Difference between revisions of "InfernalAdorjan/BogMod"

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To the Silent Wind up and down are amusing constructs of the unenlightened minds.  Those Green Sun Princes can learn to let go of that construct and in doing so become free.  The Inferanl who knows this charm can reflexively decide what direction is up or down.  This allows the Infernal to do some strange things like falling upwards to ascend a building.  This is very uncontrolled just like regular falling would be but on the upside the Infernal becomes as safe as Adorjan.  Falling down and striking the ground does not hurt him nor does being thrown around inflict damage upon him...though due to not possessing a body of wind proper landing or being thrown into sharp things will prove just as dangerous as ever.
 
To the Silent Wind up and down are amusing constructs of the unenlightened minds.  Those Green Sun Princes can learn to let go of that construct and in doing so become free.  The Inferanl who knows this charm can reflexively decide what direction is up or down.  This allows the Infernal to do some strange things like falling upwards to ascend a building.  This is very uncontrolled just like regular falling would be but on the upside the Infernal becomes as safe as Adorjan.  Falling down and striking the ground does not hurt him nor does being thrown around inflict damage upon him...though due to not possessing a body of wind proper landing or being thrown into sharp things will prove just as dangerous as ever.
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Of note is that it is easier to cheat the rules in Malfeas.  In Creation they can not choose which way is up/down until Essence 4 and that falling more than Essence miles in a direction other than the proper down direction makes this charm count as a Blasphemy effect.
  
 
== Comments ==
 
== Comments ==

Latest revision as of 19:20, 21 November 2010

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Freedom from Perspective
Cost: -; Mins: Essence 2; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Wind-Born Stride

To the Silent Wind up and down are amusing constructs of the unenlightened minds. Those Green Sun Princes can learn to let go of that construct and in doing so become free. The Inferanl who knows this charm can reflexively decide what direction is up or down. This allows the Infernal to do some strange things like falling upwards to ascend a building. This is very uncontrolled just like regular falling would be but on the upside the Infernal becomes as safe as Adorjan. Falling down and striking the ground does not hurt him nor does being thrown around inflict damage upon him...though due to not possessing a body of wind proper landing or being thrown into sharp things will prove just as dangerous as ever.

Of note is that it is easier to cheat the rules in Malfeas. In Creation they can not choose which way is up/down until Essence 4 and that falling more than Essence miles in a direction other than the proper down direction makes this charm count as a Blasphemy effect.

Comments