MartialArts/ScorpionStyle

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Scorpion Style MA

By sigilistic

Background

Characters may use staff's freely with this martial art form.

Charms

Sudden Strike Technique</b>

<b>Cost: 1 mote
Duration: One turn
Type: Reflexive
Min. Martial Arts: 2
Min. Essence: 1
Prereqs: None 

The character focuses essence around their body allowing them to strike quickly. A character using this charm may forgo their normal movement action instead leaping their martial arts x5 yards vertically or twice that horizontally if unarmed, or their martial arts x10 vertically or twice that horizontally if wielding a staff. In addition this charm adds the characters permanent essence to their initiative, this effect can only be used once per turn.


Arachnid Evasion</b>

<b>Cost: 3 motes
Duration: Instant
Type: Supplemental
Min. Martial Arts: 3
Min. Essence: 2
Prereqs: Sudden Strike Technique 

Emulating the skittering scorpion the character permeates their anima with essence allowing them to dance our of harms way. Characters using this charm may add their martial arts to a single dodge attempt.


Scorpion Form</b>

<b>Cost: 5 motes
Duration: One scene
Type: Simple
Min. Martial Arts: 4
Min. Essence: 2
Prereqs: Dancing Arachnid Evasion 

The exalted adopts the attitude and stance of an angered scorpion - weight shifting back and forth ready to attack at any moment. While this charm is in effect the character may do lethal damage with his martial arts attacks, and soak lethal damage with his full stamina, if wielding a staff the character may add their permanent essence to their base damage. In addition when the exalt is attacked he may immediately counter attack with a dice pool equal to his martial arts plus the attackers extra successes, this ability may not be used in response to another counter attack charm.


Hardened Exoskeleton Defense</b>

<b>Cost: 3 motes
Duration: Instant
Type: Reflexive
Min. Martial Arts: 4
Min. Essence: 3
Prereqs: Scorpion Form 

Just as the scorpion's exoskeleton protects it from harm, so to does the characters anima protect them. Once activated the exalt adds his martial arts to his lethal and bashing soaks. This charm may be activated against attacks the character is unaware of.


Vicious Sting Attack</b>

<b>Cost: 5 motes, 1 willpower
Duration: Instant
Type: Supplemental
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Hardened Exoskeleton Defense 

By hardening his anima and striking with pinpoint accuracy the exalt may take down even the most heavily armored opponent. The characters attack ignores the targets armor, forcing them to soak only with their stamina.


Hypnotic Dance Method</b>

<b>Cost: 4 motes
Duration: Instant
Type: Reflexive
Min. Martial Arts: 4
Min. Essence: 2
Prereqs: Scorpion Form 

By moving in a hypnotic pattern the exalt may distract his opponent. The character targets a single opponent, subtracting the characters martial arts + permanent essence from the target's initiative, if the targets initiative drops to zero they may not act this turn, in addition the target may not split their dice pool this turn.


Weakening Venom Strike</b>

<b>Cost: 6 motes, 1 willpower
Duration: One scene
Type: Simple
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Hypnotic Dance Method 

The scorpions venom incapacitates even the strongest animals, by emulating this venom the characters anima may weaken an opponent. The exalt makes a normal martial arts attack against his opponent, this attack does no damage, instead the martial artist rolls his martial arts plus his extra successes on the attack against the targets permanent essence, extra successes on this roll subtract one from the targets strength. If the targets strength is reduced to zero he is paralyzed. Lost strength returns at the end of the scene.


Deadly Tail Whip</b>

<b>Cost: 3 motes
Duration: Instant
Type: Supplemental
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Scorpion Form 

Using this charm the exalted may lash out with his anima as the scorpion lashes out with its tail. The character may make a single martial arts attack using his normal dice pool at a target up to the exalts permanent essence x2 in yards away. The character must be able to perceive his target and must have a clear line of sight to the target.


Living Weapon Prana</b>

<b>Cost: 5 motes, 1 willpower
Duration: Instant
Type: Extra action
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Deadly Tail Whip 

By infusing the exalts anima with essence the character becomes ready to lash out with all of their limbs crushing their opponents defenses. The character makes his attack as normal, but should the attack be successfully defended by a dodge or parry, the character may make another attack immediately at a -1 cumulative penalty. This charm has no effect if the character rolls no successes to attack, nor will the exalt gain an extra attack if the attack hits but does no damage.


Sting of the Hidden Scorpion</b>

<b>Cost: 10 motes, 1 willpower
Duration: Instant
Type: Simple
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Living Weapon Prana, Weakening Venom Strike, Vicious Sting Attack

By infusing essence into the characters anima the exalt becomes as fast as lightning striking before the opponent has a chance to defend. This is a perfect attack, there is no rolling, the attacker has no chance for extra successes, and the attack is only defendable with a perfect defense charm.


Golden Scorpion's Poison</b>

<b>Cost: 10 motes, 1 willpower, 1 health level
Duration: Instant
Type: Simple
Min. Martial Arts: 5
Min. Essence: 3
Prereqs: Sting of the Hidden Scorpion

Channeling all of their essence into a single point the character rends even the greatest opponent with a single touch. After activating this charm, the character makes a martial arts attack adding their essence as automatic successes to hit. This attack does aggravated damage.