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Name: Adriana
Caste: Scourge
Motivation: Write her legend upon the cosmos.
Urge: Malfean - Make the nations of the Scavanger Lands abandon the Confederation of Rivers.
Unwoven Coadjutor: Amphelisia, the Teakettle Courtier
Anima: A hopping crow.
Concept: Scourgey Sorceress Huntress
XP Left/Total: 0/0

Strength •, Charisma ••, Perception ••
Dexterity •••••, Manipulation •••, Intelligence •••••
Stamina •, Appearance ••••, Wits ••••

Athletics 3, Awareness 2, Dodge 1, Integrity 1, Investigation 1, Larceny 3, Linguistics 1(Riverspeak, Old Realm), Lore 5(The First Age +1), Martial Arts 5(Fighting Unarmed +1), Occult 5(Demons +1, Sorcery +1), Presence 1, Socialize 2, Stealth 1, Survival 5

Backing: Adorjan 1
Cult 1
Influence: Demons of Adorjan 1
Manse 3
Past Life 2
Resources 1
Savant 1

Compassion •••, Conviction •, Temperance ••, Valour •••
Torment Malfean
Willpower ••••••••
Essence •••
Personal 17
Peripheral 38

Health Levels 0*1, -1*2, -2*2, -4*1, Incapacitated

Adorjan: First Adorjan Excellency*3, Sorcerous Enlightenment of Adorjan(1wp), Wind-Born Stride*1, Who Strikes the Wind?(3m)
Cecelyne: Transcendent Desert Creature


Terrestial: Infallible Messenger(10m),Invulnerable Skin of Bronze(20m), Slave-Spawn Summons(20+m, Infernals)

Join Battle 6, Soak 1B/0L/0A, Dodge DV 9/2, Mobility Penalty 0, Fatigue 0
Punch: Speed 5, Accuracy 12, Damage 1B, Parry DV 13/2, Rate 3, Tags N
Kick: Speed 5, Accuracy 11, Damage 4B, Parry DV 9/2, Rate 2, Tags N
Clinch: Speed 6, Accuracy 11, Damage 1B, Parry DV -, Rate 1, Tags C, N, P

Social Combat
Join Debate 6, Mental Dodge DV 12/6
Presence: Speed 4, Accuracy , Parry , Rate 2
Performance: Speed 6, Accuracy , Parry , Rate 1
Investigation: Speed 5, Accuracy , Parry , Rate 2

Sorcery(A deep love for), Yozi(Healthy fear), Undead(Hatred), Salina/Her Reincarnation(Rivalry), Metagaos(Curiosity), Other Infernals(Cautiously optimistic), The Raised Kingdom(Patriotic loyalty)


Adriana was born to the underclass that lives beneath the great bridges of the Raised Kingdom. An intelligent child her parents were disenfranchised merchants who were able to offer her some measure of education while her life taught her other tricks. Instead of begging she learned how to sneak and steal. Feeding herself this way she joined a criminal gang and in her spare time stole from the librariers of nobles or thaumaturges to educate herself. Yet no one can remain uncaught forever. Captured while infiltrating a temple to the kingdom's national god she sold her friends out for a chance at freedom. It was while running away from the kingdom and pursuing angry gang members a demon showed up and slew them, then offered her the deal. There was no second thoughts and she accepted without pause.

Plot Hooks