Difference between revisions of "AbyssalPerformance/BogMod"

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There is no ghost from the Deathlords down to the smallest and simplist plasmic that can resist the commands of the Neverborn.  Even when they do not command it their presence and mere existance influences many around them.  The Abyssal Exalted can draw on that connection that those who have left the cycle of Reincarnation have to the Neverborn and bend them more easily to their will.  This charm reduces the MDV of ghosts by an amount equal to the Abyssal's dots in Whispers when used with a non-written social attack.
 
There is no ghost from the Deathlords down to the smallest and simplist plasmic that can resist the commands of the Neverborn.  Even when they do not command it their presence and mere existance influences many around them.  The Abyssal Exalted can draw on that connection that those who have left the cycle of Reincarnation have to the Neverborn and bend them more easily to their will.  This charm reduces the MDV of ghosts by an amount equal to the Abyssal's dots in Whispers when used with a non-written social attack.
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<b>Terror of the Fallen</b><br>
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<b>Cost:</b> -; <b>Mins:</b> Performance 3, Essence 3; <b>Type:</b> Permanent<br>
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<b>Keywords:</b> Emotion, Miror[[SolarPerformance/BogMod|(Fists-to-Friendship Technique)]]<br>
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<b>Duration:</b> Permanent<br>
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<b>Prerequisite Charms:</b> Morbid Fascination Style
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Having tasted the power of Oblivion's chosen fear will find root in the soul of any foe.  Whenever the Abyssal win's a battle by any means others must spend 3 willpower of develop an intimacy of fear towards the Abyssal.
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<b>Betrayed by Virtue</b><br>
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<b>Cost:</b> 6m, 1wp; <b>Mins:</b> Performance 5, Essence 3; <b>Type:</b> Simple<br>
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<b>Keywords:</b> Combo-OK, Compulsion, Social<br>
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<b>Duration:</b> Instant<br>
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<b>Prerequisite Charms:</b> Soul-Desiccating Style
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How the Neverborn hate their once Champion.  The Unconquered Sun who lead the rebellion to overthrow his makers and the rightful rulers of Creation.  Apparently loyalty is not a virtue.  Still if his virtues drove him to betray and wage a war to devestate Creation then let virtue help finish the job and kill that world he once tried to guard.  The Abyssal rolls Charisma or Manipulation + Performance + Appearance in dice as she extolls virtuous behavior.  Those with an MDV less than her successes take her lessons to heart and gain an Intimacy to a virtue the Abyssal has been supporting.  All those with that intimacy must make the appropriate virtue check to act against that Virtue just as if they had 3 or more dots in that virtue regardless of their actual score.  For example if Tincture of Shadows and Precepts were to encourage Valor those affected would always roll Valor whatever their score was whenever the triggers on page 103 for Valor happened.  This changed behavior exists so long as they have the intimacy and costs 3 willpower to resist at the start.
  
 
== Comments ==
 
== Comments ==

Latest revision as of 18:32, 8 May 2011

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Murmers of Below Style
Cost: 3m; Mins: Performance 5, Essence 3, Whispers 1; Type: Supplemental
Keywords: Combo-OK, Avatar, Spectral
Duration: Instant
Prerequisite Charms: Elegy for the Fallen

There is no ghost from the Deathlords down to the smallest and simplist plasmic that can resist the commands of the Neverborn. Even when they do not command it their presence and mere existance influences many around them. The Abyssal Exalted can draw on that connection that those who have left the cycle of Reincarnation have to the Neverborn and bend them more easily to their will. This charm reduces the MDV of ghosts by an amount equal to the Abyssal's dots in Whispers when used with a non-written social attack.


Terror of the Fallen
Cost: -; Mins: Performance 3, Essence 3; Type: Permanent
Keywords: Emotion, Miror(Fists-to-Friendship Technique)
Duration: Permanent
Prerequisite Charms: Morbid Fascination Style

Having tasted the power of Oblivion's chosen fear will find root in the soul of any foe. Whenever the Abyssal win's a battle by any means others must spend 3 willpower of develop an intimacy of fear towards the Abyssal.


Betrayed by Virtue
Cost: 6m, 1wp; Mins: Performance 5, Essence 3; Type: Simple
Keywords: Combo-OK, Compulsion, Social
Duration: Instant
Prerequisite Charms: Soul-Desiccating Style

How the Neverborn hate their once Champion. The Unconquered Sun who lead the rebellion to overthrow his makers and the rightful rulers of Creation. Apparently loyalty is not a virtue. Still if his virtues drove him to betray and wage a war to devestate Creation then let virtue help finish the job and kill that world he once tried to guard. The Abyssal rolls Charisma or Manipulation + Performance + Appearance in dice as she extolls virtuous behavior. Those with an MDV less than her successes take her lessons to heart and gain an Intimacy to a virtue the Abyssal has been supporting. All those with that intimacy must make the appropriate virtue check to act against that Virtue just as if they had 3 or more dots in that virtue regardless of their actual score. For example if Tincture of Shadows and Precepts were to encourage Valor those affected would always roll Valor whatever their score was whenever the triggers on page 103 for Valor happened. This changed behavior exists so long as they have the intimacy and costs 3 willpower to resist at the start.

Comments