SilverMasks/Society

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Society

Protector

Sheltering Mantle of Moonlight
Cost: 5 motes, 1 willpower
Duration: Indefinite
Type: Simple
Minimum Charisma: 4
Minimum Essence: 2
Prerequisite Charms: None
Lunars are protectors, first and foremost. By touching another and bathing him in her anima, the Lunar pledges herself as the being's Protector. The being becomes the Lunar's Charge. as long as the Lunar mantains the Charm, he knows instantly the direction, distance and physical state of her charge. When protecting the Charge, Charms that actively and directly defend for it, such as Den Mother Method, Pack-Saving Method and any Charm channelled through Mother's Touch cost 1 mote less, and may be used freely, without counting as a Charm use. Any and all Charms that perceive threats against the Lunar also activate as if the Charge was the Lunar. Lunars are very particular in their protection, and thus a single Charge may only be protected by one Sheltering Mantle of Moonlight at any single time.

Guardian Becomes the Charge
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Sheltering Mantle of Moonlight
The Mantle of Moonlight entwines two souls as one. One as a Guard and one as Guarded, as Luna does to her consort, keeping the chaos at bay... and sometimes, a Guard needs more than simply using his powers to physically safeguard. Sometimes, they cannot stop their charges from hurting. Sometimes, they need to give their flesh and blood, their will and soul to booster the one they love. With One Flesh, One Soul, a Lunar may give his Charge any of his Health Levels, Essence or Willpower. Motes of Essence given by the Lunar to his Charge always count as peripheral motes. This is an Intant, Reflexive action that may be activated when his charge is hurt, or when a Charm is used. This Charm may not be used if the charge is farther from the Lunar than (his Essence x100) yards.

Pride of the Protector
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Sheltering Mantle of Moonlight
There is nothing more glorious than to protect. To give up your body and soul to protect another. The Essence of the Lunar Exalted is to protect, to keep their charges safe. Every fleeting moment of safety they can buy their charges is a moment of religious relief for their minds and souls. This Charm enhances Sheltering Mantle of Moonlight. As long as the Lunar protects another with the Mantle, she receives a virtual Nature of Guardian, and recovers 1 willpower or 4 motes whenever she successfully defends an attack aimed for her charge, or kills a being that actively threatened the Charge. Her true nature remains unchanged.

With All My Heart
Cost: 5 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Charisma: 5
Minimum Essence: 4
Prerequisite Charms: Pride of the Protector, Guardian Becomes the Charge
With a prayer to Luna, the Lunar pleads her protection to those she loves. With a prayer to Luna, the Lunar pleads her favor in this protection. With a prayer to Luna, the Lunar gives his own soul to protect those he loves. The willpower spent while activating this Charm is used to channel compassion, and for the remainder of the scene, the Lunar add her Compassion to all actions as long as she fights for those she cares. Furthermore, while doing so she may exchange her Dexterity attribute for her Charisma in all combat actions, and add twice her Compassion to her base movement rating - as long as she moves towards one she cares about.

Bonds Wrought in Silver
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Charisma: 5
Minimum Essence: 4
Prerequisite Charms: Ascendant Charisma, Primal Charisma
Lunar created the Lunars on her love for Creation. An expression of this love is the Lunars' ability to thrive in their relationships. Their societies, their lords, that which they protect. Relationships are sacred to the Moon-Chosen, and one that attempts to hurt them does little more than to call Moon-Blessed fury upon their being! This Charm activates instantly to prevent a non-violent attempt to affect a relationship between the Lunar and another. The Lunar rolls his Charisma+Essence with a difficulty equal to the interloper's Essence - if he suceeds, this attempt fails. This is a Perfect Defense.

Bonds Wrought in Silver does not require the Lunar to be present for it to work - Lunars with this Charm can always feel where their relationships are threatened, as their Charisma permeates those she cares about. If the Lunar wins by a margin greater than the interloper's Essence, the Lunar may commit 1 willpower to be able to sense this interloper anywhere in Creation. As long as it remains committed, the Lunar is aware of their presence at all times, and although leaving Creation will defend one against this sense, it does not dispel the Charm, and the Lunar will know that his quarry has set foot into Creation again on the moment she does.


Steward

Servant's Honor Prana
Cost: 2 motes
Duration: One Task
Type: Simple
Minimum Charisma: 1
Minimum Essence: 1
Prerequisite Charms: None
The Lunar pledges herself to a superior, and promises to accomplish a task. For the duration, the Lunar adds one die to all rolls directly involving the task, but receives a penalty of one die to all rolls that do not directly involve it. Those bonuses count as charm dice, as usual. This Charm may be activated multiple times, and its benefits stack, but with great danger! Each time he receives an order which opposes another order, he loses 1 Willpower point and cannot regain it until his superiors alter their commands such that they do not come into conflict.

Hand of the King Method
Cost: 6 motes, 1 willpower, 1 Health Level
Duration: One Task
Type: Simple
Minimum Charisma: 2
Minimum Essence: 2
Prerequisite Charms: Servant's Honor Prana
The Lunar’s devotion is great. With their devotion, their honor, comes power. To show his devotion for the task his superior has laid upon her, the Lunar draws his own blood, in a wound that is not done until it is over – the Health Level taken for this Charm is committed. For the remainder of the task, the Lunar adds his Conviction to all rolls related to the task, but suffers a one-die penalty to all rolls not related to it. The Lunar may only activate Hand of the King Method for one task at a time. Those bonuses count as charm dice, as usual.

Reflection of Your Lord
Cost: 4 motes, 1 willpower
Duration: One Task
Type: Simple
Minimum Charisma: 5
Minimum Essence: 3
Prerequisite Charms: Hand of the King Method
The Lunar’s devotion is contagious. He reflects the light of his devotion for his ruler, and it touches all those he commands. The Lunar may command a number of people equal to (The Lunar's Charisma x20). All those he commands receive one die to all rolls related to his orders, and may spend 1 health level in the place of a willpower to channel a virtue. This can be done once per turn and does not count as a willpower use to channel a virtue, allowing both to be used at once. They may not be swayed from the Lunar’s side except with the use of Charms. Barring supernatural intervention, their loyalty is assured, and even then they can throw off any effect with the expenditure of 1 willpower per Essence requirement of the Charm, even if it was not normally resistible, as long as it tries to sway their loyalty away from their lord.

Silver-Hardened Honor Meditation
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 2
Minimum Essence: 3
Prerequisite Charms: Hand of the King Method
The Lunar’s devotion is his Shield, and nothing can stop it. This Charm activates when the Lunar pledges himself with Servant’s Honor or Hand of the King Method – onward, he may not be swayed by any words. As long as the Lunar continues to have his task in mind, he may spend 1 Willpower to ignore Social Rolls or Charms meant to sway him from his path - even if they cannot be resisted or ask for more than 1 Willpower to do so, such as Cash and Murder Games. This Charm can be activated to prevent loss of willpower caused by an enemy's powers, but it will still cost 1 willpower. This is a Perfect Defense.

Eminence in Submission Attittude
Cost: 3 motes, 1 willpower
Duration: Indefinite
Type: Simple
Minimum Charisma: 3
Minimum Essence: 3
Prerequisite Charms: Servant’s Honor Prana, Charisma of the Moon-Kissed
The Lunar works herself in a position of eminent submission. Through her master, she becomes great. What she pledges for, what she protects, she eclipses through her own greatness. For the duration, she converts her Conviction rating into automatic successes in any social roll acting on her orders. This Charm may be activated multiple times, so as to have multiple situations where to receive a bonus, but with great danger! Each time she receives an order which opposes another order, she loses 1 Willpower point and cannot regain it until his superiors alter their commands such that they do not come into conflict.

Rulership-Strenghtening Devotion
Cost: 6 motes, 1 willpower
Duration: Indefinite
Type: Simple
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Eminence in Submission Attittude
Blessed are those the Lunar protects, as the shadow of heaven falls over them, making them calmer, more confident, their social graces never faltering as long as they know their Celestial protector will be there for them. To employ this Charm, the Lunar must have a public position as protector of a regime. As long as it is in effect, the Lunar's superiors convert dice equal to the Lunar's Essence) in automatic successes in all social rolls tied to their rulership.

Shadow of the Protector
Cost: 6 motes, 1 willpower
Duration: A Lunar Month
Type: Simple
Minimum Charisma: 4
Minimum Essence: 4
Prerequisite Charms: Eminence in Submission Attittude
Those rulers protected by a Lunar Exalted can sleep without worry; Their devotion and might will always keep the ruler and country they have sworn to free of harm. To employ this Charm, the Lunar must have a public position as protector of a ruler or regime. During the Full Moon, the Lunar spends a night walking on those places ruled by the regime, howling to the moonlight. All within its boundaries will feel the fear of the Lunar's reprisal for their actions; This instantly dissolves any rebellion against the regime or conspiracy to overthrow its ruler led by creatures whose permanent essence is less than the Lunar's, and prevents all others from arising until the next Full Moon.


Pack

Brotherhood of Lake and River
Cost: 10 motes, 1 willpower, 1 experience point
Duration: Instant
Type: Simple
Minimum Charisma: 3
Minimum Essence: 2
Prerequisite Charms: Silver-Soul's Charisma
One of the ultimate expressions of Lunar camarederie, the Lunar may bound with an individual, who becomes her 'Sibling' from that moment on. To do so, the Lunar and the Sibling-to-be must cut the palm of their hands and bind their wounds together for at least 10 minutes, while this Charm is activated. From that point on, the Lunar will always be dimly aware of his Sibling's direction and distance, and will always be aware if the Sibling is seriously wounded or killed. When in close proximity - less than 100 yards - the Lunar may even read their surface thoughts. If this bond is reciprocal, the Lunar and the Sibling may converse through their thoughts. Finally, all Charms to beneficit the Siblings - such as healing, and Charms that allow the Lunar to defend for them - cost one mote less to activate(minimum 1). The maximum number of Siblings the Lunar may have equals twice her Compassion, and it lasts until their Death. To make a reciprocal bond, two Lunars must use this Charm on one another.

Blood-Singing Instincts
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Charisma: 3
Minimum Essence: 2
Prerequisite Charms: Brotherhood of Lake and River
Lunars who hunt with their Siblings are dangerous indeed! With this Charm, the Lunar draws from the knowledge and viewpoint of any of her Siblings in combat, gaining an enormous tactical advantage. With the Siblings active in the same immediate vicinity, the Lunar receives 1 bonus die to all combat rolls during the turn and +2 to their initiative per Sibling present. This Charm must be activated prior to the Initiative roll.

Pack-Calling Cry
Cost: 3 motes per Sibling, 1 willpower
Duration: Instant
Type: Simple
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Brotherhood of Lake and River
By crying into the wind and sounding the Pack-Calling Cry, the Lunar summons his Siblings to her. The Lunar may summon any and all of her Siblings with this Charm, each costing 1 mote. The Sibling receives the call instantly, but has some leeway in deciding when to heed the call(a few minutes if nearby, pehaps hours if miles away, or days if hundreds or thousands of miles distant!), but after this period, must make a willpower rolls equal to the calling Lunar's charisma to resist answering it. Success allows the Sibling to ignore the call for a like ammount of time - failure makes the Sibling abandon all she is doing to run to the Lunar. She may still roll once every like interval. If the Siblings are successful a number of times equal to the Lunar's Essence, the compulsion to come is broken.

Culture

Herd Reinforcement Posture
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Charisma: 4
Minimum Essence: 2
Prerequisite Charms: Ascendant Charisma
Lunars shape societies, strenghtening them as appropriate. With it, the Lunar creates fervor and pride in the society for a specific institution or group of people within the society, or a new society with whom they are exposed to, and makes them protect and cherish it! They will be hard-pressed to be convinced to abandon or break it. Any social action to go against it has its difficulty increased by the Lunar's Essence, and the people of the kingdom can always channel their virtues to protect it! The Lunar rolls Charisma+Essence with a difficulty equal to the willpower of the group's leader, plus 1 for a village, 3 for a city, 5 for a territory, 6 for a large nation and 7 for a whole Empire. A member of the affected community may spend a point of willpower to ignore the effects of this Charm for a scene, but only when she has paid 1 willpower for every success the Lunar achieved in the roll will they be free of its grasp.

Forsaking the Blood Posture
Cost: None
Duration: Permanent
Type: Special
Minimum Charisma: 4
Minimum Essence: 3
Prerequisite Charms: Herd Reinforcement Posture
This Charm is the reverse of Herd Reinforcement Posture, and enhances it. Instead of making them be in favor of the group, proud and protective, the people may instead be turned against the group with a successful use Herd Reinforcement Posture. Its benefits will instead be for any action trying to defend the culture, and will easily lead to ostracism or war. They become steadfast antagonist to the relevant culture, rationalizing it in any way they like.

Creating the Wolf Attitude
Cost: 10 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Manipulation: 4
Minimum Essence: 2
Prerequisite Charms: Ascendant Manipulation
Lunars can tell people what to feel. This Charm creates a fear within a group of people, be they a tribe, cult, company or kingdom. The character must have spent several hours in the past year encouraging the desired belief on this group before using this Charm, and this Charm must be invoked in the presence of at least one member of this group. The Lunar rolls Manipulation+Socialize with a difficulty equal to the willpower of the group's leader, plus 1 for a village, 3 for a city, 5 for a territory, 6 for a large nation and 7 for a whole Empire. A member of the affected community may spend a point of willpower to ignore the effects of this Charm for a scene, but only when she has paid 1 willpower for every success the Lunar achieved in the roll will they be free of its grasp. The nature of the fear is up to the Lunar.

Feeding the Bear Progression
Cost: None
Duration: Permanent
Type: Special
Minimum Manipulation: 5
Minimum Essence: 2
Prerequisite Charms: Creating the Wolf Attittude
Lunar Exalted can encourage lust for life! This Charm enhances Creating the Wolf Attitude, allowing the Lunar to be more creative with it, triggering emotions of Craving within the populace. This can be a general emotion, causing the social group affected to indulge whatever lusts or hungers occur to it, or a specific indulgence, such as food, love, conquest or Haslanti tapestries.

Topiary Culture Meditation
Cost: 6 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Manipulation: 4
Minimum Essence: 3
Prerequisite Charms: Ascendant Manipulation
Lunars shape cultures by removing or dictating weaknesses. The Lunar rolls Manipulation+Socialize with a difficulty equal to the willpower of the group's leader, plus 1 for a village, 3 for a city, 5 for a territory, 6 for a large nation and 7 for a whole Empire. If successful, the Lunar gets to dictate a part of the society, such as an institution, a custom or suchlike, that becomes less valued, and falls by the wayside. It will receive less attention, less benefits, if applicable, and if nothing is done, vanish in a few months or years. Any social action against it receives a number of successes equal to the Lunar's Essence. A member of the affected community may spend a point of willpower to ignore the effects of this Charm for a scene, but only when she has paid 1 willpower for every success the Lunar achieved in the roll will they be free of its grasp.