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== Solar Anima and Charm Changes ==
 
== Solar Anima and Charm Changes ==

Latest revision as of 19:58, 8 June 2010

Back to A World of Steel And Glass

Solar Anima and Charm Changes

Animas

Twilight: The Twilight Caste gets the following anima abilities instead of their standard anima power.

At 11+ motes of Essence, Twilight Caste Exalts take no DV penalties for any non-attack actions that they take, including Dash, Cast Sorcery, and Miscellaneous actions.

Dawn Charms

Archery:</b>

Archery Charms port over perfectly to Firearms. All Charms on this tree can apply to Archery, Firearms, or Heavy Weapon, with the following exception:

Immaculate Golden Bow: This Charm functions only for the Archery aspect.

There are also new Archery Charms - see the 'New Solar Charms' section for more details.

<b>Martial Arts:</b>
Solar Hero Form: The success-doubling formula of this Charm is automatic; the character does not have to pay 1 mote per activation.

Eclipse Charms

<b>Sail:

Many Sail Charms do not function properly outside of the Sail aspect. As such, the Charm tree is undergoing modifications. See the 'New Solar Charms' section for more details.