Difference between revisions of "ExperienceAndTraining"

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=== Experience System Discussion ===
 
=== Experience System Discussion ===
  
*[[BogModExperienceAndTraining/TheoryOfLostExp]]
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*[[BogMod/TheoryOfLostExp]]
 
*[[Discussions/ExperienceRate]]
 
*[[Discussions/ExperienceRate]]
 
*[[Discussions/ExperienceSystemComplaints]]
 
*[[Discussions/ExperienceSystemComplaints]]
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=== Alternate Experience Rewards ===
 
=== Alternate Experience Rewards ===
  
*[[CrownedSunExperienceAndTraining/DetailedXP]]
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*[[CrownedSun/DetailedXP]]
 
*[[DynamicImprovementSystem]]
 
*[[DynamicImprovementSystem]]
*[[FrivYetiExperienceAndTraining/ExperienceGrowth]]
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*[[FrivYeti/ExperienceGrowth]]
 
*[[Xyphoid/DowntimeSystem]]
 
*[[Xyphoid/DowntimeSystem]]
  
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*[[BonusPointExperience]]
 
*[[BonusPointExperience]]
*[[FlowsLikeBitsExperienceAndTraining/FlatXP]]
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*[[FlowsLikeBits/FlatXP]]
 
*[[MoExperience]]
 
*[[MoExperience]]
 
*[[Wordman/AbilityRedesign]] - contains an ability called Instruction, required for teaching under that system
 
*[[Wordman/AbilityRedesign]] - contains an ability called Instruction, required for teaching under that system
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*[[DariusSolluman/Training]]
 
*[[DariusSolluman/Training]]
*[[DeathBySurfeitExperienceAndTraining/PowerTrainingTimes]]
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*[[DeathBySurfeit/PowerTrainingTimes]]
 
*[[TrainingPoints]]
 
*[[TrainingPoints]]
 
*[[Trueform/ForcedTrainingtime]]
 
*[[Trueform/ForcedTrainingtime]]

Latest revision as of 01:15, 6 April 2010

Herein lie systems for dealing with experience points (XP) and training times.

Experience System Discussion

Experience Charts

Alternate Experience Rewards

Alternate Experience Systems

Alternate Training Systems