Difference between revisions of "MartialArts/SunDragonStyle"

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=== Background ===
 
=== Background ===
  
Sun Dragon Style originated from a First Age Zenith caste named Kenji "Leaping Warrior of the Heavens" Arita. He underwent a magical hibernation as guardian to gaurd an extremely powerful artifact only to wake up and find it stolen and Dragon Blooded are now ruling everything with an iron fist. After learning of the Dragon Blooded's treachery and their new found power in the Immaculate styles, Kenji began crafting this martial art while on his quest to recover the stolen artifact. If a Solar Exalt wishes to learn this Martial Art then he must first find a master who has mastered all three paths to their completion. Once this master is found he must prove his worth. This is usually accomplished through roleplaying or through a series of quests that will benefit this master of masters. <b>Storytellers should be very cautious when allowing a new character access to even the first few charms in this tree because it is designed for use with middle to high end characters in mind.</b>
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Sun Dragon Style originated from a First Age Zenith caste named Kenji "Leaping Warrior of the Heavens" Arita. He underwent a magical hibernation as guardian to watch over an extremely powerful artifact only to wake up and find it stolen and Dragon Blooded are now ruling everything with an iron fist. After learning of the Dragon Blooded's treachery and their new found power in the Immaculate styles, Kenji began crafting this martial art while on his quest to recover the stolen artifact. If a Solar Exalt wishes to learn this Martial Art then he must first find a master who has mastered all three paths to their completion. Once this master is found he must prove his worth. This is usually accomplished through roleplaying or through a series of quests that will benefit this master of masters. <b>Storytellers should be very cautious when allowing a new character access to even the first few charms in this tree because it is designed for use with middle to high end characters in mind.</b>
  
  
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  <b>Min. MA:</b> 5
 
  <b>Min. MA:</b> 5
 
  <b>Min. Essence:</b> 3
 
  <b>Min. Essence:</b> 3
  <b>Prereqs:<b> Sun Dragon Mind Form
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  <b>Prereqs:</b> Sun Dragon Mind Form
  
 
A Dragon is a rather contemptuous beast. Taking your attack and turning it into a trap of his own design. An Exalt using this charm adds his martial arts score to a reflexive parry and if the parry succeeds then the attacker is in a clinch.
 
A Dragon is a rather contemptuous beast. Taking your attack and turning it into a trap of his own design. An Exalt using this charm adds his martial arts score to a reflexive parry and if the parry succeeds then the attacker is in a clinch.
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I must give credit to Savare for helping me tweek this MA seeing as it is my first endeavor into custom exalted content. I invite everyone's input ---  [[Insanewizard]]
 
I must give credit to Savare for helping me tweek this MA seeing as it is my first endeavor into custom exalted content. I invite everyone's input ---  [[Insanewizard]]
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I was kind of hoping that everyone might go over this MA with a "Balance" comb or let me know if they liked it, hated it (why?), or thought it was eh. I look forward to comments. ~ [[Insanewizard]]

Revision as of 03:11, 16 February 2006

Sun Dragon Style

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I designed this style for my current character a master martial artist by the name of Kenji Arita. He has a very low opinion of Terrestrials and the Sidereals who helped them rebel against the Solars. So he designed this style to compete against Immaculates who he believes are "Less" than Solars.

Background

Sun Dragon Style originated from a First Age Zenith caste named Kenji "Leaping Warrior of the Heavens" Arita. He underwent a magical hibernation as guardian to watch over an extremely powerful artifact only to wake up and find it stolen and Dragon Blooded are now ruling everything with an iron fist. After learning of the Dragon Blooded's treachery and their new found power in the Immaculate styles, Kenji began crafting this martial art while on his quest to recover the stolen artifact. If a Solar Exalt wishes to learn this Martial Art then he must first find a master who has mastered all three paths to their completion. Once this master is found he must prove his worth. This is usually accomplished through roleplaying or through a series of quests that will benefit this master of masters. Storytellers should be very cautious when allowing a new character access to even the first few charms in this tree because it is designed for use with middle to high end characters in mind.


Training

Training for each tree of this martial art is different. Sun Dragon's Body is primarily fasting, weight training, cardio vascular training, and practicing using essence to enhance your physical self. Sun Dragon's Mind focuses on meditation, introspection, and solving difficult logic puzzles. Sun Dragon's Spirit is an odd training regimine. This path teaches to look past the mind and body to find the center of this most powerful of trinities. Most use meditation, others speak with Gods and great spirits to gain insight into the deeper workings of the spirit.

Weapons

A Sun Dragon disdains all forms of weapons and armor. A practitioner of this martial art may start out using Tiger claws (called dragon claws by practitioners of this martial art), but will eventually discard them in favor of his already powerful barehanded attacks. The practitioners may never wear armor that has a movement penalty.

Prerequisite Charm

This charm must be purchased and used for meditation purposes whenever training in this martial art.

Sun Lotus Meditation</b>

<b>Cost: 2 motes/minute(or turn in combat)
Duration: Sustained
Type: Simple
Min. MA: 3 
Min. Essence: 2
Prereqs: none

Sun Lotus Meditation is a valuable tool on the path to enlightenment. The Exalt centers his mind on his inner self and can now concentrate on any one thing without any intrusion. All penalties due to fatigue, injury, climate, or situation are negated. The only way to disturb an Exalt under the throes of this charm is to physically attack him and do more than 2 boxes of bashing damage. The Exalt can make a will power roll with a difficulty of the number of boxes of damage he took and still remain in his meditation.

Sun Dragon's Body

Sun Dragon Fortitude</b>

<b>Cost: 2motes/2B 1L soak
Duration: Instant
Type: Reflexive
Min. MA: 3
Min. Essence: 2
Prereqs: Sun Lotus Meditation

When a dragon flexes his scales tighter he can become near impenetrable. The Exalt uses the same principle to tighten his skin with essence. For every two motes spent the martial artist gains 2 bashing soak and 1 lethal soak with a limit on the number of motes spent equal to Stamina + Resistance.


Sun Dragon's Palm</b>

<b>Cost: 3 motes
Duration: Instant
Type: Supplemental
Minimum MA: 3
Minimum Essence: 3
Prereqs: Sun Dragon Fortitude

A Dragon in the throes of battle is a terrifying thing to behold. The Exalt seeks to emulate this by powering their strikes with doses of essence. Spending 3 motes adds your martial arts to the damage of your strike and unarmed attacks are lethal.


Sun Dragon's Burning Afterimage</b>

<b>Cost: 2 motes/die
Duration: Instant
Type: Reflexive
Min. MA: 3
Min. Essence: 2
Prereqs: Sun Dragon Fortitude

The legendary Sun Dragon is made of light in material form. This charm duplicates the effect of staring into the sun. When the Exalt is attacked he flashes a bright light from his spark using essence and then dodges out of the way. You spend 2 motes to gain one die to use on a reflexive dodge.


Sun Dragon's Foundation Shaking Strike</b>

<b>Cost: 5 motes
Duration: Instant
Type: Simple
Min. MA: 3
Min. Essence: 2
Prereqs: Sun Dragon Palm, Sun Dragon’s Burning After Image

All dragons have immeasurable strength. An Exalt with this charm focuses this strength into destroying inanimate objects. This charm doubles the damage against objects.


Sun Dragon's Body Form</b>

<b>Cost: 8 motes 1 willpower
Duration: Scene
Type: simple
Min. MA: 4
Min. Essence: 4
Prereqs: Sun Dragon’s Foundation Shaking Strike

The Exalt has honed their body to a degree of perfection that most mortals can only dream of. This form style allows one perfect dodge per turn, adds martial arts to dodge, attack pool, bashing soak, lethal soak, and all his unarmed attacks are lethal.


Sun Dragon's Invulnerability</b>

<b>Cost: 10 motes
Duration: Instant
Type: Reflexive
Min. MA: 5
Min. Essence: 4
Prereqs: Sun Dragon Body Form

The awesome fortitudes of the mighty dragons are legendary, most often just letting a blow glance off of impenetrable hides. With this charm the Exalt attains this strength of fortitude for a brief moment. Once activated this Exalt takes no damage from one attack.


Angry Dragon Claw</b>

<b>Cost: 10 motes 1 willpower
Duration: instant
Type: supplemental
Min. MA: 5
Min. Essence: 5
Prereqs: Sun Dragon Body Form

When a dragon is enraged beware for its anger is unmatched. When the Exalt, or one he cares for, has been attacked in combat he may use this charm against the attacker. You roll Dexterity + Martial Arts and all Martial Arts attacks (against that one attacker) add the successes of that roll in aggravated damage. This charm also deals piercing damage so halve the target’s soak.


Sun Dragon's Graceful Agility</b>

<b>Cost: 5 motes
Duration: Scene
Type: Simple
Min. MA: 5
Min. Essence: 4
Prereqs:  Sun Dragon Body Form

A Dragon, though incredibly large, is a very graceful creature. Leaping and spinning through the air and crouching on the narrowest of edges. The Exalt with this charm can affect this same graceful demeanor. Upon activation the Exalt doubles his movement rate and his leaping distance. He may also set foot anywhere.


Leaping Dragon Assault</b>

<b>Cost: 15 motes 1 willpower
Duration: instant
Type: Simple
Min. MA: 5
Min. Essence: 5
Prereqs: Dragon’s Graceful Agility, Angry Dragon Claw

A dragon in the air is a dangerous thing. They may strike nearly anywhere at any time due to their strength and grace. An Exalt infuses their body with essence to lighten their frame and strengthen their attack. They then approach their target with almost impossible speed and strike a wicked blow. The Exalt may attack any one thing within sight (with an MA attack) and add their essence to the base damage of the attack.

Sun Dragon's Mind Style

Sun Dragon's Omniscients</b>

<b>Cost: 3 motes 
Duration: scene
Type: reflexive
Min. MA: 2
Min. Essence: 2
Prereqs: Sun Lotus Meditation

The Sun Dragon is very wise and attentive to his surroundings. Using this charm the Exalt fortifies his senses with essence. The Exalt cannot be surprised and he adds his permanent essence to his awareness rolls.


Regeneration of Body Through Mind</b>

<b>Cost: 10 Motes
Duration: Instant
Type: simple
Min. MA: 2
Min. Essence: 3
Prereqs: Sun Dragon’s Omniscients

A Sun Dragon is a being of intense control over everything including its own body. Through concentration a Sun Dragon can heal almost any wound immediately. This charm allows an Exalted to heal 5 bashing or lethal damage.


Sagacious Control of Essence</b>

<b>Cost: 1 mote
Duration: instant
Type: simple
Min. MA: 5
Min. Essence: 3
Prereqs: Sun Dragon’s Omniscients

A Dragon’s control over essence dwarfs all Terrestrials, most Celestials, and even some Solars. With this charm the Exalted makes a stamina + MA roll and then he absorbs a number of motes equal to the success up to his permanent essence score from the surrounding area.


Essence Appraising Eye</b>

<b>Cost: 3 motes
Duration: scene
Type: reflexive
Min. MA: 3
Min. Essence: 1

Prereqs: Regeneration of body through mind, Sagacious control of essence

The Exalted settles back within his own mind and sends out invisible tendrils of his own essence to encompass his opponent. These tendrils react much like a spider’s web. Whenever essence moves past them they send out a warning to the Exalt. This does not allow the exalt to act first but it does let him know exactly what charm is being used and how much essence is being used to fuel it.


Sun Dragon's Mind Form</b>

<b>Cost: 10 motes 1 willpower
Duration: scene
Type: simple
Min. MA: 4
Min. Essence: 4
Prereqs: Essence Appraising Eye

Focusing his attention inward, the Exalt falls within his mind and reemerges with a perfect harmony of mind over matter. He senses the flow of life and energy to an almost prescient state. Add martial arts to initiative, dodge pool, parry pool, and heal 2 bashing and 1 lethal per turn.


Sun Dragon's Contemptuous Wit</b>

<b>Cost: 6 motes
Duration: instant
Type: reflexive
Min. MA: 5
Min. Essence: 3
Prereqs: Sun Dragon Mind Form

A Dragon is a rather contemptuous beast. Taking your attack and turning it into a trap of his own design. An Exalt using this charm adds his martial arts score to a reflexive parry and if the parry succeeds then the attacker is in a clinch.


Sun Dragon's Painful Whim</b>

<b>Cost: 6 motes
Duration: instant
Type: supplemental
Min. MA: 5
Min. Essence: 4
Prereqs: Dragon’s Contemptuous Wit

A Dragon can be a spiteful beast and when it suits him to toy with his prey he does so in the cruelest ways possible. Using this charm an Exalted rolls his normal martial arts attack figures damage, then takes the post soak damage and adds that as dice penalties to the victim for a number of turns equal to the Exalt’s essence divided by 2 rounded down.


Infallible Prana of Vengeance</b>

<b>Cost: 6 motes 1 willpower
Duration: 1 turn
Type: reflexive
Min. MA: 5
Min. Essence: 4
Prereqs: Sun Dragon Mind Form

When someone beneath a dragon’s stature (which to him is almost everyone) attacks him, it enrages him to no end and he will lash out at anyone unbalanced enough to attack him. The Exalted who activates this charm channels their rage mixed with essence into a blinding panoply of strikes against anyone who dares laid a hand on them. The Exalt gets a reflexive counter attack (dex + MA + enemy’s attack successes) on anyone who attacks them this turn and he only takes base damage. Ex, Kenji Arita is being attacked by a lowly Fire Dragon-Blooded. Kenji decides that this slight will not go unpunished and activates this charm. The Dragon-Blooded rolls his attack and gets three successes to hit Kenji because Kenji is not trying to block or dodge. Normally those three successes would be added to the DB's damage but they are instead applied to Kenji's counter attack so Kenji only has to take the DB's base damage.


Sun Dragon's Celestial Wit</b>

<b>Cost: 5 motes 1 willpower
Duration: instant
Type: Simple
Min. MA: 5
Min. Essence: 4
Prereqs: Dragon’s Painful Wit, Infallible Prana of Vengeance

A dragon, when the situation necessitates it, can move faster than a human eye can follow. This charm allows the Exalt to emulate this speed. The Exalt gains a number of extra actions equal to his essence (and these may be split just like any other action).

Sun Dragon's Spirit

This path can only be started once the Body and Mind paths are completely mastered.

Sun Dragon's Will Over Fate</b>

<b>Cost: Permanent
Duration: forever
Type: special
Min. MA: 1
Min. Essence: 1
Prereqs: Leaping Dragon Assault, Dragon’s Celestial Wit

The Sun Dragon’s mind is infinitely sharper and farther seeing than mortals can ever hope to glimpse. The Exalt who purchases this charm now figures Initiative dexterity + wits + martial arts +essence as her base initiative from this point forward.


Sun Dragon's War Body</b>

<b>Cost: 15 motes
Duration: scene
Type: Simple
Min. MA: 5
Min. Essence: 5
Prereqs: Dragon’s Will Over Fate

By infusing essence into his body, an Exalt using this charm actually transforms themselves into a hybrid of human and Sun Dragon. When this charm is purchased you distribute 10 points anywhere you want, but once this is done you cannot change it. This charm may be purchased more than once but each subsequent purchase adds 5 points.

||Effect ||Bonus ||Cost || ||Attribute || +1 || 2 || ||Ability || +1 || 1 || ||Soak ||+1 L/B || 1 || ||Speed || +2 || 1 || ||Accuracy || +1 || 1 || ||Defense || +1 || 1 || ||Rate || +1 || 1 || ||Damage || +1L || 1 ||


Sun Dragon's Orichalcum Scales </b>

<b>Cost: 5 motes 1 willpower
Duration: essence turns
Type: reflexive
Min. MA: 5
Min. Essence: 4
Prereqs: Dragon’s War Body

The Sun Dragon’s scales are made of pure Orichalcum. When the Exalt activates this charm his skin turns a metallic white with flecks of gold in it and becomes extremely resilient. +10B/+10L hardness of 8.


Burning Entropy Strike</b>

<b>Cost: 1 mote/2 lethal
Duration: Instant
Type: supplemental
Min. MA: 5
Min. Essence: 2
Prereqs: Dragon’s Will Over Fate

The Spiritual might of the Sun Dragon is immense even to a Solar’s perception. Through the use of this charm the exalt wraps entropy heavy essence around their hands or feet which eats away at the targets ability to withstand damage. For every 1 mote of essence spent add 2 lethal damage to a MA attack. For every 2 L done through this charm it reduces the soak of the victim by 1 for a number of turns equal to the Exalt’s essence.


Sun Dragon's Spirit Form</b>

<b>Cost: 10 motes 1 willpower
Duration: scene
Type: simple
Min. MA: 5
Min. Essence: 5
Prereqs: Dragon’s Orichalcum Scales, Burning Entropy Strike



This Form brings you as close to the true nature of the Sun Dragon that you will ever be able to attain. The Exalt’s body hardens, forms a thin almost imperceptible layer of white scales flecked with gold, the Exalts hair thickens and looks more like reptilian spines, his eyes become small suns, and his teeth and nails sharpen and harden. The anima banner of the Exalt is now a behemoth sized Dragon king like creature made of white flames with flashes of yellow streaking throughout. Not only does this form gives him a hardness equal to his essence and raises the difficulty to hit him by his martial arts, but he also is allowed to activate the other two form styles as well. [Total benefits= heal 2B/1L per turn, initiative+=MA, dodge pool+=ma + 1 perfect dodge per turn, parry pool+=ma, bashing soak+=ma, lethal soak+=ma, damage=lethal, hardness=essence, difficulty to hit+=ma (boo ya!!!)]


Snuffing out the Candle's Light</b>

<b>Cost: 2 motes/ health level
Duration: Instant
Type: supplemental
Min. MA: 5
Min. Essence: 5
Prereqs: Sun Dragon’s Spirit Form

By extending his control over spirit energy the Exalt actually attacks their target’s spirit. For every 2 motes spent on this the target takes an additional 1 health level of damage, which is applied after soak. This may strike immaterial spirits and if the spirit is killed by this attack then the spirit is utterly destroyed.


Incandescent Strike of Divine Retribution</b>

<b>Cost: 20 motes 1 willpower 5 lethal health levels
Duration: Instant
Type: Simple
Min. MA: 6
Min. Essence: 6
Prereqs: Snuffing out the Candle’s Light

All of the anger and rage of the entire solar race gather behind the force of this blow. A burning comet formed from the Exalt’s own life force appears in his hand. With a scream of over 200 voices the comet homes in unerringly to its target. Unless the defender uses a perfect defense charm they cannot dodge or parry this attack. The damage is your essence that is unsoakable permanent lethal damage which cannot be healed by any mortal or exalted means.


Purification of Sun Dragon's Spirit</b>

<b>Cost: 12 motes, and 1 willpower per negative effect charm
Duration: Instant
Type: Simple
Min. MA: 5
Min. Essence: 5
Prereqs: Sun Dragon Spirit Form

By focusing his inner power, the Exalt using this charm, removes any hostile charms and effects that have been placed on him by people with an essence lower than yours.


Spiritual Charm Redirection</b>

<b>Cost: 7 motes
Duration: Instant
Type: Reflexive
Min. MA: 5
Min. Essence: 4
Prereqs: Purification of The Dragon’s Spirit

After achieving complete mastery over essence and spiritual energy the Exalt can grab the forming essence of a charm that is yet to be unleashed and redirect it anywhere he wishes. Roll dexterity + martial arts against the target’s permanent essence score. If successful you may redirect or cancel the charm.


Sun Dragon's Hatred of Sorcery</b>

<b>Cost: 12 motes
Duration: instant
Type: reflexive
Min. MA: 5
Min. Essence: 4
Prereqs: Spiritual Charm Redirection Prana, Incandescent Strike of Divine Retribution

The Sun Dragon’s hatred of magic stems from his lack of ability to use proper sorcery. The Exalt sees the incoming essence cloud that creates the spell and sees the perfect spot to disrupt it. He then charges his hands with essence and thrusts them into the spell matrix to shatter the intended spell. You roll your dexterity + martial arts against the caster essence + spell circle, success means you counter the spell.

Comments

I must give credit to Savare for helping me tweek this MA seeing as it is my first endeavor into custom exalted content. I invite everyone's input --- Insanewizard

I was kind of hoping that everyone might go over this MA with a "Balance" comb or let me know if they liked it, hated it (why?), or thought it was eh. I look forward to comments. ~ Insanewizard