Kalisara/Ipheris

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Ipheris the Believer

Player: Calypso
Experience: 0 spent, 0 banked

Caste: Zenith
Concept: Wyld-shaman turned evangelist
Anima: Streamers of silver and gold moving about, occasionally coalescing into forms then disappearing

Attributes

||Str 4||Cha 3||Int 2|| ||Sta 5||App 2||Wit 2|| ||Dex 2||Man 3||Per 3||

Abilities

Integrity 1
Performance 3
Presence 5
Resistance 3 (Tough Skin +2)
Survival 3

Melee 5 (Big, Blunt Things +2)
Athletics 1
Awareness 1
Ride 3
Occult 3 (Spirits +2)

Linguistics 3 – Old Realm, Skytongue, Foresttongue, Tribal Tongues
Medicine 1

Charms

First Melee Excellency: 1m/1d
First Performance Excellency: 1m/1d
Respect Commanding Attitude: 5m
First Presence Excellency: 1m/1d
Irresistable Salesman Spirit: 3m
Body Mending Meditation: 10m
Ox-Body Technique (-1,-2,-2): -
Durability of Oak Meditation: 3m
Iron Skin Concentration: 2m
Spirit-Detecting Glance: 3m
Spirit-Cutting Attack: 1m
Master Horseman's Technique (+3): -

Backgrounds

Artifact (Grand Goremaul): 3
Artifact (Yasal Crystal): 2
Cult: 2
Familiar: 4 (Sisar, Child of the Air - gryphon)
Followers: 2

Merits and Flaws

Barbarian (+1)
Diminished Attribute: Appearance (+3)
Damaged Artifact: No Hearthstone Socket (+1)

Other Traits

||Compassion 2(2)||Conviction 4(4)||Temperance 1(1)||Valour 3(3)||Willpower 7(7)|| Virtue Flaw: Heart of Flint ; Limit: 0

||Essence 2||Personal 13||Peripheral 23(31)||Committed 8||

COMBAT
Join Battle: 3
dDV: 2
Orichalcum Grand Goremaul (Speed 5 ; Accuracy 12 ; Damage 20L/5 ; pDV 5 ; Rate 2)
Punch (Speed 5 ; Accuracy 3 ; Damage 4B ; pDV 2 ; Rate 3)
Kick (Speed 5 ; Accuracy 2 ; Damage 7B ; pDV 0 ; Rate 2)
Clinch (Speed 6 ; Accuracy 2 ; Damage 4B ; Rate 1)
Soak: 5B/2L/0A
Health: 0/-1/-1/-1/-2/-2/-2/-2/-4Kalisara/Ipheris/Incap/Dying/Dying/Dying/Dying/Dying

SOCIAL
pMDV = 4, dMDV = 5
Motivation: To bring the Unconquered Sun to the ignorant
Intimacies: Spreading the worship of the Unconquered Sun, Sisar

Equipment

WEAPON
Orichalcum Grand Goremaul - The Ruined Hand of Ysthil: Speed 5, +3 acc, +16L/5 dam, +0 def, rate 2

ITEMS
Greater Yasal Crystal
The Clothes On His Back

Story

Ipheris grew up amongst the Wyld Barbarians of the Bordermarches. He never knew his parents, as family was the same as tribe to Wyld Barbarians. And love had no place in the twisting chaos of the Wyld. It was evident from an early age that he was gifted with the ability to see and interact with spirits. In time, he came to be a spiritual leader to his tribe. Years later, during a raid into Creation, he and his raiding party came upon a band of wagons. It appeared no different than any of the other dozen caravans he and his barbarians had pillaged and razed. But it felt different. When he and his party descended on the camp, a single woman strode to the forefront to challenge them. She smelled of power. Alas, her power was not enough to overcome the fangs and claws of thirty warriors, but it was a hard-fought victory. In payment to the spirits of blood and battle, Ipheris tore her heart from her chest and devoured it.

As the days drew on, Ipheris became more withdrawn and sickly. He felt a weight in his belly, tearing him apart. Soon, he began to hallucinate, and then babble incoherently. One night, he left his hut, walking deeper into the Wyld. He walked for weeks. Months. Years. Time had no meaning in the Wyld. He walked until he found what was destroying him from the inside. And he fell to his knees in reverence. On that day, he understood the glory of the Unconquered Sun and swore to bring it to everyone.

With renewed vigor, he strode forth from the deepest parts of the Wyld, into the Bordermarch where his tribe resided. He explained to them the power of the Unconquered Sun. Some of them didn't understand. They had to die. But the rest had their eyes opened and also swore themselves to this new cause. And so, Ipheris and his band of priests began spreading the word. Persuading where possible, converting through force where necessary.

APPEARANCE: He appears to be a rough-looking man in his late 20s or early 30s. His hair is gray and wild, held back by a thong. He has piercing blue eyes. He is dressed in an odd assortment of scraps of vibrant linen, silk, and bits of hide. He wears no armor, but he does have a large, yellow crystal hanging from a chain on his neck. He has a very large, marred grand goremaul on his back.