Difference between revisions of "ZMoring"

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m (Created the basic outline/framework for my UserPage.)
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Obviously, the characters that the players play as.
 
Obviously, the characters that the players play as.
 
  
 
== The Good ==
 
== The Good ==
  
 
Helpful mortals, Exalted allies, and endearing characters: NPCs that I designed to help along the Circle and make sure the plot goes where I want it to.
 
Helpful mortals, Exalted allies, and endearing characters: NPCs that I designed to help along the Circle and make sure the plot goes where I want it to.
 
  
 
== The Bad ==
 
== The Bad ==
  
 
Wyld Hunts, Deathlords, and corrupt officials: NPCs I put in the story to antagonize, derail or hinder the Circle, or to just be a pain-in-the-ass.
 
Wyld Hunts, Deathlords, and corrupt officials: NPCs I put in the story to antagonize, derail or hinder the Circle, or to just be a pain-in-the-ass.
 
  
 
== The Ugly ==
 
== The Ugly ==

Revision as of 00:03, 18 August 2012

I GM a game for my friend John, his brother Will, and my sister Isa. I made this page mainly so that I can put up some of the funny or interesting things that come about as a result of our games.

Player Characters

Obviously, the characters that the players play as.

The Good

Helpful mortals, Exalted allies, and endearing characters: NPCs that I designed to help along the Circle and make sure the plot goes where I want it to.

The Bad

Wyld Hunts, Deathlords, and corrupt officials: NPCs I put in the story to antagonize, derail or hinder the Circle, or to just be a pain-in-the-ass.

The Ugly

Creeps, freaks, and weirdos: the monsters and enemies I throw at my players, from horrors in the Underway to yeti to malevolent gods.

Manses and Demesnes

Manses and Demesnes from our campaign. I created most of them, but I let John design his own for Hjalmar.