EJGRgunner/WyldLab

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Chicken anyone? Tastes of human...

Think of this as a sort of online notebook. Nothing fully formed here. Just ideas that run through my head. Organization is impossible, so don't look for any.

"You can have my body but my soul is mine and-" "Agreed."

Added 5/15/05

Cool PC idea. The Dread Knight, God-Blooded son of the God of Terror.

Obviously need to build up a good deal of back story for the God of Terror himself, who I see as a nifty rogue-ish "nobody trusts this guy" spirit, favoring no one group, but certainly useful to the Bronze, Gold, and Silver factions. Also to the Raksha, the Yozis, and the Neverborn, and certainly has some need for them. Probably has some horrible uber-power that makes everyone auto-fail Courage rolls.

The Son, though, could be a major player in creation. Uber-uncomfortable aura, probably ridiculous courage to overcome the fear of his own existence. Mother would almost certainly be some sort of mad-woman, what with having been impregnated by pure fear. Probaby spent a good portion of his youth running from villagers with pitchforks. Eventually tutored by his father at some point, blessed with a portion of his charms. Has a wonderful love/hate relationship with his father.

Definitely need to write this one up at some point.



Added 4/1/05

I've got this idea noodling around in my head. It's a wiki-game. It involves double role-playing. There are patrons (in the sponsor sense) and artists or writers or creaters or something. The game is centered around some gallery or library or book that's being filled by commissioned opera (wheeeeeee inflected latin!). So there'd be one sphere for socio-political exchange or correspondence where patrons and artists (and patrons and other patrons and artists and other artists) communicate, and another sphere containing the commissioned works...

This might be too complicated/intricate for the Exalted Wiki.


Updated 3/20/04

A Martial Arts style, Decript Corpse style, maybe, based around turning lost health-levels and wound penalties into advantages. Centers on the ability to fight wounded, the power of pain, etc.

This apparently has been done. Better check the styles out.


Updated 6/19/04

God of piracy. (Too much POTC on cable). Formerly a semi-important god who was a dilligent member of the Celestial B. now a little god fallen on hard times. Possess a number of desirable artifacts though, including a FA ship with a "Skeleton" crew.

Interesting backstory-ishness: Current "Tyrant of the Crimson Waves(?)" is actually the 13th incarnation of the deity. The first half-dozen or so were done in by ambitious underlings, apocalyptic battles against the primordials, etc. The 7th incarnation was by far the most brilliant, however. He devised a relatively straightforward means of succession that allowed anyone bold, clever, and crazy enough to want to become the Pirate God to do so. In effect, imbedded within the celestial essence of the Pirate God is an auto-transfer-of power: anyone who can steal one of the Quintessant Sails from the god's sanctum becomes the new God of Piracy. However, locating the entrance to the sanctum is difficult (as per Outcastes) and tests a pirate's navigational ability, combat skill, cunning, mettle, and courage.

The current incarnation of the Tyrant is in fact, a former ghost who simply sought a way to escape the meloncholy existence of the underworld. Becoming a god seemed like a viable means to that end.


Updated 3/20/04

A Creation bureaucracy that requires a DC 3 B. roll to get a Birth Certificate. Centerpiece of an uber-political game. Extremely effective method of subtle political control.

Criminals would actually have a small run of the place, as the paperwork for keeping someone in jail requires a DC 5 roll.


Updated 3/20/04

Dragon-Blood born deformed in Lookshy, and abandoned at the city gates. Survives, Exalts. NPC? Could use against Kronus... maybe with Raskolnikov. Maybe I shouldn't write that here... Anyway, couldn't learn MA, but Brawl sounds right up the alley.

Survival, Resistance are key. Larceny as well maybe. App. 1, Int no higher than 2. Think brighter version of Lenny from Steinbeck. See silly Law & Order episode with Latino Lolita as well.


Updated 3/20/04

Infinite distraction device. Powers are uncertain, but it seems that it has the power to utterly captivate. Histories indicate that it belonged to a Night Caste at the end of the FA who used it to distract people while he stole/killed/spied. Unfortunately, the Night Caste in question once tried to sneak past the device, and caught sight of it in the corner of his eye. He, and about fifty other people, died from dehydration after drooling in front of it for two months. All investigators of the device have been unable to report anything about the actual appearance of the device other than "Ooooh, shiny!"


Updated 3/20/04

Online Exalted Apocrypha. "Copy" of (Immaculate?) text with scholarly commentary attached. Very open direction wise. Very strict parameters though. Better wait for the Lexicon to wrap up first.

Possibly a companion to the Almanac mentioned in Ruins of Rathess. Should probably define the text as being "shared" amongst X number of artifact tomes that are found in specific locations. Necessary locations: Realm, Nexus, Lookshy, Great Forks, Haslanti, Gethamane, Yu-Shan.

Actually, know what makes the best Apocrypha? Prophecy. Create an NA artifact- series of prophetic tablets. Currently tablets owned by Mnemon (or in house)but copies of text with in-House commentaries are available (no more than seven). Use Theogony, Genesis, Enuma Elish for models and inspiration. Look at Erycies Fragments / Days of Thunder for stylistic basis.

Started writing it. It's elsewhere on the sight, but not a top priority right now.


Isolated Threshold locality that strictly worships a long-dead Anathema. At the age of 24 all men grow beards, for, as it is written "And 'lo / When The Divine Protector numbered years / of four and twenty / he rode unto the Village / with blood on His steel / and foam frothed about his beard." Good opportunity for kooky cult of personality tales. All women must hop one-legged during calibration, eg.


Updated 3/20/04

Neverwhere (Gaiman) adapted into a Nexus Below game.

Use Ruins of Rathess Tube System/underpeople for basis of Nexus below world. Place Nexus-Below three or four "levels" below Nexus Underworld commonly referenced. Adapt underpeople into "rat speakers" use God-Bloods for various "Barons."

Nexus Below comprised of Contagion-era peasants dispatched to the lowest levels of the city. One or two compassionate God-Bloods follow, several minor spirits created by worship of survivors and their descendants. Minimal number of powerful creatures. At most, one older lunar (attached number of beastmen), one young Abyssal, two powerful spirits, one elemental, one Solar (extremely young... possible plot hook). No Fae, DBs, Sidereals, Dragon Kings (god I hate them). Lots of Godblooded, Wyld-tainted, ghosts and whatnot.

Need a map of Nexus, and extrapolate Sperimin. From Sperimin, extrapolate an under city. There also needs to be an intelligent collective fungal hive mind.

Might want to consider granting Sidereal-esque arcane fate to these people. Not from Sidereal "Hide From Everyone" Magic but Sidereal "everyone stay the fuck away from all these people" Magic. Fits better with the Neverwhere theme.

Need to model a shogunate-esque system of land division. Need to re-read Neverwhere.


Turn my Last Child of Keona Character (with free Servant of the Blade Form MA included!!) into a Whirling Brush Method story. Of course, I need my charm tree first : P.


Underworld flora. Useful for necrotic seed artifacts, poisons, etc. Definitely want to look at necrotic seed artifacts. Need to be more Underworld artifacts for use in Creation.


Changing Dragon Kings into something less wonky. Maybe tree-folkish things like Ents. Fits with proto-human concept, and not too difficult to convert paths/elemental alignment. Helps explain the survival of Wood/Water aspected more than others. Also fits for Sun-Worship and vegetative technology.


Start compiling recipe books for village and town construction. EG, for a large town in the Republic you need:

Housing for 1,000 guard troops, an armory of sorts for the troops, housing ~9000 non-guard citizens, a courier outpost, a place for government transactions, at least three ways in and out of town (including a forest floor exit), facilities for animal training, an arboreal engineer, a temple each local deity, a temple for each major deity, ~10% of total population as san-beasts, uncountable minor laboring beasts, etc, etc


An Eclipse Cast from the Realm that hates his Exaltation. Probably patrician born, buys the Immaculate faith at first, then moves into buying the corrupted rulers history. Wants to meet the Unconquered Sun and have him undo his Exaltation.


Updated 3/28/04

Custom-Deathlord: Ruler of a Lost City (ala Atlantis). Lives in a Shadowland IN the Ocean. Citadel is partially subaquatic, with the peak of the citadel rising a couple of hundred feet above the waves. Might as well but behind a bordermarch or two just to make it reallllly crazy.

Opportunity for a fantastic "Gothic Atlantis" series of visuals. Underwater coliseums converted into aquariums where captured seamen are thrown into a tank with seabests. A city forever drowned in darkness. Mmmm pretty.

"Atlantis" was a First Age city in the SW (min. 500 miles west of An-Teng) ruled by 1 Solar and 1 Lunar, but staffed and run by 50 DBs, 1 Sid., 300 GBs, and a plethora of sea spirits and elementals. Historical rival of Bluehaven. Just prior to Usurpation, Solar goes batty paranoid and ties city to himself with sorcery. Killing the Solar caused the city to sink and killed roughly 20,000-55,000 mortals, creating the shadowland. More and more of the city fell to ruin, pirates and Lintha raided the place for artifacts. Frequent wrecks helped the Shadowland grow slowly. Found after the Contagion by the Deathlord, who repaired chunks of the city, including the the last standing tower.

Deathlord info:

  • Name ideas: Somber Lord of the Forgotten City, Tenebrous Master of Unseen Depths, He Who Rules Beneath the Waves, Solemn Dirge of Murky Waters, Merciless Captain of Blood-Washed Seas.
  • Once laid claim to some of the larger islands in the Southwestern Underworld and was the chief rival of the First and Forsaken Lion, with a navy that nearly matched the Lion's Army. Was one of the six to march on Stygia when the Lion claimed it, and his navy was utterly destroyed during the conflict. Once had a citadel in Stygia, but later abandoned it. Was also the deathlord chiefly responsible for the capture of the Jade Prison. As "he" failed, he was allotted a lesser number of essences and fled Stygia in shame. Sailed home on his flahship, found the local dead had overthrown his rear-guard and taken a number of them prisoner. Slaughtered rebels and captives to a ghost and left. Thus began an Underworld Aeneid/Odyssey journey that eventually led him to the Lost City, where he currently resides.
  • Pretty much forgotten, even by other deathlords after his departure from Stygia, known primarily as just another bogey-man by sailors in the Underworld and Creation.
  • Flesh-crafted a vessel from various underworld sea-creatures, which one can enter like Jonah and the Whale.

Possible house rule idea... can use multiple charms per round at cost of 1 wp per charm used. Weakens DB advantage, but not overly so. Weakens combos but barely.


Sidereal Astrology artifacts. And Resplendant Destiny artifacts (token of authority, etc). Astrology artifacts (College Pendants, Telescopes, etc) add dice to various Astrology rolls. Destiny Artifacts add to resplendant astrology rolls only, but act as the various symbols for various colleges.


Added 3/20/04

A Martial Arts style useful for crafts. Useful for making MA compatible weapons, ensures excellent craftsmenship, etc.


Added 3/20/04

Also in the MA vein, I'm thinking of tinkering with Servant of the Blade Style. I'm thinking of switching things up and allowing for stacked Melee and MA. Maybe I'll just spin it into a new style. Maybe I'll just switch up the form and some charms.

Really would appreciate some feedback on the style as is, so I can decide whether or not tinkering is meritted.


Added 4/7/04

Martial Arts style, possibly Living Sculpture Style, that features permenant enhancements above the form. Focus on increasing soak, hardness. Becomes very obvious, body turns into moving statue. Sacrifice speed and rate for increased durability.

EJGRgunner/LabComments

Found elsewhere.