Konpeito/2eLunarsNow

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2e Lunars Now

Because I don't want to wait to play my insane beast-kings.

These are just a collection of my thoughts, so far. Nothing solid yet. Sources so far include the 1e Lunar fatsplat and the 2e Storyteller's Companion. I may wind up looking at the Alchemical charm trees, as well.


Excellencies

Scenelong Attribute Adders- 3m/dot? Lunars can double their atts this way, and become committment monsters rather like Sidereals.

Why do I like this idea? Because it removes the need for DBT.

Charm Trees

(taken from 1e Lunars)

Shapeshifting

Most of these charms survive relatively intact, the charms sprouting from DBT aside. Most of these charms are rather overcosted for what they do; Many-Faced Moon Transformation vs Shaping the Ideal Form, for instance.

Some charms can (and should) be inherent abilities of Lunars, perhaps tied to Essence. Or, perhaps, left as charms, but easily accessible through a background (like Birth for Fair Folk). It should not require a ton of xp or freebie points to be good at general shapeshifting when shapeshifting is your schtick.

A high-essence charm to lower or remove costs for the basic "become anything you've eaten" ability of Lunars is a possibility.


Other Charm Trees (Pending)

Body Enhancement Unarmed Combat Melee Combat Ranged Combat Defensive Survival & Healing (Split?) Perception Stealth Interaction * Knowledge (Split?) Spirit Sorcery