Griffon/WushuExalted
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Wushu Exalted House Rules & Clarifications
Target Number (TN) = Attribute + Ability. If multiple actions are performed roll against most prevelant score. The exception is offensive and defensive actions during combat. These are rolled against seperate scores.
- remember that Scarlet dice = offensive dice / Ebon dice = defensive dice
TURN ORDER
- Description: Each Detail to the action supplies a die to the action roll. Must split dice between offensive and defensive actions in a combat round.
- Resolution: Each die that rolls under the TN is a success. Only one success is needed unless the action is being resisted, then compare successes. Ties go to the PCs.
- Damage done is equal to net successes.
STAT MODIFICATIONS
- Health is equal to Essence plus Physical Attribute.
- Essence pool per day is equal to their Essence score.
MOOKS
- Assign a Threat Rating to the group, roll a single die against one-half that number (round down) for any group action. Each level of damage to a group of mooks, lowers the threat rating.
LUNARS
Shapeshifting costs 1 point of Essence
Many thanks to..
Wushu Open : available at Wushu Open
Wushu Exalted conversion : available at Voidstate's Homepage