Blaque/LunarExtraActionCharms
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Extra Action Charms
Something rather irritating with Lunar Charms is a strange clause where you can not take more actions then (the Initiative you acted on) / 3. While I can see it as a balancing factor, the fact that this generally makes it so that Lunar Extra Action Charms are universally weaker then those of other Exalted, I am removing this clause and sticking with striaght Essence or Dexterity caps for these sort of Charms.
I'm noting it here, so I don't have to mention it over and over again. Frankly, this is an extent of something else Lunar Charms seem to have. There are rather consistant lil' rules about, but they are never fully described all in one place. Grrr.