Difference between revisions of "Kraken/Cassia"

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* - back to [[Kraken]]
 
* - back to [[Kraken]]
* - back to [[IceAndWave]]
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* - back to IceAndWave
  
 
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<b>Anima:</b> A warm breeze that grows and takes form as dragons with scales of flame and teeth of ruby flowing around her.
 
<b>Anima:</b> A warm breeze that grows and takes form as dragons with scales of flame and teeth of ruby flowing around her.
  
<b>Merits:</b><br>
+
<b>Merits:</b> Double-Jointed (3)<br>
Double-Jointed (3)<br>
+
Eidetic Recall (hearing, vision) (2)<br>
Eidetic Recall (all senses) (2+6xp)<br>
 
  
 
<b>Attributes</b><br>
 
<b>Attributes</b><br>
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<b>Abilities</b><br>
 
<b>Abilities</b><br>
Archery 1, <b>Athletics</b> 4, Awareness 3, Craft 1, <b>Dodge</b> 4, Investigation 3, <b>Larceny</b> 5, Linguistics 2, Lore 1, <b>Melee</b> 3, Performance 2, <b>Presence</b> 3, <b>Socialize</b> 3, <b>Stealth</b> 4,  <b>Survival</b> 2
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Archery 1, <b>Athletics</b> 4, Awareness 3, Craft 1, <b>Dodge</b> 4, <b>Larceny</b> 5, Lore 1, <b>Melee</b> 3, Performance 1, <b>Presence</b> 2, <b>Socialize</b> 1, <b>Stealth</b> 4,  <b>Survival</b> 2
  
 
<b>Specialities</b><br>
 
<b>Specialities</b><br>
 
Mimicry (Performance) +1<br>
 
Mimicry (Performance) +1<br>
 
Climbing (Athletics) +1<br>
 
Climbing (Athletics) +1<br>
 
<b>Languages</b><br>
 
Ice Tongue; High Realm, Low Realm<br>
 
 
    
 
    
 
<b>Backgrounds</b><br>
 
<b>Backgrounds</b><br>
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<b>Willpower:</b> 6<br>
 
<b>Willpower:</b> 6<br>
 
<b>Health:</b> -0,-1,-1,-2,-2,-4, Incapacitated<br>
 
<b>Health:</b> -0,-1,-1,-2,-2,-4, Incapacitated<br>
<b>Essence:</b> 3<br>
+
<b>Essence:</b> 2<br>
<b>Personal Essence:</b> 10<br>
+
<b>Personal Essence:</b> 9<br>
<b>Peripheral Essence:</b> 21<br>
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<b>Peripheral Essence:</b> 17<br>
 
<b>Committed Essence:</b> 4
 
<b>Committed Essence:</b> 4
  
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Flicking Candle Meditation<br>
 
Flicking Candle Meditation<br>
 
Threshold Warding Stance<br>
 
Threshold Warding Stance<br>
Safety Amongst Enemies<br>
 
<b>Investigation</b><br>
 
Indesputable Physical Evidence Analysis<br>
 
 
<b>Larceny</b><br>
 
<b>Larceny</b><br>
Observer Awareness Method<br>
 
Ears Of The Snowy Owl<br>
 
 
Reseting Tumblers Techinique<br>
 
Reseting Tumblers Techinique<br>
 
Artful Sprinting Theft<br>
 
Artful Sprinting Theft<br>
New Voice Technique<br>
 
 
<b>Stealth</b><br>
 
<b>Stealth</b><br>
 
Distracting Breeze Meditation<br>
 
Distracting Breeze Meditation<br>
Traceless Passage Style<br>
 
Deliberate Insignificance Method<br>
 
  
 
<b>Equipment:</b> Chain shirt (3L/1B, mobility 0, fatigue 1), Selfbow + Small quiver, lockpick roll, scraps of warm fur.   
 
<b>Equipment:</b> Chain shirt (3L/1B, mobility 0, fatigue 1), Selfbow + Small quiver, lockpick roll, scraps of warm fur.   
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<b>Attacks</b>:<br>
 
<b>Attacks</b>:<br>
 
Dragon's Tooth (Melee): Spd 12, Acc 9, Dmg 5L, Def 8, Rate 7<br>
 
Dragon's Tooth (Melee): Spd 12, Acc 9, Dmg 5L, Def 8, Rate 7<br>
Knife (Melee): Spd 8, Acc 8, Dmg 3L, Def 5, Rate 4<br>
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Knife (Melee): Spd <br>
 
Self-bow (Archery): Acc 5, Dmg 3L, Rate 2, Range 150
 
Self-bow (Archery): Acc 5, Dmg 3L, Rate 2, Range 150
  
 
<b>Experience</b><br>
 
<b>Experience</b><br>
Current Banked XP: 18<br>
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Current Banked XP: 24<br>
Total Spent XP: 129<br>
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Total Spent XP: 0<br>
XP History: 147
+
XP History: 24
  
Experience Usage:<br>
+
Experience Usage:
3xEidetic Recall (6), Presence 2->3 (3), Performance 1->2 (2), Socialise 1->2 (1), Observer Awareness Method (10), Socialise 2->3 (3),Survival 1->2 (1), Linguistics 1->2 (2), Safety Amongst Enemies (10), Traceless Passage Style (10), New Voice Technique (10), Essence 3 (20), Deliberate Insignifcance Method (10), Ears Of The Snowy Owl (10), Stoking Bonfire Style (10), Investigation 0->3 (8), Indesputable Physical Evidence Analysis (12).
 
  
 
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"Carmine Touch" (Dragon's Tooth) - This small red and blackjade dagger was a gift from Asura on her 18th birthday, to give Cassia some protection as she travelled about for her mistress.  The blade is predominately red jade, the black jade simply picking out the detail of the tooth, as well as old-realm characters for good luck and protection. It addition to its comat uses, the blade has a certain loyalty to its owner, and will tend to appear back in their possesion at some time in the future.  It has a setting for a single Hearthstone, currently unfilled.  Cassia normally wears the dagger in a sheath between her shoulders, covered by her hair.  
 
"Carmine Touch" (Dragon's Tooth) - This small red and blackjade dagger was a gift from Asura on her 18th birthday, to give Cassia some protection as she travelled about for her mistress.  The blade is predominately red jade, the black jade simply picking out the detail of the tooth, as well as old-realm characters for good luck and protection. It addition to its comat uses, the blade has a certain loyalty to its owner, and will tend to appear back in their possesion at some time in the future.  It has a setting for a single Hearthstone, currently unfilled.  Cassia normally wears the dagger in a sheath between her shoulders, covered by her hair.  
  
"Collar of the Dragon's Purifying Breath" - It is an exquisitely carved necklace formed from hundreds of tiny segments of red jade, perfectly carved to create the appearance of a dragon, wrapped around the neck of the wearer, the head dangling down low and holding a thumb-sized blue-white diamond in its jaws.
+
For the second dot, just that something fun or useful for one dot will come along at some point, maybe a gift from Asura, maybe a find...
  
 
* <b>Breeding</b>
 
* <b>Breeding</b>

Revision as of 00:22, 29 January 2005

Cassia

  • - back to Kraken
  • - back to IceAndWave

Name: Cassia
Aspect: Fire
Nature: Thrillseeker
Concept: Street Urchin (On the Way Up)
House: None (Outcaste)
Anima: A warm breeze that grows and takes form as dragons with scales of flame and teeth of ruby flowing around her.

Merits: Double-Jointed (3)
Eidetic Recall (hearing, vision) (2)

Attributes
Strength 1, Dexterity 4, Stamina 2
Charisma 3, Manipulation 3, Appearance 4
Perception 3, Intelligence 2, Wits 4

Abilities
Archery 1, Athletics 4, Awareness 3, Craft 1, Dodge 4, Larceny 5, Lore 1, Melee 3, Performance 1, Presence 2, Socialize 1, Stealth 4, Survival 2

Specialities
Mimicry (Performance) +1
Climbing (Athletics) +1

Backgrounds
Artifact 2, Breeding 1, Contacts 1, Mentor 2, Resources 2.

Virtues
Compassion 2, Conviction 2, Temperance 2, Valor 3

Willpower: 6
Health: -0,-1,-1,-2,-2,-4, Incapacitated
Essence: 2
Personal Essence: 9
Peripheral Essence: 17
Committed Essence: 4

Charms
Athletics
Effortlessly Rising Flame
Falling Star Manouver
Dodge
Flicking Candle Meditation
Threshold Warding Stance
Larceny
Reseting Tumblers Techinique
Artful Sprinting Theft
Stealth
Distracting Breeze Meditation

Equipment: Chain shirt (3L/1B, mobility 0, fatigue 1), Selfbow + Small quiver, lockpick roll, scraps of warm fur.

Combat
Base Initiative: 8
Soak: 4L, 3B, 4A (chainshirt)
Dodge: 10
Attacks:
Dragon's Tooth (Melee): Spd 12, Acc 9, Dmg 5L, Def 8, Rate 7
Knife (Melee): Spd
Self-bow (Archery): Acc 5, Dmg 3L, Rate 2, Range 150

Experience
Current Banked XP: 24
Total Spent XP: 0
XP History: 24

Experience Usage:


Character Description

History
(to be done)

Appearance
Cassia has grown up to be a tall woman, with long blonde hair often held up by a leather clasp and a bone hairpin she carved herself. Her skin is slightly more red than that of a typical northener, giving the impression that she is blushing somewhat. This, and her plae blue eyes that flicker slightly under candle light combine to give her a delicate beauty. She can typically be seen wearing a ragtag collection of clothing, supplemented by the odd warm fur in the depths of winter or when she must leave the confines of the city, though she does have a more tidy and finer set that she wears for visits to Asura.

Expanded Backgrounds

  • Artifact

"Carmine Touch" (Dragon's Tooth) - This small red and blackjade dagger was a gift from Asura on her 18th birthday, to give Cassia some protection as she travelled about for her mistress. The blade is predominately red jade, the black jade simply picking out the detail of the tooth, as well as old-realm characters for good luck and protection. It addition to its comat uses, the blade has a certain loyalty to its owner, and will tend to appear back in their possesion at some time in the future. It has a setting for a single Hearthstone, currently unfilled. Cassia normally wears the dagger in a sheath between her shoulders, covered by her hair.

For the second dot, just that something fun or useful for one dot will come along at some point, maybe a gift from Asura, maybe a find...

  • Breeding

Cassia's father, whoever he was, was a Dragonblood of some breeding and power, and this has carried through into Cassia's veins. She has little interest in who her father was, though seeing (and experiencing) the luxury that Asura lives in occasionally sparks her curiousity in the man she never knew, and she starts to ponder who he was.

  • Contacts

(to be done in more detail, but...) Some midlevel person of crime in Tideholme.


  • Mentor

For several years before her exaltation, Cassia was regularly not seen visiting Asura as a message runner, thanks to her brilliant memory and ocassional retriever of items that Asura 'lost', the powerful dragonblood attracted to the girl by both her quick wits and her developing body. When she exalted around the time of her 16th birthday, it was to Asura that Cassia turned. Asura saw no reason to discontinue the relationship, instead simply offering her more dangerous challenges and redoubling her efforts to bed the girl, efforts that Cassia has thus far declined.

  • Resources

Cassia recieves a small sum of money each month from Asura, that she supplements with occasional pickings from around Tideholme and sometimes even gets to spend a night or two in the warmth of the palace, something that Asura hints might happen more often, on the condition that she sleeps in one particular room.

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