BujiGem/GemFae

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Revision as of 14:52, 23 November 2004 by Buji (talk)
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Okay, so Gem is a prison you say? Yes it is ... atleast in my world it is. Bare with me as I am at work and doing this from the top of my head. My train of thought is that during the First Age a Fae Lord marched into Creation wreaking havoc on the lands and people as he moved through. A circle of Solars met him in the mountain range and a battle ensued. Through First Age sorcery and artifacts the creature was detained and the volcano that is now Gem was made dormant and its lava frozen in its tubes. Not all of the lava was frozen, however, as some of it was needed to create the prison. A sphere of earth surrounded the Fae Lord, roots reached out and ensnared him within its confines to immobilize it, threads of air hang the sphere above the magma that remains in the belly of Gem along with a tressel woven of air that leads to the prison. Finally, a pillar of magma reaches up in an ever-shifting form of a hand to support and caress the bottom of the sphere. No water is found anywhere near the prison for fear of breaking the cage that holds this beast back from Creation's door.

Now measures have been taken place to assure that the creature forever remain locked within its tomb ... far from any emotions of fear and anxiety to feed its hunger. Large orichalum seals were placed over the lava tube entrances leading to the threads of air and to the tressel. A single door leads to the walkway to the prison, this door is guarded not only by its remote location but by various traps along the lava tubes leading to it. An immense amethyst door marks the way to the correct path. It is ornated with the sigil of the Unconquered Sun and Luna in an embrace, the Five Elemental Dragons raising up from the ground, and the markings of the Five Maidens crowning the door. This door has no apparent key or handle, no seams that can be found upon it to show how it opens. This was no accident, the lock on this door may only be opened by one who is Exalted. In the center of the Unconquered Sun's sigil is a disc-shaped depression, by placing one's hand within the depression and spending 10 motes of Essence the door will unlock and open.

Better description of the door to come


Comments

This is a long term plot for the circle and I do not expect too much to come out quickly but I will be working on Gem material for the Summer of 2005 so look for new stuff then. -Buji