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Name: Nouse Indiga
Aspect: Wood
Motivation: Serve Sextes Jylis through protection of Arilak's hidden creatures.
Concept: Serious Patriarch
Gens: Nousa
XP Left/Spent: Used Dreams Legendary Dragon-Blood then bonus xp for the extra millenia of life. Basically used slightly reduced Legendary Celestial stats.

•••••, Charisma ••••••, Perception •••••••
Dexterity •••••••, Manipulation •••••, Intelligence ••••••
Stamina ••••••, Appearance •••••, Wits •••••••

5, Athletics 5, Awareness 5, Bureaucracy 5, Craft 5(Wood), Craft 5(Genesis), Dodge 6, Integrity 5, Investigation 5, Linguistics 3, Lore 6, Martial Arts 7, Medicine 6, Occult 5, Performance 5, Presence 7, Resistance 7, Ride 6, Sail 5, Socialize 6, Stealth 5, Thrown 4, Survival 7, War 5

<b>FA Breeding

•••, Conviction •••••, Temperance •••, Valor •••
Willpower ••••••••
Essence •••••••
Personal 21
Peripheral 55

Health Levels 0*1, -1*7,-2*7, -4*1, Incapacitated

First Archery Excellency(1m/2dice), Dragon-Graced Arrow(1m)
Athletics: First Athletics Excellency(1m/2dice), Effortlessly Rising Flame(1m), Falling Star Maneuver(1m/2dice)
Awareness: First Awareness Excellency(1m/2dice), All-Encompassing Earth Sense(2m)
Bureaucracy: Third Bureaucracy Excellency(3m)
Craft: First Craft Excellency(1m/2dice), Flaw-Finding Examination(1m or 3m, 1wp), Shaping Hand Style(2m)
Dodge: First Dodge Excellency(1m/2dice), Threshold Warding Stance(1m), Hopping Firecracker Evasion(2m), Virtuous Negation Defense(2m), Safety Among Enemies(3m, 1wp), Elemental Defense Technique, Unassailable Body of Wood Defense(4m, 1wp)
Integrity: First Integrity Excellency(1m/2dice), Unsleeping Earth Meditation(1m), Untiring Earth Meditation(5m, 1wp), Oath of the Ten-Thousand Dragons, Ten-Thousand Dragons Fight as One(4m)
Investigation: First Investigation Technique(1m/2dice), Falsehood Unearthing Attitude(5m, 1wp)
Linguistics: Wind-Carried Words Technique(Varies)
Lore: First Lore Excellency(1m/2dice), Elemental Bolt Attack(1m/2L), Elemental Burst Technique(1m/1L), Elemental Concentration Trance(5m, 1wp)
Martial Arts: First Martial Arts Excellency(1m/2dice), Third Martial Arts Excellency(3m), Tiger-And-Bear Awareness(6m), Tiger-And-Bear Unity(4m, 1wp), Water Style Formulation, Drowning in Understanding Kata(25m, 5wp), Currents Sweep to Sea(1m), Pounding Surf Style(1m), Flow From the Rocks(2m), Terrestial Hero Form(5m), Riptide Method(1m/attack), Drowning Embrace(1m, 1wp), Trireme Strikes the Rocks(3m), Striking Cobra Technique(3m), Serpentine Evasion(3m), Snake Form(5m), Essence Fangs and Scales Technique(6m), Armor-Penetrating Fang Strike(4m, 1wp), Snake Strikes the Heel(4m), Uncoiling Serpent Prana(3m), Striking Serpent Speed(6m), Essence Venom Strike(7m, 1wp)
Medicine: First Medicine Excellency(1m/2dice), Infection Banishing Prana(1m), Disease-Banishing Technique(4m, 1wp), Wound-Closing Touch(2m/lhl, 1wp), Grievous Wound Alteration Energy(3m, 1wp/ahl), Madness-Analyzing Stare(3m), Purity of Mind Method(5m, 1wp), Jade Crucible Method(Special, 1wp), Most Beneficient Seed of the Five Dragons(8m, 1wp), Transcendant Gaian Harmony(Earth, Fire)
Occult: First Occult Excellency(1m/2dice), Terrestial Circle Sorcery(1wp), Spitit-Detecting Mirror Technique(2m), Harmonious Wind-Luring Song(5m), Spirit-Grounding Shout(5m), Fivefold Resonance Sense
Performance: First Performance Excellency(1m/2dice), New Voice Technique(2m)
Presence: First Presence Excellency(1m/2dice), Glowing Coal Radiance(2m), Auspicious First Meeting Attitude(2m), Passion Transmuting Nuance(3m), Burning Coal Radiance(4m)
Resistance: First Resistance Excellency(1m/2dice), Strength of Stone Technique(2m/person), Impervious Skin of Stone(1m/2L&2B), Mountain Toppling Method(4m), (Air, Earth, Fire, Water, Wood) Protection Form(3m), Ox-Body Technique*5, Mountain of Endurance Meditation(7m), Perfected Scales of the Dragon(10m, 1wp)
Ride: First Ride Excellency(1m/2dice), Great Heart Companion(4m), Elemental Halo's Mercy(3m), Five-Dragon Horseman Prana(10m, 1wp), Dance of the Jade Bridle(1m, 1wp), By the Grace of Gaia
Socialize: First Socialize Excellency(1m/2dice), Third Socialize Excellency(3m), Sweeten-the-Tap Method(2m), Warm-Faced Seduction Style(1m), Jade Defense(5m), Wary Yellow Dog Attitude(1m), Brother-Against-Brother Insinuation(4m, 1wp), Implacable Progenitor Mien
Stealth: First Stealth Excellency(1m/2dice), Feeling-the-Air Technique(3m), Soundless Action Prana(1m/min), Distracting Breeze Meditation(1m/2successes), Trackless Passage Style(2m/person per mile), Wind-Walking Technique(2m), Dragon Shroud Technique(3m+, 1wp)
Survival: First Survival Excellency(1m/2dice), Hostile Environment Preperation Method(3m +1m/person), Wood Shelter Creation Technique(5m), Extension of the Wood Dragon's Blessing(10m +2m/ally)


Death of Obsidian Butterflies(15m), Emerald Countermagic(10m or 20m), Summon Elemental(10m+)

<b>Join Battle
, Soak , Dodge DV , Mobility Penalty , Fatigue
Punch: Speed 5, Accuracy , Damage , Parry DV , Rate 3, Tags N
Kick: Speed 5, Accuracy , Damage , Parry DV , Rate 2, Tags N
Clinch: Speed 6, Accuracy , Damage , Parry DV -, Rate 1, Tags C, N, P

Social Combat</b>
<b>Join Debate
, Mental Dodge DV
Presence: Speed 4, Accuracy , Parry , Rate 2
Performance: Speed 6, Accuracy , Parry , Rate 1
Investigation: Speed 5, Accuracy , Parry , Rate 2



Not every Solar was slain on Meru. Some escaped to their homes to harness the terrible weapons at their disposal. Nousa Indiga was faced with the prospect of facing down an angry Solar without the backing of the armies as she began to lay waste to all around her in her anger and madness. So he ran. He fled east from those terrible doomsday weapons and stumbled upon the Goddess Arilak. She offered him two things. Great lifespan and safe haven so long as he would serve her and help to protect her charges. The sight of those ancient beings she watched over made him quick to believe they were blessed of Sextes Jylis and he was quick to agree.

A few others were also found and brought into the small group that served Arilak. It was of course dangerous work, too dangerous for mortals but because their group was small it helped keep the blood pure and those who did not exalt were given to Arilak to deal with. What she did with those mortals is not something that is discussed by the group. With long lives, a sanctum to live in and an exciting task to work at they were content enough and have so far only suffered one true setback. The Great Contagion and the Fair Folk invasion hurt their numbers deeply. As such their number is only a little under 2 dozen. One of their members devised an artifact of blue jade that provided unlimited drinking water thus permitting them to leave the Sanctum for longer periods of time. However due to limited amounts of blue jade(Something that Arilak has ensured remains sparse) they can not hope to all leave the area they live in now.

<b>Familial Descent</b>

<b>Plot Hooks</b>