Kalisara/GloriousNoon

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Glorious Noon

Player: Delgarde
Experience: 0 spent, 0 banked

Caste: Zenith
Concept: Charismatic Leader
Anima: A humanoid figure clad in golden armour

Attributes

||Str 3||Cha 5||Int 2|| ||Sta 3||App 3||Wit 3|| ||Dex 3||Man 3||Per 2||

Abilities

Integrity 3
Performance 4 (Speaking to crowds +2)
Presence 5
Resistance 2

Melee 4 (Daiklave +2)
War 4
Occult 2
Awareness 2
Socialise 3 (Discerning motives +2)

Lore 1
Linguistics 1 – Flametongue, High Realm

Charms

Essence Overwhelming : Melee, War, Presence, Performance (buy dice at 1m each, limit attribute+ability)
Hungry Tiger Technique (for 1m, extra successes on an attack count double for damage)
Dipping Swallow Defense (for 2m, ignore penalties to Parry for single attack)
Bulwark Stance (for 5m, ignore penalties to Parry until next action)
Ox Body Technique (extra health levels -1,-2,-2)
Majestic Radiant Presence (for 7m (scene), attackers (social and physical) must make Valor 1 check to attack. 3wp to resist)
Terrifying Apparition of Glory (for 3m, single social attack cannot be dodged)
Enemy-Castigating Solar Judgment (for 2m, single attack is Holy. If physical, aggravated damage. If social, 1wp to resist and halves based MDV against attack.)
Mastery of Small Manners (for 1m, treat hostile social units as one dot smaller until next turn, increase Appearance by one dot, understand basic motivations of all present)

Backgrounds

Artifact (Super-heavy plate) 5
Artifact (Daiklave) 2
Cult (Cult of the Illuminated)2
Resources 2

Merits and Flaws

Known Anathema (+3)
Permanent Caste-Mark (+2)

Other Traits

||Compassion 3(3)||Conviction 2(2)||Temperance 2(2)||Valour 3(3)||Willpower 6(6)|| Virtue Flaw: Red Rage of Compassion ; Limit: 0

||Essence 3||Personal 15||Peripheral 35||Committed 13||

COMBAT
Join Battle = 5
dDV = 3
Orichalcum daiklave (Speed 5 ; Accuracy 13 ; Damage 9L ; pDV 7 ; Rate 4)
Punch (Speed 5 ; Accuracy 4 ; Damage 3B ; pDV 4 ; Rate 3)
Kick (Speed 5 ; Accuracy 3 ; Damage 6B ; pDV 2 ; Rate 2)
Clinch (Speed 6 ; Accuracy 3 ; Damage 3B ; Rate 1)
Soak: 20B/18L/17A, Piercing: 11B/9L/8A, Hardness: 11B/11L/11A, Mobility -3, Fatigue 2 (Unarmoured: 3B/1L/0A)
Health: 0/-1/-1/-1/-2/-2/-2/-2/-4Kalisara/GloriousNoon/Dying

SOCIAL
pMDV = 5, dMDV = 6
Motivation: To unite the returning Solars
Intimacies: Gem, the Unconquered Sun

Equipment

Orichalcum Daiklave (Speed 5, Accuracy +4, Damage +6L, Defense +3, Rate 4)
Orichalcum Super-Heavy Plate (Soak 17L/17B, Hardness 11L/11B, Mobility -2, Fatigue 2)
Target Shield (non-artifact) (Melee +1, Ranged +1, Mobility -1)

Story

Of heavy build, Glorious Noon is an imposing figure, dark skinned and blond haired like many southerners. In troubled times, he normally wears the distinctive orichalcum armor that he once wore in a previous life. A matching daiklave hangs at his belt, while his relatively plain shield looks somewhat out of place.

Noon was born in Gem, and spent some years serving in the military. This career came to an abrupt and spectacular halt when, as a captain, he found himself chosen by the Unconquered Sun in a heated battle with a force of bandits. While the enemy was overwhelmingly defeated as a result, Noon was subsequently discharged from the army, and instead appointed as a kind of military adviser outside of the chain of command.

Around a year before his Exaltation, Noon was approached by a young (starry-eyed) woman who persuaded him to join the Cult of the Illuminated. Since Exalting, he's worked to expand the cult, and in Gem has become a focus for many mortal believers.