MartialArts/IronJuggernautStyle
Iron Juggernaut Style
by Ubermonkey on rpg.net
Originally concieved by an abyssal servant of the Deathlord Mask of Winters after observing his moving fortress, the dead behemoth juggernaut, and the massive maggots which live in the decaying flesh of the creature.
Practitioners of this style seek to emulate the intractable force and resiliance of the behemoth. They weild modified repeating maggot casters, and some more macabre (some say less sane) abyssals store the amunition within their body to closer emulate the creature.
Form weapon
The Iron Juggernauts wield a version of the repeating maggot caster modified to fire maggots harvested from the interior of Juggernaut. In addition, the practice of this art teaches the wielder to harmonise his essence with that of the shot.
Mechanically, this changes the damage of the maggots to 1L dice/turn and on the initial impact, the shots do essence bashing damage treated as a normal ranged attack.
Prescision in Death Technique
Cost 3 motes
Duration Instant
Type Supplemental
Minimum Martial Arts 2
Minimum Essence 1
Prerequisite Charms None
The Abyssal slows his movements, and they take on a dark prescision as he brings his weapon to bear. The Exalted may add her Martial Arts score in additional dice (effectively making the roll Dex+MA+MA) to her repeating maggot caster shot.
Shattered Spine Stance
Cost 3 motes
Duration 1 turn
Type reflexive
Minimum Martial Arts 2
Minimum Essence 1
Prerequisite charms Prescision in Death Technique
The exalt falls backwards, as if their spine had been shattered, emulating the crawling gait of the behemoth the style is named for. This adds 1 to the difficulty to hit the exalt and allows her to fight while prone at no penalty
Iron resiliance of the corpse
Cost 2 motes
Duration 1 turn
Type Reflexive
Minimum Martial Arts 3
Minimum Essence 2
Prerequisite charms Shattered Spine Stance
The exalt suffuses her form with the essence of death, slowing hr movements as her joints and muscles are consumed by rigor mortis, but providing her with the resiliance of the dead. The characters initiave drops by her essence score, and her essence is added to her bashing and lethal soak
Unstopable Behemoths Stride
Cost 5 motes, 1 wp
Duration 1 scene
Type simple
Minimum Martial Arts 4
Minimum Essence 2
Prerequisite charms Shattered Spine Stance
The Exalt takes on the unstoppable aspect of the Juggernaut, moving forward regardless of the surrounding conditions, her iron constitution shrugging them off. While this charm is active, the exalt is immune to natural environmantal penaltes. The could stride forward at the bottom of a fast moving river as easily as walking across a spring meadow (aside from the lack of air). In addition, the exalted may add her martial arts to any resistance rolls to deal with supernaturally harsh conditions.
Iron Juggernaut Form
Cost 6 motes
Duration 1 scene
Type simple
Minimum Martial Arts 4
Minimum Essence 2
Prerequisite charms Unstopable Behemoths Stride, Iron resiliance of the corpse
The Exalt suffuses himself, and the area around him with the corrupt essence of death. This weakens the barrier between the underworld and the living world, allowing the shadowlands to break through. In addition, it toughens the Exalteds frame, granting even more unnatural resistance than normal. An area, centred on the Abyssal, with a radius equal to his essence, is considered to be a shadowland for all purposes, in addition, this aura of death terrifies mortals, and they must make a valour roll to apporach the abyssal. The abyssal may soak lethal damage with her full stamina.
Behemoth's Iron skin
Cost 2 motes, 1 health level of bashing damage
Duration 1 scene
Type simple
Minimum Martial Arts 5
Minimum Essence 2
Prerequisite charms Iron Juggernaut Form
The exalt hardens her skin to the degree that some attacks may be shrugged off as no more than an irritation. She allows her essence to consume some of her form, and toughens herself to resist enemy strikes. The exalt may add her martial arts score to her bashing and lethal soak.
Waltz of the shuddering corpse
Cost 5 motes, 1 wp
Duration instant
Type extra action
Minimum Martial Arts 5
Minimum Essence 3
Prerequisite charms Iron Juggernaut Form
The exalts movements take on the aspect of a bizzare and macabre dance, shuddering quickly from one shot to the next, almost too fast to follow, and she fires a flurry of maggots at a single target with inhuman speed. The exalt may make a number of extra shots equal to her essence at a single target within her weapons range. This is in addition to her normal action.
Bitter maggot of flesh
Cost 4 motes, 1 health level of lethal damage
Duration instant
Type supplemental
Minimum Martial Arts 5
Minimum Essence 3
Prerequisite charms Iron Juggernaut Form
The exalt reloads her weapon by using part of her own form as ammunition. She uses her essence to strip off her flesh and shape it into a maggot, before animating it, all within the chamber of the caster. In addition, the creature is infused with the corrupt essence of the exalt, striking with the force of the grave. The exalt may create a shot for the caster, which adds the exalts martial arts score to the damage of the shot.
Barbed maggot of iron
Cost 3 motes
Duration instant
Type simple
Minimum Martial Arts 5
Minimum Essence 3
Prerequisite charms Behemoth's Iron skin
The exalt refines the hardening of his own flesh to harden teh flesh of the maggot shot. The shot becomes as hard as iron, and bony barbs sprout from it, making it more difficult to remove from the flesh of the target. The impact damage of the shot is lethal, and those trying to remove the maggot are at +1 difficulty on the dice roll.
Semblance of the Juggernaut Beheomth
Cost 1 appearance dot (permanent reduction)
Duration permanent
Type Special
Minimum Martial Arts 5
Minimum essence 3
Prerequisite charms Barbed maggot of iron, Waltz of the shuddering corpse, Bitter maggot of flesh.
An exalt who has mastered the Iron Juggernaut style takes on a true semblance of the Behemoth, gaining truly supernatural toughness, at the expense of a more corpselike appearance. The exalt gains a number of -1 health levels equal to her Martial Arts score, but permanently drops her appearance by 1. This is considdered to drop her effective maximum appearance by one as well, so an essence 1-5 exalt would be limited to appearance 4 maximum, and an elder exalt would be limited to essence-1 appearance.