MOON

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This Purview represents the moon’s tidal effects, its ever-changing nature and its celestial serenity.

Associated With: Artemis, Bastet, Horus, Kalfu, Tezcatlipoca, Thoth, Tsuki-yomi

 

Innate Ability: Champions blessed with this Purview can see perfectly in any type of moon light. Also they can automatically gain one lost willpower point when the sleep in moonlight.


SMOKING MIRROR

Cost:  2m

Mins: Essence 1

Type:  Simple

Keywords: Combo-Ok

Duration:  Scene

Prerequisite Charms: None

By looking up at the moon and spending the required Essence the character gains a bird’s-eye view of the surrounding terrain. This perspective allows a clear view of a radius in miles equal to the Champion’s Essence. The Champion may focus on any point in the reflection and see it clearly, but he can’t see through physical objects or change the angle from the top-down perspective. This Blessing doesn’t function on new moon nights, but it can see down through thick clouds on any other night. If the moon is visible during the day, the Champion can use this Blessing then as well.

 

TIDAL INTERFERENCE

Cost:  4m

Mins: Essence 2

Type: Simple

Keywords: Obvious

Duration:  Scene

Prerequisite Charms: SMOKING MIRROR

The Champion exerts a pull on all enemies with whom he’s in close combat. A success on a (Strength + Presence) roll activates this Blessing, and the Champion spends a 4 motes per opponent effected. (the maximum opponents that may be effected is the value of the Champion’s permanent Essence).

The Blessing then inflicts a DV penalty on his close-combat opponents equal to half his permanent essence. This effect lasts for the rest of the combat scene.

 

PHASE CLOAK

Cost:  6m

Mins: Essence 3

Type: Simple

Keywords:

Duration: 

Prerequisite Charms: TIDAL INTERFERENCE

The Champion turns himself away from his enemies much as the moon turns its face away from the earth. The player decides which “phase” of the character’s body he wishes to leave visible then rolls the Champion’s (Dexterity + Stealth) against a difficulty determined on the table that follows. If the roll succeeds, the intended portion of his body fades from sight. If the roll fails, the Essence point is still spent, but nothing happens. If the roll botches, the character assumes the full-moon phase, garnering a -3 penalty on any mundane attempt to hide.

A character can attempt to use this Blessing only once per scene, and the effects last for the entire scene.

 


Moon Phase Diff. Effect
Gibbous 1 Stealth rolls receive two bonus successes
Half 2 Stealth rolls receive four bonus successes
Crescent 3 Stealth rolls receive six bonus successes
New 4 Mundane detection attempts fail automatically. Stealth rolls against supernatural detection receive eight bonus successes
Full Botch Stealth dice pools suffer a -3 penalty

 

LUNACY

Cost:  8m (+), 1wp

Mins: Essence 4

Type: Simple

Keywords: Compulsion

Duration:  Essence in Hours

Prerequisite Charms : PHASE CLOAK

The Champion captures the attention of a group of people and drives them temporarily mad. He must spend two extra motes per extra person he wants to affect, up to a maximum number equal to his Essence. If the chosen targets MDV is lower than the champions and they are mortals they automatically are affected and suffer the Limit Break Condition from one of the Champion’s Virtues. If a victim has an equal or greater number of Essence dots than the Champion, her player may roll a contested roll of  (Willpower + Integrity + Essence in successes). If the victim’s roll wins, she is immune to the effect.

 

PHASE BODY

Cost:  10m, 1wp

Mins: Essence 5

Type: Simple

Keywords: Obvious, Combo-Ok

Duration:  Scene

Prerequisite Charms: LUNACY

As with Phase Cloak (Moon •••), the Champion can turn his body away from everyone as the moon periodically turns its face away from the World. With this Blessing , however, the Champion doesn’t render himself harder to see, he becomes that much harder to hit. The parts of his body that Phase Cloak would make invisible become intangible instead.

A character can attempt to use this Blessing only once per scene, and the effects last for the entire scene. The effects are as follows:

 

A character can activate Phase Cloak and Phase Body during the same scene, but he must do so at the same time

with the same activation roll. The combined effect costs six Essence points, and the difficulties for each effect’s phase are added together. Achieving the gibbous phase of both effects simultaneously is a difficulty 3 roll, for instance. Achieving the new moon phase is a difficulty 12 roll.

Phase Difficulty Effect

 


Moon Phase Diff. D.V. Bonus
Gibbous 1 + 1
Half 2 + 2
Crescent 3 + 3
New 4 + 4
Full N/A -2