CrownedSun/BurningFalcon
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Burning Falcon, Captain of the River Serpent
NAME CONCEPT Burning Falcon Craftswoman, and Captain NATURE HOMELAND Architect Hundred Kingdoms, Scavenger Lands CASTE ANIMA the Unclean (Twilight) Golden Fire-bird! --------------------------------ATTRIBUTES--------------------------------------- PHYSICAL SOCIAL MENTAL Strength 2 Charisma 3 Perception 3 Dexterity 2 Manipulation 2 Intelligence 5 Stamina 3 Appearance 4 Wits 3 --------------------------------ABILITIES---------------------------------------- DAWN ZENITH [[CrownedSun/TWILIGHT]]/ Archery Endurance ** Craft ***** Brawl Performance Investigation Martial Arts [[CrownedSun/Presence]]/ **** Lore **** [[CrownedSun/Melee]]/ *** Resistance Medicine [[CrownedSun/Thrown]]/ *** Survival * Occult NIGHT ECLIPSE SPECIALITIES Athletics * Bureaucracy ** Melee: Swords (+1 accuracy) [[CrownedSun/Awareness]]/ ** Linguistics Presence: Passionate Leadership (x2) Dodge ** Ride Craft: Shipbuilding (x2), Carpentry Larceny [[CrownedSun/Sail]]/ * Lore: Current Events (x2) Stealth Socialize * Linguistics: Riverspeak --------------------------------------------------------------------------------- TEMPERS ESSENCE ** VIRTUES --------------------------------------------------------------------------------- Willpower 7 Personal: 13 Compassion **** x x x x x | x x - - - XXxxx Conviction ** Periphereal: 27 DXxx Limit Break Committed: Temperance *** - - - - - | - - - - - 0/13 Pers; 5/32 Peri Valor ** EXPERIENCE: 0 (History of 5) Virtue Flaw: Unceasing Wanderer (Conviction). Trigger: The character hears stories or meets people of far-off and exotic location, or begins to get too bored in her current location. --------------------------------------------------------------------------------- COMBAT STATISTICS --------------------------------------------------------------------------------- Inituative: 5 Soak (L/B): (1/3) Mobility: -1 ARMOR: Buff Jacket w/Armor (4/7) Fatigue: 2 >>> REST EASE ACTIVE ESSENCE REGAIN 8/hour 4/hour 2/hour HEALTH LEVELS 0 1 2 4 Incapacitated ((/*xX)) / //// // / / --------------------------------------------------------------------------------- PERSONAL WEAPONS --------------------------------------------------------------------------------- WEAPON DAMAGE ACC DEFENSE SPEED Wavecleaver Daiklave 7L (+5L) +3 (8) +1 (6) +3 (8) WEAPON DAMAGE ACC RANGE RATE Javelin 5L (+3L) +1 (6) 30 yards 2 Throwing Knife 4L (+2L) +0 (5) 15 yards 3 --------------------------------------------------------------------------------- CHARM DESCRIPTIONS --------------------------------------------------------------------------------- Charms page # type cost Retrieve the Fallen Weapon pg.163 Simple 1 mote Iron Raptor Technique pg.164 Simple 2 motes Golden Essence Block pg.166 Reflexive 1 mote/two dice Dipping Swallow Defense pg.166 Reflexive 2 motes Ox Body Technique pg.170 Special None (permanent) Harmonious Presence Meditation pg.175 Simple 6 motes (one hour) Flawless Handiwork Method pg.182 Supplemental 3 motes/success Object-Stregthening Touch pg.183 Simple 6 motes (one scene) Sensory Acuity Prana pg.196 Simple 5 motes (one scene) Frugal Merchant Method pg.203 Simple 1 mote COMBOs Whirling Wall of Iron <2xp>; Iron Raptor Technique, and Dipping Swallow Defense BACKGROUNDS value notes Allies * The Yellow River King, God of the Yanaze River, a distant ally/Mentor. Artifact ** An Orichalcum Wavecleaver Daiklave called "Storm", which she forged herself. Contacts *** Villages and people throughout the Scavenger Lands, especially the Hundred Kingdoms. Followers **** 25 loyal follower; the mortal crewmen of the River Serpent. Competent and very very loyal shipmen. Resources ** The personal proceeds of her merchant-craft. ARTIFACTS, FIRST AGE RELICS, and IMPORTANT ITEMS "Storm", an Orichalcum Wavecleaver Daiklave. Level Two Artifact. 5 commitment. A simple and rather unornamental blade, with a hilt wrapped in skin from a river-god and set with the teeth of a River Dragon, it was largely an experiment in the forging of an Artifact. While not the most beautiful blade, it's quite servicable. EQUIPMENT and OTHER GEAR Small wardrobe, for everything from ship-based lounging to playing on shore. Tools, especially woodworking and carpentry, and a number of things to keep the ship afloat -- though it IS remarkably sea-worthy even without any help. NOTE: In a game with only 15 freebies (my house rules place them at 21) get rid of Burning Falcon's: Allies *, Artifact **, and reduce her Compassion to 3.