XerExaltedLite/NightCharms

From Exalted - Unofficial Wiki
Revision as of 01:18, 6 April 2010 by Conversion script (talk) (link fix)
Jump to: navigation, search

Night Charms

Removed Charms

  • Core Book Athletics: Thunderbolt Attack Prana, Lightning Speed,
  • Night Book Athletics: Fish Swimming Technique, Soaring Crane Leap, Mountain Crossing Leap Technique
  • Core Book Dodge: Reed in the Wind, Shadow Over Water, Flow Like Blood
  • Core Book Endurance: Armored Scout's Invigoration
  • Eclipse Book Endurance: Tireless Traveller's Stamina
  • Zenith Book Endurance: Empty Stomach Fasting Meditation
  • Core Book Sail: Wind-Defying Course Technique
  • Night Book Awareness: Owl-Eye Technique
  • Core Book Investigation: Ten Magistrate Eyes, Irresistable Questioning Technique
  • Core Book Larceny: Stealing from Plain Sight Spirit
  • Night Book Larceny: Inescapable Shadow of the Sun
  • Zenith Book Performance: King of Masks Technique
  • Core Book Stealth: Easily Overlooked Presence Method, Invisible Statue Spirit

Prowess Charms

Athletics

<B>Graceful Crane StanceXerExaltedLite/NightCharms/B>


<B>Monkey Leap TechniqueXerExaltedLite/NightCharms/B>

The distance is (Brawn + Prowess) x 10 yards

<B>Spider-Foot StyleXerExaltedLite/NightCharms/B>


<B>Feather-Foot StyleXerExaltedLite/NightCharms/B>

In addition, the Solar's running and Sprinting speeds are doubled. This does not stack with other speed-enhancing Charms.

<B>Leaping Tiger AttackXerExaltedLite/NightCharms/B>


<B>Racing Hare MethodXerExaltedLite/NightCharms/B>

The character moves at her (Dexterity + Brawn + permanent Essence) x 10 mph.

<B>Swift Water PranaXerExaltedLite/NightCharms/B> NightXerExaltedLite/NightCharms/I>


<B>Foe Vaulting StyleXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>


<B>Cloud-Foot StyleXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>


<B>Eagle Wing StyleXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>

Awareness

<B>Eye of the Unconquered SunXerExaltedLite/NightCharms/B>

Dodge

<B>Reflex Sidestep TechniqueXerExaltedLite/NightCharms/B>


<B>Seven Shadow EvasionXerExaltedLite/NightCharms/B>


<B>Leaping Dodge MethodXerExaltedLite/NightCharms/B>

Endurance

<B>Front-Line Warrior's StaminaXerExaltedLite/NightCharms/B>

When activated, this Charm lasts until the armor is removed. It sets both Fatigue and Mobility penalties to zero.

<B>Tiger-Warrior's EnduranceXerExaltedLite/NightCharms/B>

The character experiences no effects of fatigue for the day. She does not need to make any sort of fatigue check, and not only does she not suffer any penalties from lack of sleep, she cannot sleep. In addition, she regains Essence as if she were meditating or sleeping (double normal rate).
This allows the character to jog for the entire duration, though she will suffer one level of bashing damage for every hour that she pushed herself to excess.

<B>Ascetic Monk's Purification DisciplineXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>

The character needs neither food nor water for one full month. After that, she must eat and drink normally for at least three days before using this Charm again.

<B>Controlled Breathing ExerciseXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>


<B>Sleep of Death TechniqueXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>

This reduces the need for food and drink to 1/15th the normal level. Thus, the Solar can go for a full year if she also invokes Ascetic Monk's Purification Discipline.

<B>Unsleeping Watchman TechniqueXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>


<B>Tireless Runner's StrideXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>

Her pace is merely her running speed. She just has no need to stop until she actually reaches her destination.

<B>Extended Life PranaXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>

There are no Virtue prerequisites. This Charm adds the Solar's permanent Essence in millenia to her maximum lifespan.

Sail

<B>Perfect Reckoning TechniqueXerExaltedLite/NightCharms/B>

This Charm functions on land.

<B>Depth-Plumbing IntuitionXerExaltedLite/NightCharms/B>

The knowledge also confers an intuitive understanding of the currents beneath her ship, effectively allowing her to handle the ship as if it were nimbler than normal. Used on a skyship, this Charm will tell the character how high above land or sea she is.

<B>Storm-Weathering Essence InfusionXerExaltedLite/NightCharms/B>

This can protect a ship up to (Essence rating squared) x 10 yards in length.

<B>Hull-Preserving TechniqueXerExaltedLite/NightCharms/B>

This can protect a ship up to (Essence rating squared) x 10 yards in length.

<B>Golden Essence SailsXerExaltedLite/NightCharms/B> <I>EclipseXerExaltedLite/NightCharms/I>


<B>Phantom Crew CharmXerExaltedLite/NightCharms/B> <I>EclipseXerExaltedLite/NightCharms/I>

Extra rules need to be detailed for this Charm.

<B>Glorious Solar ShipXerExaltedLite/NightCharms/B> <I>EclipseXerExaltedLite/NightCharms/I>

Additional rules need to be detailed for this Charm

Subterfuge Charms

Awareness

<B>Barrier-Bypassing SensesXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>

Investigation

<B>Crafty Observation MethodXerExaltedLite/NightCharms/B>


<B>Judge's Ear TechniqueXerExaltedLite/NightCharms/B>

If the target has a lower permanent Essence than the Solar's, she may make a contested Willpower + Essence roll with the target to force the victim to answer a question completely, honestly, and to the best of her ability.

<B>Evidence-Discerning MethodXerExaltedLite/NightCharms/B>


<B>Unknown Wisdom EpiphanyXerExaltedLite/NightCharms/B>


<B>Abiding Blood ObservationXerExaltedLite/NightCharms/B> <I>TwilightXerExaltedLite/NightCharms/I>


<B>Hawk Aloft GazeXerExaltedLite/NightCharms/B> <I>TwilightXerExaltedLite/NightCharms/I>


<B>Guilt-Finding Inquisitor MethodXerExaltedLite/NightCharms/B>


<B>Death Revealing MethodXerExaltedLite/NightCharms/B>

Larceny

<B>Seasoned Criminal MethodXerExaltedLite/NightCharms/B>


<B>Flawlessly Impenetrable DisguiseXerExaltedLite/NightCharms/B>


<B>Perfect MirrorXerExaltedLite/NightCharms/B>


<B>Flawless Pickpocketing TechniqueXerExaltedLite/NightCharms/B>


<B>Magpie's Invisible TalonXerExaltedLite/NightCharms/B>


<B>Lock-Opening TouchXerExaltedLite/NightCharms/B>


<B>Door-Evading TechniqueXerExaltedLite/NightCharms/B>


<B>Impassable Portal TechniqueXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>

Performance

<B>Gender-Concealing MeditationXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>


<B>Impenetrable IdentityXerExaltedLite/NightCharms/B> <I>ZenithXerExaltedLite/NightCharms/I>

Fair Folk are not immune to the effects of this Charm.

Stealth

<B>Mental Invisibility TechniqueXerExaltedLite/NightCharms/B>

This functions like Easily Overlooked Presence Method on a successful roll.

<B>Vanishing From Mind's Eye MethodXerExaltedLite/NightCharms/B>


<B>Blurred Form StyleXerExaltedLite/NightCharms/B>


<B>Sound and Scent Banishing AttitudeXerExaltedLite/NightCharms/B>


<B>Unseen Ghost WalkXerExaltedLite/NightCharms/B> <I>NightXerExaltedLite/NightCharms/I>

The difficulties to spot the character are a bit higher. Especially if she is motionless.

<B>XerExaltedLite/NightCharms/B>


== Comments ==