MartialArts/DyingPhoenixStyle
Dying Phoenix Style
Background
Invented in the early days of the Old Realm, this Zenith-created Celestial Martial Arts style was one of the first to be taught to the Terrestrial Exalted. Save the possible exceptions of a handful of Outcastes, it is now unknown amongst the Dragon-Blooded. Preserved by both factions of the Chosen of the Maidens, the Dying Phoenix Style has been relearned by a few Dawn and Zenith Caste Solars. A handfull of Lunars (most likely of the Full Moon Caste) may know it as well.
The Dying Phoenix Style focuses, even in its pre-Form Charms, on raw power. If one increases one's offensive capabilities with this Style, one gainst sheer damage-dealing potential, either through attack or counter attack. Defense, as provided by this style, works, instead of avoiding attacks, toward stopping them altogether. Healing is also an importan element in the strategy of an apprentice Dying Phoenix. A master Dying Phoenix, unlike a master of many other styles, fights in a way quite different from that of his apprentice. While his apprentice duels with excellent form, he blongs on the battlefield, thoug he can end a duel from afar before it starts. Woe betide a mortal army that attacks a Vanguard of Inferno, and woe betide any army that attacks an Apocalyptic Martyr.
This style favors no weapons or armor
Charms
Blazing Talon Attack
Cost: 1 mote Duration: Instant Type: Supplemental Min. Martial Arts: 3 Min Essence: 2 Prereqs: None (Celestial initiation required for Terrestrial Exalted)
By channeling fiery essence into an unarmed attack, the Exalt doubles all pre-soak damage of an unarmed attack.
Plumed Shield Stance
Cost: 3 motes Duration: Instant Type: Reflexive Min. Martial Arts: 3 Min Essence: 2 Prereqs: None (Celestial initiation required for Terrestrial Exalted)
The Exalted causes his anima to flare out with protective fire, adding his Essence to the difficulty a single attack against him suffers.
Retributive Talon Slash
Cost: 4 motes Duration: Instant Type: Reflexive Min. Martial Arts: 4 Min Essence: 2 Prereqs: Blazing Talon Attack, Plumed Shield Stance
Channeling the rage of the fires within him, the Exalt makes a counterattack, functioning exactly as the Charm Solar Counterattack does, except that it requires that the Exalt make the counterattack unarmed.
Phoenix Tears Meditation
Cost: 8 motes/2B or 1L Duration: Instant Type: Reflexive Min. Martial Arts: 3 Min Essence: 2 Prereqs: None (Celestial initiation required for Terrestrial Exalted)
Summoning the healing power of the Phoenix, the Exalt restores up to his Essence bashing or one half his Essence lethal health levels of damage to himself at the rate of 8 motes per two bashing (cannot be split up if he wants to heal an odd number of bashing levels) or per one lethal health level.
Egg of Rebirth
Cost: 2 motes/turn Duration: Varies (see cost) Type: Simple Min. Martial Arts: 4 Min Essence: 2 Prereqs: Plumed Shield Defense, Phoenix Tears Meditation
Hardening his anima into an impregnable shield, the Exalt becomes immoble, ivulnerable, and incapable of making any non-reflexive action. Dying Phoenixes often use this Charm to protect themselves while healing.
Dying Phoenix Form
Cost: 10 motes Duration: One scene Type: Simple Min. Martial Arts: 4 Min Essence: 3 Prereqs: Retributive Talon Slash, Egg of Rebirth
Summoning the powers of a Phoenix, the Exalt gains the capability to perfectly control his position in the air with wings of Essence, in addition to adding his Essence to all Martial arts, Dodge, and Resistance rolls.
The post-Form Charms will be posted soon.