Difference between revisions of "SolVachel/NorthernBear"

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   <b>Prerequisite Charms:</b> Strength of the North Technique.
 
   <b>Prerequisite Charms:</b> Strength of the North Technique.
  
Ignore wound penalties = to MA, add Ma to FoS, Deal Lethal damage barehanded.
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Ignore wound penalties = to MA, add Ma to [[FoS]], Deal Lethal damage barehanded.
  
 
=== <b><i>Bear Hide Excercise</i></b> ===
 
=== <b><i>Bear Hide Excercise</i></b> ===
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=== Comments ===
 
=== Comments ===
Work 'n Progress ~ SolVachel
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Work 'n Progress ~ [[SolVachel]]

Latest revision as of 01:17, 6 April 2010

Construction Ongoing

Stubborn Bear Method

 Cost: 3m
 Duration: Instant
 Type: Reflexive
 Minimum Ability: 2
 Minimum Essence: 1
 Prerequisite Charms: None

Ignore Wound Penalty = to MA for turn.

Strength of the North Technique

 Cost: 3m
 Duration: Instant
 Type: Simple
 Minimum Ability: 3
 Minimum Essence: 2
 Prerequisite Charms: Stubborn Bear Method

Increase Feat of Strength by Martial Arts for one action.

Northern Bear Form

 Cost: 5m
 Duration: One Scene
 Type: Simple
 Minimum Ability: 4
 Minimum Essence: 2
 Prerequisite Charms: Strength of the North Technique.

Ignore wound penalties = to MA, add Ma to FoS, Deal Lethal damage barehanded.

Bear Hide Excercise

 Cost: 3m
 Duration: One Scene
 Type: Reflexive
 Minimum Ability: 5
 Minimum Essence: 2
 Prerequisite Charms: Northern Bear Form

Soak Lethal Damage with Bashing Soak.

Glacier Body Practice

 Cost: 5m
 Duration: One Turn
 Type: Reflexive
 Minimum Ability: 5
 Minimum Essence: 3
 Prerequisite Charms: Bear Hide Excercise.

Reduce all damage to minimum.

Tree Felling Paw

 Cost: 2m
 Duration: Instant
 Type: Simple
 Minimum Ability: 5
 Minimum Essence: 2
 Prerequisite Charms: Northern Bear Form

Double Raw Pre Soak Damage.

Steel Splintering Strike

 Cost: 5m
 Duration: Instant
 Type: Simple
 Minimum Ability: 5
 Minimum Essence: 3
 Prerequisite Charms: Tree Felling Paw

Post soak dice of damage automatically converted into levels of damage.

Terrible Rage of the Northern Bear

 Cost: 5m, 1w
 Duration: One Scene
 Type: Reflexive
 Minimum Ability: 5
 Minimum Essence: 4
 Prerequisite Charms: Pinacle.

For the rest of the scene all die pool penalties due to damage or pain are instead die pool bonuses and added to all actions. In addition the penalty is applied as a bonus to armor, hardness, and damage .

Comments

Work 'n Progress ~ SolVachel