Difference between revisions of "MaHaSuchi"

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Dodge Pool: 14/21 Soak: 3L/12L//6B/12B  
 
Dodge Pool: 14/21 Soak: 3L/12L//6B/12B  
  
Willpower: 10 Health Levels: -0/-1 x 8/-2 x 14/-4/Incap  
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Willpower: 10 Health Levels: -0/-1 x 8/-2 x 14/-4[[/Incap]]
  
 
Essence: 7  
 
Essence: 7  

Revision as of 09:04, 3 April 2010

Once again, this is all alohaloha. Creds to you.

Ma-Ha-Suchi Murr-Ya Lunar Warlord

Nature: Paragon

Attributes: Strength 6 (12), Dexterity 7 (14), Stamina 6 (12), Charisma 7, Manipulation 6, Appearance 6, Perception 5, Intelligence 4, Wits 6

Virtues: Compassion 2, Conviction 6, Temperance 2, Valor 5

Abilities: Dodge (F) 7 (Unarmored +3), Melee (F) 7 (Corpse Drill +3), Performance (F) 7 (Prayers +3), Presence (F) 7 (Intimidation +2, Beastmen +1), Survival (F) 7 (Scavenger Lands +2) Archery 4, Athletics 7, Awareness 5, Bureaucracy 4, Brawl 7 (Natural Weapons +3), Endurance 6, Investigation 3, Larceny 3, Linguistics 6 (Old Realm; Riverspeak, Foresttongue, Skytongue, Firetongue, High Realm, many Barbarian tongues), Lore 4 (First Age +3), Medicine 2 (Tribal Remedies +2), Occult 3 (Nature Gods and Elementals +2), Ride 4, Resistance 6, Sail 3, Socialize 4 (Silver Pact +2), Stealth 4, Thrown 3

Backgrounds: Artifacts 5+, Contacts 3, Cult 5, Followers 5+, Heart's Blood 5+, Influence 5, Manse 5+, Resources 4

Charms: Ma-Ha-Suchi has access to any Lunar Charm he qualifies for, as well as a number of high essence, unprinted Charms.

Combos: Silver Storm: 13+ Motes, 2 Willpower: Sensing the Deadly Flow, Twisting Surprise Attack, Ferocious Biting Sword, Foe-Driving Attack. Ma-Ha-Suchi dashes forward, spinning Corpse-Drill in improbable long handed strokes, forcing his opponent to confront attacks from every angle until their broken and battered corpse drops to the ground. Ma-Ha-Suchi uses this expensive Combo only when he wishes to brutally slay and humiliate his opponent.

Bridled Moonlight: 11+ Motes, 1 Willpower: Sensing The Deadly Flow, Ferocious Biting Sword, Knowing Weapon Technique, Tiger Claw Swat. With a single vicious slice Ma-Ha-Suchi attempts to decapitate of disembowel his opponent. This Combo is used when Ma-Ha-Suchi is faced by an opponent to powerful to be easily slain, and to weak to warrant the Silver Storm, most often a young Exalt.

Wild Rebuke: 7+ Motes, 1 Willpower: Golden Tiger Block, Wary Swallow Method, Crouching Tiger Stance. On the rare occasions where Ma-Ha-Suchi is caught off guard, he commonly uses this Combo to force his opponent to go on the defensive.

Base Initiative: 13

Attack: Corpse Drill: Speed 28/35 Accuracy 21/28 Damage 17/24 Defense 17/25

Moonsilver Claws: Speed 19/26 Accuracy 21/28 Damage 11/17 Defense 21/28

Moonsilver Bite: Speed 16/23 Accuracy 19/27 Damage 14/20 Defense 17/25

Dodge Pool: 14/21 Soak: 3L/12L//6B/12B

Willpower: 10 Health Levels: -0/-1 x 8/-2 x 14/-4/Incap

Essence: 7

Personal Essence: 27 Peripheral Essence: 72

Other Notes: Ma-Ha-Suchi’s Deadly Beastman Transformation Gifts are as follows, Horrifying Might 1, Rugged Hide, Resilience of Nature, Terrible Beast Claws, Impenetrable Beast Armour, Wound-Knitting Power, Savage Moonsilver Talons, and Horrifying Might 2.He also has a Hardness of 8 while in Beastman Form.

Corpse Drill is Ma-Ha-Suchi's great Moonsilver Direlance. It was shown to him in mad dreams given to him by the wild goddess Luna as a gift for his faith and dedication. With it, Ma-Ha-Suchi will spread the tenets and blessing of Luna.

Corpse Drill, unique Moonsilver Direlance Spd +15, Acc +4, Dam +11, Def +0, Rate 4, Min Str 3, Commit 12 (Includes Moonsilver Material Bonus)

Whenever Corpse Drill slays a creature, the character may either spend 2 motes or 5 motes. If he spends 2 motes, the character regains as many motes as the result of a 10-sided die. An Exalt cannot regain more Essence in a given turn that he has points of Stamina and may not exceed his normal maximum temporary Essence. If he spends 6 motes, he regains 1 temporary Willpower point.

The Exalted can use the protean nature of the Moonsilver in Corpse Drill to slip through the cracks of armor and bypass the protection it gives to enemies. By spending 5 motes, Corpse Drill deals piercing damage but damage dice is halved after the attack roll. This means you calculate the damage normally; adding the successes of the attack to the damage rating of the weapon and the character's Strength, and this number is halved for the total number of damage dice. This ability must be used for every single attack that the character wants to deal piercing damage.

For 4 motes, a character attuned to Corpse Drill and attacking with it can make an extra attack. The character cannot have more extra actions in one turn than his Essence score, and he cannot split his dice pools or use charms that give him extra actions. Corpse Drill has settings for 3 hearthstones.

Jamez