Han'ya/Ratik
From Exalted - Unofficial Wiki
Ratik
Changing Moon
Rat Totem
Tell: Whiskers
Concept: Plague Rat
Motivation: Protect what is his
|| Strength 2 || Perception 2 || Charisma 2 || || Dexterity 4 (F) || Intelligence 3 || Manipulation 4 || || Stamina 3 || Wits 2 || Appearance 5 ||
|| Essence 2 || Willpower 6 || || Essence Pool 14/32 ||
|| Compassion 1 || Conviction 3 || || Temperance 3 || Valor 2 ||
|| MA 2 || Thrown 2 || Integrity 2 || Presence 3 || Resistance 1 || || Survival 1 || Investigation 2 || Lore 1 || Athletics 2 || Awareness 2 || || Dodge 2 || Stealth 3 || Larceny (F) 5 || Linguistics 2 || Socialize 2 ||
Languages: Flame-tongue (Chiaroscuro dialect +1), Riverspeak, High Realm
- Resources 3 - The spoils of his gang's exploits. Mostly drugs and hard currency, with some valuable trinkets that they're waiting to cool off before they resell them.
- Followers 2 - His gang
- Influence 1 - Gangs are a dime a dozen in Chiaroscuro, but they're no less dangerous for that. The neighbourhood in which his gang operates is very much his territory.
- Reputation 1 - Cunning
- Heart's Blood 2 - Crow, white-furred lap dog, jackal, old lion, mangy terrier, ferret, strangler's serpent, fine racing horse
Humble Mouse Shape Deadly Beastman Transformation Second Dexterity Excellency First Appearance Excellency Golden Tiger Stance (2m, Reflexive 2, Instant) - Negates up to (Dexterity) points of DV penalties Wary Swallow Method (1m, Reflexive 2, Instant) - Allows full DV use against an unexpected attack Scorpion And Toad Absolution (2m, Reflexive, Instant) - +3 successes to all (Stamina+Resistance) rolls to resist poison or disease. One Of The Herd (3m, Reflexive, Illusion, Scene) - -(Essence) internal to all rolls to identify the character. 1wp to overcome this Charm. Irresistible Silver Spirit (5m, 1wp, Reflexive 1, (Essencex2) long ticks) - +1 success to all social actions. Ignore fatigue. Increase dice cap to (Attribute+Essence). Must work towards a stated social goal. All other actions require a reflexive Willpower roll and suffer a -2 internal. Must roll (Willpower) at a difficulty of (Essence) to end prematurely.
Soak: 2L/3B(3L/4B)
Dodge DV: 4(5)
Join Battle: 4
Deadly Beastman Transformation Mutations
- Fur (+1B/1L Soak)
- Tail (+1 to all Athletics rolls pertaining to balance)
- Claws & Fangs (Natural attacks inflict lethal damage)
- Ugly (Appearance 3 for intimidation, 1 for all other purposes)
- Enhanced Smell (+2 to all Perception rolls pertaining to smell)