BrilliantRain/WesternSessionNotesSecrets
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Contents
Session Notes/Synopsies
Session 1
- Working on passeger ship
- Attacked by Pirates
- Solars kill Pirates easily
- Solars steal ship and sail back to Pirate base
- Trick some Pirates into going and getting Third Dawn
- Take over Pirate Base and remaining Pirates
- Take a trip to Island of the Kame to visit Pirate Port.
Session 2
- Arrive at Island of Kame
- Jan Vutch goes to have fun
- Other two try to recruit pirates
- Jan gets back
- Recruit entire pirate crew
- Jan beats captain in fight
- go to steal Lemon Trees
- Found and looted Solar Grave
- Crey angered a ghost
- Found new map
- Accidentally activated a giant statue of the UCS
- Ran away
- Pirates brought Third Dawn in.
- he gave up info about sage that was on boat.
- Agreed to work for them
- Eclipse Sworn to be loyal to them and tell them the truth
- Sage got off at Asure Spire
- Sent Pirates to find out more about him
- Kutsuragi recognised new map as the Isle of Shadows
- the PCs set off to sail to it
Session 3
- Jan builds fishing pole
- Accidentally catches a giant sea serpent
- Convince Sea serpent that they are...Men...OF THE SEA!
- Sea Serpent goes away
- Stop at town to get supplies
- Crey invents Extereme Potion beverage
- Crey gets lots of money
- A Land Boat of Shark Fae arrive to kidnap townspeople
- The PCs kill them all and sink their boat.
- Arrive at Isle of Shadows
- Discover Deathlord's tower
- Leave quickly (after taking a few things)
- Get pack to Secret Pirate Base
- Find that minions have been beaten by Sea Sage
- Go after him
- Find him in a solar tomb protected by demon spiders
- Defeat demon spiders with some difficulty
- Find Sea Sage trussed up in spider webs
- Grin evilly and take him back to the Secret Pirate Base
Session 4
- Find a Relaxed Dolphin Ship on way back
- Pirate it under flag of The Red Noble
- Jan Vutch gets attacked by seagulls
- Engage in fight scene
- end up getting three new Solar Crew members and the safe
- arrive back at the Island
- Interrogate Sea Sage
- Discover how map works
- Go to isle of Invinceable Willow
- Discover information about island (People are dissapearing)
- Travel to secret base
- get attacked by unknown things on way
- get into secret base
- Disable robot guards
- explore
- discover secret entrance
Session 5
- Explore secret entrance
- Find recording left by First Age Solar saying something about having left 4 hearthstones to unlock a First Age Naval Base
- Discover sea doors
- Fool around in the water trying to open them
- Sail the ship back and open doors
- Decide to end threat on island and liberate from House Cynis
- Convince Satrap to walk into ambush
- Kill Satrap
- Fake that a Solar Anathama was attacking them
- Save them from evil anathama
- Hunt down and kill Wood Spiders
- Fake up a Corpse for DB
- Return to hero's welcome
- Spend few days researching and relaxing
- Leave Tatske in charge
- Sail to next hideout
- Attack yaht
- Get into fight with Pissed Off Abyssal
- Abyssal almost kills Rena
- Jan Vutch sends her off into stratesphere
- Loot her ship
- Burn it
Session 6
- Travel further
- See village burnt and airship getting away
- Traumatize the two remaining survivors
- Follow airship
- Find bizzare storm
- Discover flying mountain in the heart of the storm
- Turn ship into a giant ballista to fire Jan Vutch at flying mountain
- Use rope to climb up to mountain
- Defeat Guards
- Jan Vutch tied up, manages to accidentally attack self and get a new girlfriend
- Jawahir convinces guards that she has eyebeams
- Move further onto island
- Discover a manse and possible signs of battle
- Discover three Solar Pirates attempting to leave in Manta-class transport
- Epic Solar Battle
- PCs manage to defeat other Solars
- Take Manta Ship
- Arrive at next Island. Appears to be mostly rock.
Session 7
- Arrived at rocky island. Landed on water, sailed up in boat.
- Met by a bunch of odd rocky creatures
- These beings are apparently created by a primordial behemoth and served theold Solars
- Upon asking about Lucius, they were told that they needed to pass a test
- After out fighting the test of wits, they were led though a museum of impressiveness, to the next hideout.
- Another Solar has arrived! He appears to be a Hot-Blooded Shonen Anime Hero!
- The hideout is full of Noth Hounds which are defeated by a Hot-Blooded Shonen Anime Hero's Song of Justice!
- The path to the next hideout is discovered and orichalcum loot is found.
- It is also discovered that pirates are attacking the Vutch isles for the first time ever. Something odd is going on.
- Travel to Vutch Isles
- Discover that the pirates, while nominally under the leadership of a Dragon-Blood, are apparently working with an Anathema Ninja.
- Meet the Head Man.
- Discover that the Silver Prince has sent one of his servants to dispatch the pirates in exchange for an oath of fealty. Suspect that this is a protection racket.
- Start hatching plans.
Session n
- Blinding Light kills Darktide
- Blinding Light turns Skullstone against Devil then kills him.
- Blinding Light rejoins The Silver Prince then kills Grassland.
- Meet Alchemical Pirates
- Discover Alchemicals have infested one of the legendary Pirate hideouts
- Meet Noble Oath
- Meet incompetant immaculate newbs
- Wyld Hunt Ninjas investigate the secret volcano manse.