Difference between revisions of "Grypph/IdeaPile"

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back to: [[Grypph]]
 
back to: [[Grypph]]
===== Linking =====
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* [http://www.lensmen.net/wiki/exalted.pl?Charms/Grypph My Charms]
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===== New Idea Pile =====
* [http://www.lensmen.net/wiki/exalted.pl?Grypph/AttrLite Xeriar's Attribute Lite system]
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* [http://www.lensmen.net/wiki/exalted.pl?Grypph/Willpower DariusSolluman's Willpower Charms]
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* All Exalts
* [http://www.lensmen.net/wiki/exalted.pl?Grypph/QuenShapeShift Quendalon's Shapeshifting ideas]
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** Astrological (birth sign oriented) system to add flavor when fighting another being of a different birth sign.
* [http://www.lensmen.net/wiki/exalted.pl?Grypph/IsawaMemory IsawaBrian's Memory Mansions]
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** Use [insert name later]'s previously mentioned use of unlocking system for artifacts.
** [http://www.lensmen.net/wiki/exalted.pl?Grypph/BrilliantRainLore Brilliant Rain's Lore Charms]
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*** Quest oriented.
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**** Maybe use different faux hearthstones to unlock different powers.
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##### Permanent, no removal, high power.
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##### Semi-permanent, hard removal, less power.
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##### Non-permanent, easy removal, least power.
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*** Nature determines how the artifact responds.
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*** Affects ALL artifacts.
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**** All artifacts can hold up to 6 total levels (Artifact Rating + Seals). Seals unlock hidden powers, and a sixth level on anything unlocks an earth shattering power with untold costs (probably self-sacrifice, massive health levels, or dots.)
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##### Level 1 : "Foretold" : up to 5 seals,
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##### Level 2 : "Destined" : up to 4 seals,
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##### Level 3 : "Ambitious" : up to 3 seals,
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##### Level 4 : "Powerful" : up to 2 seals,
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##### Level 5 : "Godly" : only 1 seal allowed.
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* Lunar Exalted
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** Alternate Lunar Soak rules.
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** More Gifts.
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** Different styles of DBT.
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*** One Social, One Mental, and keep the One Physical.
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* Solar
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** Try writing new Limit Breaks.
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** New game-oriented M/F's.
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* Sidereal
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* Dragon-Blooded
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* Abyssals
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** Tweak thematics to arrange a more "realistic" evil concept to all the charms.
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** DeathLord Level MA's.
  
 
===== Comments =====
 
===== Comments =====
no comments please. if you've found this page, please go back to my starting page [[Grypph]]. this is only for brainstorming and cross-linking.
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All comments/suggestions welcome. if i've stolen your idea, tell me and i'll put up a link, sorry for the inconvenience but i'm horrid with names.

Revision as of 04:41, 14 May 2005

back to: Grypph

New Idea Pile
  • All Exalts
    • Astrological (birth sign oriented) system to add flavor when fighting another being of a different birth sign.
    • Use [insert name later]'s previously mentioned use of unlocking system for artifacts.
      • Quest oriented.
        • Maybe use different faux hearthstones to unlock different powers.
          1. Permanent, no removal, high power.
          2. Semi-permanent, hard removal, less power.
          3. Non-permanent, easy removal, least power.
      • Nature determines how the artifact responds.
      • Affects ALL artifacts.
        • All artifacts can hold up to 6 total levels (Artifact Rating + Seals). Seals unlock hidden powers, and a sixth level on anything unlocks an earth shattering power with untold costs (probably self-sacrifice, massive health levels, or dots.)
          1. Level 1 : "Foretold" : up to 5 seals,
          2. Level 2 : "Destined" : up to 4 seals,
          3. Level 3 : "Ambitious" : up to 3 seals,
          4. Level 4 : "Powerful" : up to 2 seals,
          5. Level 5 : "Godly" : only 1 seal allowed.
  • Lunar Exalted
    • Alternate Lunar Soak rules.
    • More Gifts.
    • Different styles of DBT.
      • One Social, One Mental, and keep the One Physical.
  • Solar
    • Try writing new Limit Breaks.
    • New game-oriented M/F's.
  • Sidereal
  • Dragon-Blooded
  • Abyssals
    • Tweak thematics to arrange a more "realistic" evil concept to all the charms.
    • DeathLord Level MA's.
Comments

All comments/suggestions welcome. if i've stolen your idea, tell me and i'll put up a link, sorry for the inconvenience but i'm horrid with names.