NikinkCityOfGoldcampaign

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City Of Gold

WEDNESDAY Game is: On
  • You write cool stuff, go wild, just tie it in with what's already up. Sound fair? B-)

/FortressOfOneThousandSuns
/TimeLine
/FortressOfBlackIce
/Characters
/WadisHanNarid
/CastOfThousands
/MandateOfHeavenAndHell


A place where other Nerdy Boyz can post comments and suggestions they wish me to see without having to resort to e-mail... yay!

  • Note: All things put on this page are transient!
    • All submitted links will be put on Website (eventually).
    • Anything you note as wishing to be put on the Website will be.
    • Random, unrelated and out of context comments will be lost every now and then.

Ok boyz... post away... B-)

Goals of the Sidereal Circle:

  • Stabilise South-West Creation
    • House Ragara seems to be best choice to do so due to man-power and resources.

Threats to the South-West:

  • Deathlord in the Mountains
    • Undead
    • Fortress Of Black ice
    • Zombie Hordes
    • Abyssals
    • Deal / Alliance with Gem
      • Discovered to be:
      • 1. Mutual Non-aggression Pact
      • 2. Trade allowances and favours
      • 3. Military Support
  • The Lap
    • Something is going on...
  • Mysterious unknown armies from the Silent Crescent
    • Some new kind of Exalt
  • Shadowlands in the mountainous region known as The Thousand

What has been happening in the South-West?:

  • Gem attacked by mysterious unknown Exalt and army
  • Undead attacking villages and stuff led by dark Solars
  • Souls of deceased not moving on (either to underworld or reincarnation)
  • Bargain between Abyssal and Despot of Gem
  • Sesus Legion wiped out in jungles (cause unknown, maybe mysterious Exalt?)
  • Dragon-Blooded Circle destroyed any chance of Realm influence in South
  • Sessiness getting very powerful in jungle.
    • Lots of jungle tribes begun worshipping
    • Possession of powerful Artifact (Jade Monkey)
  • Fortress Of Black Ice reappeared
  • Sidereal Wondrous Light disappeared in the Lap
  • Jungle tribes getting aggressive and moving north
    • House Sesus sent in legion to pacify and got wiped out
    • House Sesus sent second legion south after House Ragara's heroes found their way to Gem
  • Mysterious Exalts in Jungle
    • Presumably same as the ones attacking Gem
    • Point of origin seems to be Fount of Mourning
  • House Ragara and House Sesus fighting for control of region
  • Temple of Four Mystic Blossoms attacked by Abyssal
    • What is going on here?
    • What is the Fourth Caste of Monks?

Goal #1: Get House Ragara powerful

  • Give access to First-Age gear
    • Lead Ragaran Heroes to Fortress of One Thousand Sons
      • Complete!
      • Compose prophecies to aid the Dragon-Blooded
      • Arrange for Jotun to attack Ragaran Caravan near Fortress
      • Smite V'neef Aron and Sesus Ludar
      • Deliver the prophecies in snippets to guide the heroes
      • Send visions to Ragara Jinel to lead him to Fortress
      • Arrange for Elementals to open ground around the hidden entrances
    • In theory:
      • Other Dragon-Bloods follow Jinel to the Fortress
      • Aron cannot talk them out of it
    • Get information to Emerald-Blade about Abyssal and the Fortress
    • Be aware of possible trouble with the Abyssal infiltrator
  • Monitor Progress
  • Cripple House Sesus

Goal #2: What the hell is happening with Autocthon?

  • Appears that Autocthon's Exalts have returned
  • Unknown goals.
    • What purpose behind this invasion?
  • Origin near Font of Mourning
  • Gems on foreheads hold souls to bind and animate their magically constructed bodies
    • Unsure as to why mortals have them.
    • Perhaps to hold their souls upon death?

Goal #3: Deathlord and Abyssals

  • Lies-In-Hate went to Gem
    • Immediate superior is The King-In-Hate-And-Deceit
  • Another Abyssal spotted riding a dragon heading towards Ragaran heroes
  • Another Abyssal (Fearful-Journeys-With-Taint?) infiltrated caravan before it left Gem
    • Probably the Abyssal that imitated / posed as Nekuna
    • Will want the Fortress of One Thousand Suns and all it's stuff
This is to see if the Nerdz are reading this page

Some suggestions for your Sidereals' downtime adventures...

  • You could:
    • blackmail,
    • bribe,
    • coerce,
    • be rewarded for services performed by
  • An entity such as:
    • Another Exalt
      • Sidereals
      • Solars
      • Lunars
      • Terrestrials
      • Abyssals
      • Alchemicals
    • A spirit
    • A god
    • A demon
    • A Fae
    • A Ghost
  • To gain such things like:
    • A useful ally,
    • A useful pawn,
      • A new PC perhaps, if you'd like to try a new one to throw into the fire...
    • Information
      • Where things are
      • What things are
      • Where people are
      • What people want
    • Access to Spells or Charms
    • An extra dot of Essence or Attributes or Abilities via Endowment
    • Wondrous items

Your journeys can take you anywhere in Creation (especially with a Chosen of Mercury among you) so you have a lot to pick and choose from. Keep each adventure brief and cool. You can say you blackmail Ahlat into fighting an enemy of yours. You get more xp for saying you arranged with Madame Marthesine to hide all of Ahlat's brides, and in return for their safety and rediscovery, Ahlat must slay (or cause to be slain) Lies-In-Hate. Or maybe drop hints to Ahlat as to the whereabouts of his brides and lead the Abyssal Lies-In-Hate to that location so that the one will find the other... Or maybe you want a Solar from Albin'Shar, perhaps Yari, to claim the Fortress of One Thousand Suns from the Emerald Blade? Perhaps Yari has a vision of the southern conflict and a chance for a Solar God-King to step in and bring about peace... Perhaps Yari finds travel to be a surprisingly easy and untroubled affair to the South-West... Perhaps Yari discovers the existance of, or is discovered by, the Abyssals in the region and combat ensues... Yari vs Lies-In-Hate??? Maybe you discover that the Solar shard that originally infiltrated the Fortress of Black Ice and brought about the downfall of Go-Gorunmet the Infernal... Nilus... has been reincarnated in the Solar Mettan'AKorren and perhaps there are memories left by Lytek as to the layout of the infernal Fortress that might be of assistance in it's downfall... or that by leading Mettan'AKorren to the Southwest with Yari, they could help defeat that which lies within...? Perhaps investigation of the Autochthonian encampment at the Font of Mourning, or in the rebuilt Gem uncovers the Abyssal liaison and diplomat... maybe there's some currents of distrust and unease that could be taken advantage of to turn some Alchemicals against said Abyssal... Want to do an Alchemical battle vs Abyssal???

These are just suggestions. What you cannot do is break game history - ie: The Emerald Blade is not an Abyssal, nor is she a man, nor is she any other Solar in disguise etc. Nor can you deal with Deathlords directly (by all means, sneak around and infiltrate their citadels or whatever, but no marching up to them and and saying 'please be nice'...). Nor can you uncover the great curse in a book given to you directly by the Ebon Dragon as he sucks your wobbly-bits in submission... B-)

- Put Comments Here: (use the 'Modify this Page' option at the bottom there!)

  • Here is an example. When editing the the page, follow this example. - MettanAKorren
  • Note the asterix then the text... B-)

May I direct you to : MartialArts/StormCrowStyle2

This is the Style Murray chose for Aoshi, tweaked into a better, more suitable Martial Art style. Please read and suggest improvements...

Links people find that are worth looking into

/LinkArchive


Random Stuff that I must put on the Website whenever I get a chance

"For reference in the future, whenever I come to a situation like this in Exalted, one of the first questions I ask myself is, "How can I make something explode?" That usually solves about half of my problems right out of the gate." - Peter LaCara, RPGnet


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