AntiVehicleRocket/BloodRiverRunning
OOC Rambling
This guy is my longest-running Exalted PC to date and is fresh off of the first year of a projected two-year campaign. I'm fairly proud of what I've done with him, and so I'm putting his sheet and a capsule synopsis of his story so far up on the wiki.
Note that his character sheet may not entirely balance for his experience level; our GM tends to give bonus Trait dots at the end of character arcs, and many of his Backgrounds (Heart's Blood comes to mind) have been altered actively in play without XP expenditure. (Some of these are ridiculously out of date, for that matter; just like no battle plan survives contact with the enemy, no Background outlay survives contact with the campaign...) I'm not assuming anyone actually cares about this, but it never hurts to clarify.
Anyway, on with it! -- AVR
Blood River Running / Ainan Sosostren, Changing Moon: Stat Block
Name: Blood River Running (to the Silver Pact and Lunar society in general); Ainan Sosostren (to the rest of the world).
Caste: Changing Moon
Totem: Rabbit
Nature: Bureaucrat
Tell: Streaks of soft grey rabbit-fur in his otherwise black hair
Experience: 104 XP (103 spent)
Attributes
Strength 3, Dexterity 5, Stamina 3
Charisma 5, Manipulation 5, Appearance 3
Perception 4, Intelligence 3, Wits 5
Abilities
Favored Abilities: Awareness 3, Lore 2 (Realm Military and Tactics +3), Socialize 4, Stealth 3, Survival 2
Non-Favored Abilities: Athletics 3, Bureaucracy 2, Craft (Body-Shaping) 1 (Self +1), Dodge 4, Endurance 2, Investigation 1, Linguistics 3 (High Realm, Low Realm, Riverspeak, Old Realm), Melee 4, Occult 2, Performance 2, Presence 3, Resistance 1
Backgrounds
Artifact 5
(Sosostren is in possession of several artifacts. The first is a thin torc made of moonsilver, recovered from his first incarnation's tomb; it aids him in observing moods and in social interaction. The second is a moonsilver reinforced breastplate, of unknown name and pedigree, recovered from the Heptagram during the Realm's civil war. He also has access to a First Age weapon made to destroy corrupt Solars, but he is likely to return it to Lookshy's stewardship soon.)
Contacts 2
(Before Sosostren's Exaltation, he had a number of contacts within the Realm from his secondary-school days. Now, of course, he has a great many more contacts in the Realm and elsewhere...)
Heart's Blood 3
(In his travels, Sosotren has had a chance to sample the heart's blood of many animals. In addition to his rabbit totem, he has consumed the heart's blood of a red-tailed hawk, a deer, a snapping turtle, an alligator, a weasel, a giant spider, a flying snape, a hermit crab, a seagull, several fish, and a treesinger. The crowning glory of his shape library is his recent acquisition of the form of a hybroc.)
Mentor 2
(Sosotren's mentor is a fox-totem No Moon named Autumn Snowstorm, an infamous trickster and skilled shapechanger who maintains fairly regular contact with him. Autumn Snowstorm is often a useful source of information but is just as often prone to demanding favors and errands.)
Resources 2
(While Sosotren theoretically has access to more resources and hospitality if necessary, his current working supplies of jade and other resources are adequate if limited.)
Virtues: Compassion 4, Conviction 2, Temperance 2, Valor 4
Virtue Flaw: Curse of the Whipped Dog
Willpower: 7
Essence: 4 (18 Personal, 42 Peripheral, 8 committed from Peripheral)
Charms
Finding the Spirit's Shape (rabbit)
Humble Mouse Shape
Towering Beast Form
Deadly Beastman Transformation (see statistics below)
Shaping the Ideal Form
Hide of the Cunning Hunter
Masking the Brilliant Form
Ox-Body Technique x2 (2 -1 and 4 -2 Health Levels)
Predator Grace Method
Sensing the Deadly Flow
Tiger Claw Swat
Thunderclap Method
Bowing Reed Technique
Unmoving Bear Defense
Flowing Body Evasion
Pack-Saving Defense
Running Through the Herd
Sense-Sharpening Change
Heightened Hearing & Touch Method
Tale-Spinning Mastery
Emotion-Shaping Technique
Sosostren's beastman form is a tall and powerful silver-and-black rabbit, forsaking the typical heavily-muscled Beastman build for sleek and terrible speed. While under the effects of the Deadly Beastman Transformation, Sosostren has Strength 3, Dexterity 7, and Stamina 4; his gifts are Lightning Speed and Enhanced Senses.
Combos
Moonsilver Mirror Refraction (Pack-Saving Defense and Running Through the Herd):
Sosostren channels his Essence into unearthly speed and mental misdirection, creating a field of thin, mirror-bright planes of silver smoke around him as he launches himself in front of an attack with inhuman speed and precision, redirecting the attack first away from his ally and then towards an opponent.
Resounding Hammer of Mercy (Tiger Claw Swat and Thunderclap Method):
A field of silver Essence crackles around Sosostren and his weapon as he springs into a forceful attack, and as the power around him grows stronger, his blow becomes inexhorable in its force; as the blow lands, it erupts in a thundering crash of Essence giving way under some great pressure, yet for all the ferocity of the blow, the shattering Essence field cushions its force into damage that might incapacitate but will not kill.
Equipment
Slashing Sword: +3 Speed (total initiative modifier 13 in human form, 15 in beastman form), +1 Accuracy (attack pool 10 dice in human form, 12 dice in beastman form), +4L Damage (7+SL damage in both forms), +1 Defense (parry pool 10 dice in human form, 12 dice in beastman form)
Moonsilver Reinforced Breastplate: Soak 10L/9B, 0 mobility penalty, 1 fatigue, commitment 4 motes
Moonsilver Torc: Adds 3 dice to any Perception+Socialize roll, and allows a Socialize check to be rerolled once a day.
Soak: 12B/11L (13B/12L in beastman form)
Health Levels: 1 -0 / 4 -1 / 6 -2 / 1 -4 / Incap
Background and Adventures
(Still under contruction due to insane length)