KitBox/DistantImmaterialTouchStyle

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The Distant Immaterial Touch is a minor Siderial Martial Art based on the indirect transfer of energy through a medium.

Distant Immaterial Touch is incompatable with the use of armor.

This is just the skeleton of the style; pretty much just the mechanical effects, no flavor text because I'm hungry and hungry = no thinkie.



EARTH FORCE METHOD
Cost: 3 motes
Duration: Instant
Type: Simple
Minimum Martial Arts: 5
Minimum Essence: 4
Prerequisite Charms: None
Description: By using the medium of earth or stone to transfer energy, a martial artist may make an attack upon any opponent within her Essence x 5 yards.

Earth Unity Approach
Cost: 4 mote
Duration: Instant
Type: Reflexive
Min. Martial Arts: 5
Min. Essence: 4
Prerequisite Charms: Earth Force Method
Description: Having learned to channel energy through the medium of earth, a martial artist may channel the force of a blow into the earth, avoiding the damage herself. Any damage rolled against her is halved before soak and is reduced to Bashing damage, and she need not make a knockback roll.

Momentum Transfer Technique
Cost: 4 motes
Duration: Instant
Type: Reflexive
Min: Martial Arts: 5
Min. Essence: 4
Prerequisite Charms: Earth Unity Approach
Description: The martial artist may conduct even tremendous forces through the earth easily now; she can fall any height and land perfectly, not enough creating a cloud of dust, as though she had stepped off a high step. However, she must put all that energy somewhere; an object (or person) within Essence x 10 yards takes all the damage that the martial artist would have.

Aquarian Transfer Method
Cost: 3 motes
Duration: One Round or Special
Type: Simple
Min. Martial Arts: 5
Min. Essence: 4
Prerequisite Charms: Earth Force Method
Description: By transferring force through water, a Siderial may make distant attacks with it: up to a range of her Essence x 5, the martial artist can cause water (or other liquid mediums) to leap up and attack the enemy, provided that the water is uninterrupted between her and her target. She may also cause the water to clinch the enemy anywhere in that area. Multiple attacks may be made as normal.

Water-Strider Emulation
Cost: 4 motes
Duration: One Scene
Type: Simple
Min. Martial Arts: 5
Min. Essence: 4
Prerequisite Charms: Aquarian Transfer Method
Description: A similar application of the Distant Immaterial Touch as Aquarian Transfer Method, but with more finesse. My transferring momentum and force properly, a Siderial martial artist may walk upon the surface of the water (or other liquid mediums).

Long-Arm Strike
Cost: 3 motes
Duration: Instant
Type: Simple
Min. Martial Arts: 5
Min. Essence: 4
Prerequisite Charms: Aquarian Transfer Method
Description: The martial artist is now able to transfer energy through the tenuous medium of air. With this technique, the martial artist may make a single attack at a range of up to her Essence x 6. This attack does lethal damage.

Distant Immaterial Touch Form
Cost: 6 motes
Duration: One Scene
Type: Simple
Min. Martial Arts: 5
Min. Essence: 5
Prerequisite Charms: Long-Arm Strike
Description: Mastering the art of energy transfer, the martial artist can make line-of-sight lethal attacks as though they were normal attacks, and damage against her is halved presoak.

Striking the Name
Cost: 10 motes, 1 wp
Duration: Instant
Type: Simple
Min. Martial Arts: 6
Min. Essence: 6
Prerequisite Charms: Distant Immaterial Touch Form
Description: The pinnacle of the understanding of energy transfer, the martial artist may now strike through the very aether itself, making a single attack against any target, anywhere in Creation. The only limitations are that the martial artist must know the target's true name, and that this attack can only be made once every 24 hours, as it distubs Essence flow severely.

Needling Penetration Strike
Cost: 8 motes
Duraction: Instant
Type: Simple
Min. Matrial Arts: 6
Min. Essence: 6
Prerequisite Charms: Distant Immaterial Touch Form
Description: As Long-Arm Strike, but all non-Natural Soak is negated and the damage is aggravated.

No Barrier Method
Cost: 8 motes, 1 wp
Duration: Instant
Type: Simple
Min. Martial Arts: 6
Min Essence: 6
Prerequisite Charms: Needling Penetration Strike
Description: The martial artist can conduct energy through any form of physical medium; this technique allows her to conduct that energy through more than one kind of medium at once; air, water, stone walls, armor, all might as well not exist for the martial artist. This attack cannot be parried and can only be soaked with natural soak, and penalties for cover are eliminated.

Indirect Typhoon Slayer
Cost: 15 motes, 1 wp
Duration: Instant
Type: Simple
Min. Martial Arts: 7
Min. Essence: 6
Prerequisite Charms: No Barrier Method, Striking the Name
Description: Uniting all the forms of energy transfer, the martial artist makes a single attack against a single target within her Essence x 10 yards: This attack is unparryable and does aggravated damage, and likely causes a great deal of damage around the target as well. This attack is visible as a direct extension of the martial artist's anima, tinged lightly with all the colors of the rainbow.

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