Difference between revisions of "DragonBloodedAwareness/GoldenCat"

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(* Earthy Perception-Combat!)
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*Ba'ck to DragonBloodedAwareness
 
*Ba'ck to DragonBloodedAwareness
 
*Back to [[GoldenCat]]
 
*Back to [[GoldenCat]]
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= Disclaimer =
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This follows from a similar design as the one on my other Charms, such as Survival or Sail, although those seem more 'crude', as it were. That design is in turn based on the Air Aspect design, which is one of the best Charmsets designed for Exalted(up there with the Borgstrom ones), which makes Air Aspects almost like a closed Exalted Type within 5 Abilities, with parry-enhancements and combat telepathy on Linguistics, and Soak-enhancement on Thrown. Following from the same pattern for Earth...
  
 
== Eyes of the Earth ==
 
== Eyes of the Earth ==

Revision as of 01:30, 14 October 2007

  • Ba'ck to DragonBloodedAwareness
  • Back to GoldenCat

Disclaimer

This follows from a similar design as the one on my other Charms, such as Survival or Sail, although those seem more 'crude', as it were. That design is in turn based on the Air Aspect design, which is one of the best Charmsets designed for Exalted(up there with the Borgstrom ones), which makes Air Aspects almost like a closed Exalted Type within 5 Abilities, with parry-enhancements and combat telepathy on Linguistics, and Soak-enhancement on Thrown. Following from the same pattern for Earth...

Eyes of the Earth

Entombed Echoes Technique
Cost: 2 motes per reroll
Duration: Instant
Type: Reflexive
Minimum Awareness: 2
Minimum Essence: 2
Prerequisite Charms: Precision Observation Method
Every movement, every sound, resounds through the earth beneath it. Those echoes are normally too faint to be felt by any, but the Chosen of Earth can feel them, and perceive things that had escaped their own senses, but not the earth's! Using this Charm, the player may reroll the character's Awareness pool completely. He can reroll a number of times equal to his Essence, but must take the last result. If this Charm is used in a combo, the Essence cost of all incorporated Charms must be paid again for each subsequent rerolls.

Offensive Awareness

Returning Echo Offense
Cost: 2 motes
Duration: Instant
Type: Supplemental
Minimum Awareness: 3
Minimum Essence: 3
Prerequisite Charms: All-Encompassing Earth Sense
With perceptions so acute that she can feel everything through the ground, each minor shift from her opponent's weight allowing the character to predict how he will move, how he will defend, where and when. This supernatural awareness allows the character to strike his enemy before he can move away! Using this Charm, the character adds dice to a single hand-to-hand attack equal to his Awareness score, as long as his target is touching the ground. This Charm may explictly be comboed with Charms of other Abilities.

Earth Eyes Defense
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Awareness: 3
Minimum Essence: 2
Prerequisite Charms: All-Encompassing Earth Sense
With perceptions so acute that she can feel everything through the ground, each minor shift from her opponent's weight allowing the character to predict how he will move, how he will strike, where and when. This supernatural awareness allows the character to just hold the enemy blows with ease. Using this Charm, the character receives a hand-to-hand parry at his full pool, as long as the enemy is touching the ground; Ranged attacks and those dealt by flying or jumping attackers, through the air, and not the earth, cannot be defended with this Charm. This Charm may explictly be comboed with Charms of other Abilities.

All-Sensing Earth Dance
Cost: 3+ motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Awareness: 4
Minimum Essence: 3
Prerequisite Charms: Earth Eyes Defense
Internalizing his supernal awareness of the world around him, the Chosen walks aware of every droplet of blood and every stray insect moving on the earth about him. Any who attempts to strike at him learn that the master of the earth perceives all! For the remainder of the scene, the character adds his Awareness score to all parry attempts, and may parry with this ammount of dice if he possesses no other pool. This is only effective as long as the enemy is touching the ground; Ranged attacks and those dealt by flying or jumping attackers, through the air, and not the earth, cannot be defended with this Charm. The character may pass this Charm to others, giving them his awareness, paying 1 mote per extra benefitiary, to a maximum of his Essence in benefitiaries.

Entombed Minds

Earth-Bound Lament
Cost: 4 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Awareness: 4
Minimum Essence: 3
Prerequisite Charms: Entombed Mind Technique
Like sounds and sights within the caves deep below Creation's great mountains, the Chosen distorts the perceptions of those close to him, noises seeming close when they are farther, farther when they are closer, lights dimming all around them. As long as he is within a solid structure(which may be natural, such as canyons) he can dim the senses of all those within (his Essence score x20) yards, imposing an enviromental penalty to all their awareness rolls equal to his Essence score.



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