Zack/Ciel

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Character Sheet

Vital Statistics

Name: Ciel                                 Skin: Pale 
Age: 19                                    Build: Slender                     
Height: 5’4”                               Caste: Eclispe                
Weight: 108 lbs                            Archetype: Follower 
Eyes: Violet                               Limit: Intemperate Revelation of Glory
Hair: Silver                               Trigger: Restraining powers
Anima Banner: Swan with wings outstretched
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Essence: XXX 
Willpower: [XXXXX.....]
Temporary Willpower: 5 
Personal Essence: 14 (14) 
Peripheral Essence: 35 (35) 
0 committed currently 
49 current pool 
Limit: [..........]
XP: 0/12 
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Soak: -2 Bashing, -1 Lethal              
Health Levels                               Virtues
  -0 [0]                                      Compassion: [XX...]
  -1 [00]                                     Conviction: [XX...]
  -2 [00]                                     Temperance: [XXX..]
  -4 [0]                                      Valor:      [XX...] 
  Incap [0] 
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Attributes
Physical                     Mental                       Social
  Strength  [XX...]            Perception   [XXX..]         Charisma     [XXX..]  
  Dexterity [XXXX.]            Intelligence [XXX..]         Manipulation [XXX..]  
  Stamina   [XX...]            Wits         [XXX..]         Appearance   [XXXXX]  
------------
Abilities
Caste                                               Favoured
  Bureaucracy: [XX...]                                Martial Arts: [XXX..]  
  Linguistics: [X....] (Riverspeak, Old Realm)        Athletics:    [XXX..]
  Ride:        [X....]                                Awareness:    [XX...]
  Sail:        [.....]                                Lore:         [XXX..] 
  Socialize:   [XXXXX]                                Occult:       [XXXXX] 
Normal
  Survival:     [X....]  
  Larceny:      [X....]  
  Stealth:      [X....]  
  Craft: Sewing [X....]  
----------------------
Backgrounds
  Artifact: [XX...]  
  Resources:[XX...]  
  Manse:    [XXXX.] 
 Merits
   Enchanting Feature (+1 to social roles when it’s good to look good) 2pt  
   Hidden Manse (It’s a tree!) 2pt  
 Flaws
   Nightmares (+1 to diff to regain twp with conviction after sleep, failed 
   lose 1 twp) 3 pt.
   Enemy 3pt
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Charms
Lore  
  Essence Lending Method (transfer 3 x Ess motes though skin-skin contact) 3m
Occult 
  Terrestrial Circle Sorcery 1twp  
Awareness
  Sensory Acuity Prana (Increase awareness by Ess) 5m  
Athletics
  Graceful Crane Style (Good balance) 3m  
Socialize
  Wise-Eyed Courtier Method (Superficial social subtext) 3m  
  Mastery of Small Manners (Know customs) 3m  
  Motive Discerning Technique (Determine true motives through conversation) 6m  
  Knowing the Soul’s Price (Know how to bribe a person) 10m, 1twp  
Martial Arts
  Secrets of Future Strife (Init x 2 for first action)   
  Flight of Mercury (+1 Init per mote) 1m per  
  Blade of the Battle Maiden (+1 to MA attack or parry, can block lethal unarmed) 
  2m per, 1twp 
  Joy in Adversity Stance (Roll Ess dice on dodge/parry and gain 2m per success) 5m
-----------------
Spells
Benediction of Cerulean Purity  (# of HL restored = Ess per 5 minutes)  
  Using the restorative properties of water, the caster channels Essence to
  increase this ability for those who completely submerge themselves in it.  Per
  five minutes spent soaking in the water, subjects of this spell heal health
  levels equal to the caster’s Essence.  This spell only works on still bodies of
  water such as lakes or tubs and only on relatively clean water.  Note that no
  method of breathing underwater is conferred by this spell and that if the body of
  water is large enough, multiple people can benefit, limited of course by the
  Essence of the caster.
The Titan’s Icy Breath (Wits + Occult roll + Occult auto successes lethal
damage, if damage taken, speed halved for scene)  10m  
---------------------------
Equipment
A plain, boring black traveling cloak  
A garishly decorated rapier: Straight Sword - Spd 0, 3L, Acc 1, Def 4,
  Not something you’ll ever likely see on a real battlefield, this rapier is well
  made if a bit over decorated.  The hilt is made of carved ivory and the guard is
  swirled into the shape of an exotic flower. The sheath is wrapped in albino
  lizard skin and capped with gold.  It used to belong to a minor noble, until 
  Ciel ‘liberated’ it as a means to defend herself.  As it’s obviously a family
  heirloom, she’d like to return it to the man someday.  If she ever runs into him
  again, that is. 
One plain canvas backpack  
Two complete changes of clothes, minus boots, gloves, overcoat.  
A handmade noblewoman’s dress in light blue  
  Made by Ciel herself over a period of a few months using stolen materials.
  Includes under dresses, corsets, etc for wearing where appropriate.
A floppy brimmed black suede hat with violet braided leader band   
Small sewing kit  
Small makeup and hair dye kit  
One weeks worth of ages old food from imperishable storage  
The Elegant Courtier’s Hoops of Grace, 2 hearthstone settings, +1 to social
interaction using appearance or with those of higher position  
  Made of shimmering orichalcum, these bracelets are elegant in their simplicity.
  Two slightly curved crescents fastened together end to end backwards form them, 
  though only one is set with a hearthstone.
Hearthstone of Water Sculpting, level 3, 6 Ess regained per hour 
  A milky blue sphere roughly the size and shape of a marble, the Hearthstone of 
  Water Sculpting allows the bearer to mold water or liquids containing mostly 
  water in various ways.  Most common is the use to create near perfect 
  reproductions of things seen or envisioned by the caster, only being near 
  perfect because they are of course formed entirely from water.  1 mote per cubic
  yard to be manipulated must be spent, subject to the Storyteller’s discretion.
--------------------------
Description
Ciel stands at a few bare inches above average height, a figure of classic, if 
fragile appearing beauty.  Her skin is flawless and smooth, the milk white of 
someone who has never stepped foot in the sun.  Long silver hair falls down 
around her shoulders to the small of her back, straight and shimmering strands 
framing a fine featured face in a hazy corona.  Settled lightly on her head is a
floppy black suede hat to shade her tender skin, a woven band of violet and black
leather cording wrapped around the base.  Delicate pink lips and high 
cheekbones center on a slightly pert nose, and shining eyes with irises of the 
lavender hues of twilight are shadowed by silvery lashes and thin, arcing 
eyebrows.  
Her willowy frame is garbed in a loose white silk blouse with short sleeves, 
concealing but not hiding the gentle curves of her form. Graceful and slender 
limbs are unadorned to the wrist where on each she wears a shimmering loop of 
orichalcum, the left set with a milky blue sphere and white leather gloves that 
are barely lighter in color than her skin fit snugly over her soft hands.  An 
ashen grey, short sleeved overcoat is pulled over her torso, the main body of 
the garment coming up to her neck and the falling to her waist.  A diamond 
cutout starts just at her midriff ending just below her waist where two 
enlongated triangles fall down across the front of her legs too just above her 
knee.  The soft fabric of the coat arcs over the contour of her hips, forming a 
long, narrow segment that falls down to mid calf, and at each shoulder the coat 
is marked with a small violet symbol, like a stylized wheel with a four pronged 
star in the center.
Black pants made of some shimmering, stretchy material cling closely to the 
curve of her long, shapely legs and a belt of interwoven lavender and black 
leather straps is fastened loosely about her waist, leaning dowards to one side, 
clearly just for style as it bears no weapons or pouches.  On her left ankle the 
same symbol on her shoulders appears in a larger size, faint whisps of bright 
lavender smoke entangled about it and winding up her leg to the knee.  Stark 
white leather boots adorn her delicate feet, the tops only coming up to her 
ankles before being covered by the hem of her pants which seem to be fastened to 
them with small buttons.  The boots themselves sport thick black sole, roughly 
two inches thick which lend her a little more height.
--------------------------
Base attack dex + martial arts: 7 + weapon acc = 8  
Base parry dex + martial arts: 7 +  weapon def = 12  
Base dodge dex + dodge: 4   
Base initiative dex + wits + d10: d10 + 7  
Base damage str: 2 + weapon damage = 5L  

Prophecy from another player

She is going to be very frustrated about problems that she cannot understand, and 
caught in winds of change.

Appearances