DualMegami/SerasWinterbloodRedux

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Name: Seras Winterblood
Caste:Zenith
Motivation: To bring the Solars back to power
Concept: Glorious Solar Priest-King

Attributes

Str 5 Dex 5 Sta 5
Cha 5 Man 2 App 3
Per 2 Int 3 Wits 3

Abilities

Dawn</b>
<b>Melee 5 (+3 sword) War 5

Zenith</b>
<b>Integrity 5 Performance 5 Presence 5 Resistance 5 Survival 5

Twilight</b>
Lore 3
<b>Night</b>
<b>Athletics 5
Awareness 2 Dodge 5
0Eclipse</b>
<b>Bureaucracy 5
Linguistics 3 (Native language: Skytongue, Old Realm, Riverspeak, High Realm)

Backgrounds

Resources 4
Backing (Springhome Monarchy) 5
Artifact 4 (Earthbane)
Artifact 5 (The Most Glorious Armor of the Unconquered Sun--THE AEGIS part 1)
Artifact 4 (Wings of the Raptor--THE VOICE part 1)
Allies 3
Allies 2 (Max the Bit)
Followers 2

Charms

Athletics

  • Ascended Flight Mastery
  • Athletics Resurgent
  • Eagle Wing Method
  • Flickering Ray Form
  • Graceful Crane Stance
  • Feather Foot Style
  • Increasing Strength Exercise
  • Lightning Speed
  • Monkey Leap Technique
  • Soaring Crane Leap
  • Spider Foot Style
  • Thunderbolt Attack Prana

Bureaucracy

  • Bureaucracy Triumphant
  • Speed the Wheels

Integrity

  • Integrity Protecting Prana
  • Integrity Resurgent
  • Temptation Resisting Stance

Melee

  • Barring the Gates of Heaven [Compassion]
  • Bulwark Stance
  • Call the Blade
  • Dipping Swallow Defense
  • Ever-Ready Weapon Enhancement
  • Fire and Stones Strike
  • Fivefold Bulwark Stance
  • Glorious Solar Saber
  • Heavenly Guardian Defense [Valor]
  • Hungry Tiger Technique
  • Inner Sword Sight
  • Melee Essence Flow
  • Melee Overwhelming
  • Melee Resurgent
  • Most Perfect Armament
  • Perfect Cut
  • Summoning the Loyal Steel
  • Ultimate Sun-Touched Blade

Performance

  • Demon-Wracking Glory
  • Performance Triumphant
  • Phantom-Conjuring Performance

Presence

  • Authority Radiating Stance
  • Enemy Castigating Solar Judgement
  • Irresistible Salesman Spirit
  • Majestic Radiant Presence
  • Presence Triumphant
  • Presence Essence Flow
  • Terrifying Apparition of Glory

Resistance

  • Body Mending Meditation
  • Durability of Oak Meditation
  • Iron Skin Concentration
  • Ox-Body x3
  • Perfect Soundness of Body
  • Personal Fortress Method
  • Resistance Triumphant
  • Unsurpassable Rampart Technique

Survival

  • Friendship with Animals Approach
  • Survival Resurgent
  • Solar Flare Methodology
  • Traceless Navigation Passage
  • Unshakeable Bloodhound Technique

War

  • War Resurgent
  • Mob-Dispersing Rebuke

COMBOS

  • The First Greater Glory:Blaze of Inevitability= Perfect Cut + Thunderbolt Attack Prana + Hungry Tiger Techinque + Barring the Gates of Heaven. 9/17 motes, 2+ willpower.

Virtues, Essence and Willpower

Willpower 7
Compassion 3 Conviction 3 Valor 4 Temperance 2
Essence 5 65 motes, 10 committed.

Health, Soak, DV and Join X

Soak: 17B/17L/12A (Most Glorious Armor)
5/5, 5 Hardness (none)
Health:0/0/1/1/1/1/2/2/2/2/2/2/4DualMegami/Incap
Join Battle 5(7)
Join Debate 5(7)
Join War (varies)
Parry DV See Sword Stats
Dodge DV 8 (9)
Parry MDV 5
Dodge MDV 9

Important Weapon Statistics

Earthbane: 4 Speed 16 Attack 19L Damage 9 (10)Defense 4 Rate
Glorious Solar Saber: 5 Speed 19 Attack 13L Damage 10 (11)Defense Unlimited Rate.

Limit

XXXXXX

Merits and Flaws

Beacon of Power, Greater Curse (1), Known Anathema (5)
Past Lives (1)

Available XP

17

Artifacts

  • The Most Glorious Armor of the Unconquered Sun: It appears as a suit of Orichalcum Lamellar with a tight-fitting microweave Orichalcum suit worn beneath it. The armor itself is touched with the Blessing of the Sun, when it was crafted at the hands of a Twilight who loved a Zenith. This version is designed to enhance the powers of a Zenith, though others could certainly be found that enhance another Caste. When found in its entirety, it is Artifact 5. It can, however, be broken down into several parts (thus providing opportunities for a small artifact to become something much bigger).
    Because the powers bestowed upon The Most Glorious Armor of the Unconquered Sun are blessings and enchantments, not mechanisms and machinery, the armor never needs upkeep. If a Storyteller desires balance, Upkeep should instead be a Charisma + Performance roll at difficulty 6, considered a Prayer roll to the Unconquered Sun. (the Priest merit and other sacrifices lower this difficulty).As with any other unmaintained armor, one of the effects shuts down at random.
Intrinsic Acceptance--The Pillar of the Sun intended for this armor will never be seen as rude or aggressive if she wears the armor to a function where the wearing of armor would not normally be accepted. This ability only affects those with an Essence less than or equal to the character's.
Radiant Visage-- Resplendant in her glorious armament, the Lawgiver is a thing to be feared. Increase her effective Appearance by 2 and her DV by 1.
Armor of Virtue-- Regardless of the Lawgiver's Caste, the Armor adds additional soak against Creatures of Darkenss as though she were using the Zenith Anima effect. If the Lawgiver is a Zenith herself, and using her Anima Effect, the soak stacks. The bonus soak provided by the armor cannot be pierced or ignored, regardless of how powerful the Creature is.
Holy Strength--The microweave adheres to the wearer's muscles, giving her the might of the Sun himself. Add +2 to her strength for all Str purposes.
The Armor costs 8 motes of Essence to attune, and has a soak of 12L/13B and 8/8 Hardness.
If the orichalcum microweave is found alone, it is Artifact 4, has a soak of 8/8 and 4/4 Hardness, Prayer Upkeep at difficulty 2, contains the abilities Holy Strength and Armor of Virtue and requires 6 motes to Attune.
If the Lamellar is found alone, treat it as a normal suit of Lamellar with a hearthstone setting. This does not cost an extra Artifact dot. If the Bracers are found alone, treat them as standard Hearthstone bracers.