standard Sheet)

Attributes: Strength 3, Dexterity 3, Stamina 3, Charisma 2, Manipulation 3, Appearance 1, Intelligence 3, Wits 2, Perception 2
Abilities: Martial Arts 3, Endurance 1, Lore 2, Occult 1, Craft 2, Dodge 1, Survival 2, Awareness 2, Stealth 2
Arcanoi: Corpse-fed Radiance, Black breath of the abyss, hand of the wind, strike of dead hands, flying time technique, aura reading technique
Essence: 2, Pool 47
Virtues:Compassion 2, Conviction 3, Temperance 2, Valor 2, Willpower 5

Passions:

  • Valor - Bring honor to the family line - 2
  • Conviction - Protect the Shinzui Temple - 3
  • Compassion - Watch over extant family - 1
  • Temperance - Cultivate true enlightenment - 1
  • Temperance - Martyr one's self to the cause - 1


Fetters:

  • Shinzui Temple - 1
  • Family - 2
  • Lovers - 1
  • Ritual Daggers - 1

Backgrounds: Ancestor Cult 3, Artifact 2, Grave Goods 1


Shinzui Mortal Monk Warrior - Higher Ranking (Standard Sheet)

Attributes: Strength 4, Dexterity 4, Stamina 4, Charisma 2, Manipulation 3, Appearance 1, Intelligence 2, Perception 2, Wits 3. Higher ranking mortal monks tend to perform scarification as well; though they have yet to commit the ritual suicide, most are prepared for it long in advance.
Abilities: Athletics 2, Archery 2, Dodge 2, Endurance 2, Resistance 2, Martial Arts 5 (Dual Weapons+1), Craft 2, Stealth 2, Survival 2, Occult 1, Lore 2
Essence: 1 Virtues: Compassion 2, Conviction 2, temperance 3, Valor 2, Willpower 5
Backgrounds: Resources 3, Followers 2, Influence 1, Artifact 2
Charms: Spirit Sight

Shinzui Mortal Monk Warrior - Lower Ranking (Standard Sheet)

Attributes: Strength 2, Dexterity 3, Stamina 4, Charisma 2, Manipulation 2, Appearance 2, Intelligence 2, Perception 3, Wits 2
Abilities: Martial Arts 2, Athletics 1, Archery 1, Dodge 1, Endurance 2, Resistance 2, Crafts 2, Stealth 1, Survival 2, Occult 1, Lore 1
Essence: 1 Virtues: Compassion 2, Conviction 3, temperance 2, Valor 2, Willpower 5
Backgrounds: Resources 2, Influence 2, Backing 1