JesseLowe/JupriShainaga

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Jupri Shainaga

Description: The older of the Shainaga brothers. He thinks he's about twenty-eight years old. Jupri is an unassuming man physically. His head is shaved bald and he wears a bushy beard.

Roleplaying Notes: Jupri is a cautious man by nature. He tries to understand the situation as much as he can and formulate a plan before acting. However, once he knows enough and has a good plan formed, he doesn't hesitate.

Type: Heroic Mortal
Nature: Architect

Attributes: Strength 2, Dexterity 2, Stamina 3, Charisma 2, Manipulation 2, Appearance 2, Perception 3, Intelligence 4, Wits 3
Abilities: Archery 3, Athletics, Awareness 3, Brawl, Bureaucracy, Craft, Dodge 3, Endurance 2, Investigation 2, Larceny, Linguistics 3 (Rivertongue, Low Realm, High Realm, Old Realm), *Lore 5 (specialty 2: first age artifacts), Martial Arts, Medicine 3, Melee, Occult 3, Performance, Presence, Resistance 2, Ride 2, Sail 2, Socialize, Stealth, Survival 2, Thrown
Note: * = Favored skill.
Virtues: Compassion 2, Conviction 2, Temperance 3, Valor 3
Backgrounds: Resources 3, Ally 1, Contact 1
Willpower: 6 , Essence: 1 , Essence Pool: NJesseLowe/A

Merits:
Flaws:

Anima:
Charms
Spells
Thaumaturgy
Equipment A firewand with 10 firedust reloads, chain shirt, a longbow, and other paraphernalia suitable for a scavenger lord

Base Initiative: 5
Attacks
Clinch: Speed -1, Accuracy +2, Damage +2B piercing, Defense +2, Rate 1
Fists: Speed +5, Accuracy +3, Damage +2B, Defense +4, Rate 5
Kick: Speed +2, Accuracy +3, Damage +5B, Defense -1, Rate 3
Firewand: Accuracy +6, Damage 12L, Rate 1 (plus 1 turn to reload), Range 10 (no extended range)
Longbow: Accuracy +6, Damage +2L, Rate 3, Range 200
Dodge: 4 (mobility penalty from buff jacket, 5 if unarmored), Soak: 6B/4L/0A (3B/4L from buff jacket)
Health Levels: -0/-1/-1/-2/-2/-4/ Incapacitated

Experience Points:
Unspent XP:

Character Description and Background

Expanded Backgrounds

The Shainaga brothers were a pretty successful scavenger lords until circumstances forced them to relocate, hence Resources 3.
Both brothers take each other as an ally, since obviously if one brother is in trouble, the other will do his best to help out. On the other hand, if the brothers are used as PCs, the player should be allowed to reassign the dot if he wish.
The major contact is a merchant in Nexus who deals in artifacts. The minor ones are other scavenger lords.

Comments

Jupri might know some Thaumaturgy. If he does, he should focus on divination first and then appeasing spirits and enchanting walkaways second.